pokecrystal-board/maps/TimeCapsule.asm
vulcandth c3331eb7b1
Rename scene and callback labels (#981)
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-08-09 18:04:18 -04:00

70 lines
1.7 KiB
NASM

object_const_def
const TIMECAPSULE_CHRIS1
const TIMECAPSULE_CHRIS2
TimeCapsule_MapScripts:
def_scene_scripts
scene_script TimeCapsuleInitializeScene, SCENE_TIMECAPSULE_INITIALIZE
scene_script TimeCapsuleNoopScene, SCENE_TIMECAPSULE_NOOP
def_callbacks
callback MAPCALLBACK_OBJECTS, TimeCapsuleSetWhichChrisCallback
TimeCapsuleInitializeScene:
sdefer TimeCapsuleInitializeAndPreparePokecenter2FScript
end
TimeCapsuleNoopScene:
end
TimeCapsuleSetWhichChrisCallback:
special CableClubCheckWhichChris
iffalse .Chris2
disappear TIMECAPSULE_CHRIS2
appear TIMECAPSULE_CHRIS1
endcallback
.Chris2:
disappear TIMECAPSULE_CHRIS1
appear TIMECAPSULE_CHRIS2
endcallback
TimeCapsuleInitializeAndPreparePokecenter2FScript:
setscene SCENE_TIMECAPSULE_NOOP
setmapscene POKECENTER_2F, SCENE_POKECENTER2F_LEAVE_TIME_CAPSULE
end
TimeCapsuleConsoleScript:
special TimeCapsule
newloadmap MAPSETUP_LINKRETURN
end
TimeCapsuleFriendScript:
opentext
writetext .FriendReadyText
waitbutton
closetext
end
.FriendReadyText:
text "Your friend is"
line "ready."
done
TimeCapsule_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 4, 7, POKECENTER_2F, 4
warp_event 5, 7, POKECENTER_2F, 4
def_coord_events
def_bg_events
bg_event 4, 4, BGEVENT_RIGHT, TimeCapsuleConsoleScript
bg_event 5, 4, BGEVENT_LEFT, TimeCapsuleConsoleScript
def_object_events
object_event 3, 4, SPRITE_CHRIS, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, TimeCapsuleFriendScript, EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
object_event 6, 4, SPRITE_CHRIS, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, TimeCapsuleFriendScript, EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2