pokecrystal-board/home/menu.asm
Ben10do e6ea1889fb
Replace ‘jp [hl]’ with ‘jp hl’
The former is arguably misleading (as you don’t access the memory location in hl to retrieve the jump location), and is consequently deprecated in newer versions of rgbds.

This fix silences these deprecation warnings.
2017-06-09 22:01:10 +01:00

592 lines
8.4 KiB
NASM

; Functions used in displaying and handling menus.
LoadMenuDataHeader::
call CopyMenuDataHeader
call PushWindow
ret
CopyMenuDataHeader::
ld de, wMenuDataHeader
ld bc, wMenuDataHeaderEnd - wMenuDataHeader
call CopyBytes
ld a, [hROMBank]
ld [wMenuDataBank], a
ret
; 0x1d4b
StoreTo_wMenuCursorBuffer:: ; 1d4b
ld [wMenuCursorBuffer], a
ret
; 1d4f
MenuTextBox:: ; 1d4f
push hl
call LoadMenuTextBox
pop hl
jp PrintText
; 1d57
ret_1d57:: ; 1d57
; unreferenced
ret
; 1d58
LoadMenuTextBox:: ; 1d58
ld hl, .MenuDataHeader
call LoadMenuDataHeader
ret
; 1d5f
.MenuDataHeader: ; 1d5f
db $40 ; tile backup
db 12, 0 ; start coords
db 17, 19 ; end coords
dw VTiles0
db 0 ; default option
; 1d67
MenuTextBoxBackup:: ; 1d67
call MenuTextBox
call CloseWindow
ret
; 1d6e
LoadStandardMenuDataHeader:: ; 1d6e
ld hl, .MenuDataHeader
call LoadMenuDataHeader
ret
; 1d75
.MenuDataHeader: ; 1d75
db $40 ; tile backup
db 0, 0 ; start coords
db 17, 19 ; end coords
dw 0
db 1 ; default option
; 1d7d
Call_ExitMenu:: ; 1d7d
call ExitMenu
ret
; 1d81
VerticalMenu::
xor a
ld [hBGMapMode], a
call MenuBox
call UpdateSprites
call PlaceVerticalMenuItems
call ApplyTilemap
call CopyMenuData2
ld a, [wMenuData2Flags]
bit 7, a
jr z, .cancel
call InitVerticalMenuCursor
call StaticMenuJoypad
call MenuClickSound
bit 1, a
jr z, .okay
.cancel
scf
ret
.okay
and a
ret
; 0x1dab
GetMenu2:: ; 1dab
call LoadMenuDataHeader
call VerticalMenu
call CloseWindow
ld a, [wMenuCursorY]
ret
; 1db8
CopyNameFromMenu::
push hl
push bc
push af
ld hl, wMenuData2Pointer
ld a, [hli]
ld h, [hl]
ld l, a
inc hl
inc hl
pop af
call GetNthString
ld d, h
ld e, l
call CopyName1
pop bc
pop hl
ret
; 0x1dcf
YesNoBox:: ; 1dcf
lb bc, SCREEN_WIDTH - 6, 7
PlaceYesNoBox:: ; 1dd2
jr _YesNoBox
PlaceGenericTwoOptionBox:: ; 1dd4
call LoadMenuDataHeader
jr InterpretTwoOptionMenu
_YesNoBox:: ; 1dd9
; Return nc (yes) or c (no).
push bc
ld hl, YesNoMenuDataHeader
call CopyMenuDataHeader
pop bc
; This seems to be an overflow prevention, but
; it was coded wrong.
ld a, b
cp SCREEN_WIDTH - 6
jr nz, .okay ; should this be "jr nc"?
ld a, SCREEN_WIDTH - 6
ld b, a
.okay
ld a, b
ld [wMenuBorderLeftCoord], a
add 5
ld [wMenuBorderRightCoord], a
ld a, c
ld [wMenuBorderTopCoord], a
add 4
ld [wMenuBorderBottomCoord], a
call PushWindow
InterpretTwoOptionMenu:: ; 1dfe
call VerticalMenu
push af
ld c, $f
call DelayFrames
call CloseWindow
pop af
jr c, .no
ld a, [wMenuCursorY]
cp 2 ; no
jr z, .no
and a
ret
.no
ld a, 2
ld [wMenuCursorY], a
scf
ret
; 1e1d
YesNoMenuDataHeader:: ; 1e1d
db $40 ; tile backup
db 5, 10 ; start coords
db 9, 15 ; end coords
dw .MenuData2
db 1 ; default option
; 1e25
.MenuData2: ; 1e25
db $c0 ; flags
db 2
db "YES@"
db "NO@"
; 1e2e
OffsetMenuDataHeader:: ; 1e2e
call _OffsetMenuDataHeader
call PushWindow
ret
; 1e35
_OffsetMenuDataHeader:: ; 1e35
push de
call CopyMenuDataHeader
pop de
ld a, [wMenuBorderLeftCoord]
ld h, a
ld a, [wMenuBorderRightCoord]
sub h
ld h, a
ld a, d
ld [wMenuBorderLeftCoord], a
add h
ld [wMenuBorderRightCoord], a
ld a, [wMenuBorderTopCoord]
ld l, a
ld a, [wMenuBorderBottomCoord]
sub l
ld l, a
ld a, e
ld [wMenuBorderTopCoord], a
add l
ld [wMenuBorderBottomCoord], a
ret
; 1e5d
DoNthMenu:: ; 1e5d
call DrawVariableLengthMenuBox
call MenuWriteText
call InitMenuCursorAndButtonPermissions
call GetStaticMenuJoypad
call GetMenuJoypad
call MenuClickSound
ret
; 1e70
SetUpMenu:: ; 1e70
call DrawVariableLengthMenuBox ; ???
call MenuWriteText
call InitMenuCursorAndButtonPermissions ; set up selection pointer
ld hl, w2DMenuFlags1
set 7, [hl]
ret
DrawVariableLengthMenuBox::
call CopyMenuData2
call GetMenuIndexSet
call AutomaticGetMenuBottomCoord
call MenuBox
ret
MenuWriteText::
xor a
ld [hBGMapMode], a
call GetMenuIndexSet ; sort out the text
call RunMenuItemPrintingFunction ; actually write it
call SafeUpdateSprites
ld a, [hOAMUpdate]
push af
ld a, $1
ld [hOAMUpdate], a
call ApplyTilemap
pop af
ld [hOAMUpdate], a
ret
; 0x1ea6
AutomaticGetMenuBottomCoord:: ; 1ea6
ld a, [wMenuBorderLeftCoord]
ld c, a
ld a, [wMenuBorderRightCoord]
sub c
ld c, a
ld a, [wMenuData2Items]
add a
inc a
ld b, a
ld a, [wMenuBorderTopCoord]
add b
ld [wMenuBorderBottomCoord], a
ret
; 1ebd
GetMenuIndexSet:: ; 1ebd
ld hl, wMenuData2IndicesPointer
ld a, [hli]
ld h, [hl]
ld l, a
ld a, [wWhichIndexSet]
and a
jr z, .skip
ld b, a
ld c, -1
.loop
ld a, [hli]
cp c
jr nz, .loop
dec b
jr nz, .loop
.skip
ld d, h
ld e, l
ld a, [hl]
ld [wMenuData2Items], a
ret
; 1eda
RunMenuItemPrintingFunction:: ; 1eda
call MenuBoxCoord2Tile
ld bc, 2 * SCREEN_WIDTH + 2
add hl, bc
.loop
inc de
ld a, [de]
cp -1
ret z
ld [MenuSelection], a
push de
push hl
ld d, h
ld e, l
ld hl, wMenuData2DisplayFunctionPointer
call ._hl_
pop hl
ld de, 2 * SCREEN_WIDTH
add hl, de
pop de
jr .loop
; 1efb
._hl_ ; 1efb
ld a, [hli]
ld h, [hl]
ld l, a
jp hl
; 1eff
InitMenuCursorAndButtonPermissions:: ; 1eff
call InitVerticalMenuCursor
ld hl, wMenuJoypadFilter
ld a, [wMenuData2Flags]
bit 3, a
jr z, .disallow_select
set START_F, [hl]
.disallow_select
ld a, [wMenuData2Flags]
bit 2, a
jr z, .disallow_left_right
set D_LEFT_F, [hl]
set D_RIGHT_F, [hl]
.disallow_left_right
ret
; 1f1a
GetScrollingMenuJoypad:: ; 1f1a
call ScrollingMenuJoypad
ld hl, wMenuJoypadFilter
and [hl]
jr ContinueGettingMenuJoypad
; 1f23
GetStaticMenuJoypad:: ; 1f23
xor a
ld [wMenuJoypad], a
call StaticMenuJoypad
; 1f2a
ContinueGettingMenuJoypad:
bit A_BUTTON_F, a
jr nz, .a_button
bit B_BUTTON_F, a
jr nz, .b_start
bit START_F, a
jr nz, .b_start
bit D_RIGHT_F, a
jr nz, .d_right
bit D_LEFT_F, a
jr nz, .d_left
xor a
ld [wMenuJoypad], a
jr .done
.d_right
ld a, D_RIGHT
ld [wMenuJoypad], a
jr .done
.d_left
ld a, D_LEFT
ld [wMenuJoypad], a
jr .done
.a_button
ld a, A_BUTTON
ld [wMenuJoypad], a
.done
call GetMenuIndexSet
ld a, [wMenuCursorY]
ld l, a
ld h, $0
add hl, de
ld a, [hl]
ld [MenuSelection], a
ld a, [wMenuCursorY]
ld [wMenuCursorBuffer], a
and a
ret
.b_start
ld a, B_BUTTON
ld [wMenuJoypad], a
ld a, -1
ld [MenuSelection], a
scf
ret
; 1f79
PlaceMenuStrings:: ; 1f79
push de
ld hl, wMenuData2PointerTableAddr
ld a, [hli]
ld h, [hl]
ld l, a
ld a, [MenuSelection]
call GetNthString
ld d, h
ld e, l
pop hl
call PlaceString
ret
; 1f8d
PlaceNthMenuStrings:: ; 1f8d
push de
ld a, [MenuSelection]
call GetMenuDataPointerTableEntry
inc hl
inc hl
ld a, [hli]
ld d, [hl]
ld e, a
pop hl
call PlaceString
ret
; 1f9e
Function1f9e:: ; 1f9e
; unreferenced
call GetMenuDataPointerTableEntry
inc hl
inc hl
ld a, [hli]
ld d, [hl]
ld e, a
ret
; 1fa7
MenuJumptable:: ; 1fa7
ld a, [MenuSelection]
call GetMenuDataPointerTableEntry
ld a, [hli]
ld h, [hl]
ld l, a
jp hl
; 1fb1
GetMenuDataPointerTableEntry:: ; 1fb1
ld e, a
ld d, $0
ld hl, wMenuData2PointerTableAddr
ld a, [hli]
ld h, [hl]
ld l, a
add hl, de
add hl, de
add hl, de
add hl, de
ret
; 1fbf
ClearWindowData:: ; 1fbf
ld hl, wWindowStackPointer
call .bytefill
ld hl, wMenuDataHeader
call .bytefill
ld hl, wMenuData2Flags
call .bytefill
ld hl, w2DMenuCursorInitY
call .bytefill
ld a, [rSVBK]
push af
ld a, $7
ld [rSVBK], a
xor a
ld hl, wWindowStackBottom
ld [hld], a
ld [hld], a
ld a, l
ld [wWindowStackPointer], a
ld a, h
ld [wWindowStackPointer + 1], a
pop af
ld [rSVBK], a
ret
; 1ff0
.bytefill ; 1ff0
ld bc, $0010
xor a
call ByteFill
ret
; 1ff8
MenuClickSound:: ; 1ff8
push af
and A_BUTTON | B_BUTTON
jr z, .nosound
ld hl, wMenuFlags
bit 3, [hl]
jr nz, .nosound
call PlayClickSFX
.nosound
pop af
ret
; 2009
PlayClickSFX:: ; 2009
push de
ld de, SFX_READ_TEXT_2
call PlaySFX
pop de
ret
; 0x2012
MenuTextBoxWaitButton:: ; 2012
call MenuTextBox
call WaitButton
call ExitMenu
ret
; 201c
Place2DMenuItemName:: ; 201c
ld [hBuffer], a
ld a, [hROMBank]
push af
ld a, [hBuffer]
rst Bankswitch
call PlaceString
pop af
rst Bankswitch
ret
; 202a
_2DMenu:: ; 202a
ld a, [hROMBank]
ld [wMenuData2_2DMenuItemStringsBank], a
callba _2DMenu_
ld a, [wMenuCursorBuffer]
ret
; 2039
InterpretBattleMenu:: ; 2039
ld a, [hROMBank]
ld [wMenuData2_2DMenuItemStringsBank], a
callba _InterpretBattleMenu
ld a, [wMenuCursorBuffer]
ret
; 2048
InterpretMobileMenu:: ; 2048
ld a, [hROMBank]
ld [wMenuData2_2DMenuItemStringsBank], a
callba _InterpretMobileMenu
ld a, [wMenuCursorBuffer]
ret
; 2057