mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
e6ea1889fb
The former is arguably misleading (as you don’t access the memory location in hl to retrieve the jump location), and is consequently deprecated in newer versions of rgbds. This fix silences these deprecation warnings.
4169 lines
66 KiB
NASM
Executable File
4169 lines
66 KiB
NASM
Executable File
DoBattleAnimFrame: ; ccfbe
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ld hl, BATTLEANIMSTRUCT_FUNCTION
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add hl, bc
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ld e, [hl]
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ld d, 0
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ld hl, .Jumptable
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add hl, de
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add hl, de
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ld a, [hli]
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ld h, [hl]
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ld l, a
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jp hl
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; ccfce
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.Jumptable:
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dw BattleAnimFunction_Null ; 00
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dw BattleAnimFunction_01 ; 01
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dw BattleAnimFunction_02 ; 02
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dw BattleAnimFunction_03 ; 03
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dw BattleAnimFunction_04 ; 04
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dw BattleAnimFunction_ThrowFromPlayerToEnemy ; 05
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dw BattleAnimFunction_ThrowFromPlayerToEnemyAndDisappear ; 06
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dw BattleAnimFunction_07 ; 07
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dw BattleAnimFunction_08 ; 08
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dw BattleAnimFunction_09 ; 09
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dw BattleAnimFunction_0A ; 0a
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dw BattleAnimFunction_RazorLeaf ; 0b
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dw BattleAnimFunction_0C ; 0c
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dw BattleAnimFunction_0D ; 0d
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dw BattleAnimFunction_0E ; 0e
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dw BattleAnimFunction_0F ; 0f
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dw BattleAnimFunction_10 ; 10
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dw BattleAnimFunction_11 ; 11
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dw BattleAnimFunction_PokeBall ; 12
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dw BattleAnimFunction_PokeBallBlocked ; 13
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dw BattleAnimFunction_14 ; 14
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dw BattleAnimFunction_15 ; 15
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dw BattleAnimFunction_16 ; 16
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dw BattleAnimFunction_17 ; 17
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dw BattleAnimFunction_18 ; 18
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dw BattleAnimFunction_19 ; 19
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dw BattleAnimFunction_1A ; 1a
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dw BattleAnimFunction_1B ; 1b
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dw BattleAnimFunction_1C ; 1c
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dw BattleAnimFunction_1D ; 1d
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dw BattleAnimFunction_1E ; 1e
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dw BattleAnimFunction_1F ; 1f
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dw BattleAnimFunction_LeechSeed ; 20
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dw BattleAnimFunction_21 ; 21
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dw BattleAnimFunction_22 ; 22
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dw BattleAnimFunction_23 ; 23
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dw BattleAnimFunction_24 ; 24
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dw BattleAnimFunction_25 ; 25
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dw BattleAnimFunction_26 ; 26
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dw BattleAnimFunction_27 ; 27
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dw BattleAnimFunction_28 ; 28
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dw BattleAnimFunction_SpiralDescent ; 29
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dw BattleAnimFunction_PoisonGas ; 2a
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dw BattleAnimFunction_Horn ; 2b
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dw BattleAnimFunction_2C ; 2c
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dw BattleAnimFunction_2D ; 2d
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dw BattleAnimFunction_2E ; 2e
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dw BattleAnimFunction_2F ; 2f
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dw BattleAnimFunction_30 ; 30
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dw BattleAnimFunction_31 ; 31
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dw BattleAnimFunction_32 ; 32
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dw BattleAnimFunction_33 ; 33
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dw BattleAnimFunction_34 ; 34
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dw BattleAnimFunction_35 ; 35
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dw BattleAnimFunction_36 ; 36
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dw BattleAnimFunction_37 ; 37
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dw BattleAnimFunction_38 ; 38
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dw BattleAnimFunction_39 ; 39
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dw BattleAnimFunction_3A ; 3a
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dw BattleAnimFunction_3B ; 3b
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dw BattleAnimFunction_3C ; 3c
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dw BattleAnimFunction_3D ; 3d
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dw BattleAnimFunction_3E ; 3e
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dw BattleAnimFunction_3F ; 3f
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dw BattleAnimFunction_40 ; 40
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dw BattleAnimFunction_41 ; 41
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dw BattleAnimFunction_42 ; 42
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dw BattleAnimFunction_43 ; 43
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dw BattleAnimFunction_44 ; 44
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dw BattleAnimFunction_45 ; 45
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dw BattleAnimFunction_46 ; 46
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dw BattleAnimFunction_47 ; 47
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dw BattleAnimFunction_48 ; 48
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dw BattleAnimFunction_49 ; 49
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dw BattleAnimFunction_4A ; 4a
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dw BattleAnimFunction_4B ; 4b
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dw BattleAnimFunction_4C ; 4c
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dw BattleAnimFunction_4D ; 4d
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dw BattleAnimFunction_4E ; 4e
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dw BattleAnimFunction_4F ; 4f
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BattleAnimFunction_Null: ; cd06e (33:506e)
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call BattleAnim_AnonJumptable
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.anon_dw
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dw .zero
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dw .one
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.one
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call DeinitBattleAnimation
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.zero
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ret
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BattleAnimFunction_ThrowFromPlayerToEnemyAndDisappear: ; cd079 (33:5079)
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call BattleAnimFunction_ThrowFromPlayerToEnemy
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ret c
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call DeinitBattleAnimation
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ret
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BattleAnimFunction_ThrowFromPlayerToEnemy: ; cd081 (33:5081)
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; If x coord at $88 or beyond, abort.
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ld hl, BATTLEANIMSTRUCT_XCOORD
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add hl, bc
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ld a, [hl]
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cp $88
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ret nc
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; Move right 2 pixels
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add $2
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ld [hl], a
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; Move down 1 pixel
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ld hl, BATTLEANIMSTRUCT_YCOORD
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add hl, bc
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dec [hl]
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; Decrease ??? and hold onto its previous value (argument of the sine function)
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ld hl, BATTLEANIMSTRUCT_0F
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add hl, bc
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ld a, [hl]
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dec [hl]
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; Get ???, which is the amplitude of the sine function
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ld hl, BATTLEANIMSTRUCT_0B
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add hl, bc
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ld d, [hl]
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call BattleAnim_Sine
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; Store the result in the Y offset
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ld hl, BATTLEANIMSTRUCT_YOFFSET
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add hl, bc
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ld [hl], a
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; Carry flag denotes success
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scf
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ret
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BattleAnimFunction_04: ; cd0a6 (33:50a6)
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ld hl, BATTLEANIMSTRUCT_XCOORD
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add hl, bc
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ld a, [hl]
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cp $88
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jr c, .asm_cd0b3
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call DeinitBattleAnimation
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ret
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.asm_cd0b3
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add $2
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ld [hl], a
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ld hl, BATTLEANIMSTRUCT_YCOORD
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add hl, bc
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dec [hl]
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ld hl, BATTLEANIMSTRUCT_0F
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add hl, bc
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ld a, [hl]
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inc [hl]
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inc [hl]
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inc [hl]
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inc [hl]
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ld d, $10
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push af
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push de
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call BattleAnim_Sine
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ld hl, BATTLEANIMSTRUCT_YOFFSET
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add hl, bc
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ld [hl], a
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pop de
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pop af
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call BattleAnim_Cosine
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ld hl, BATTLEANIMSTRUCT_XOFFSET
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add hl, bc
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sra a
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sra a
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sra a
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sra a
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ld [hl], a
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ret
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BattleAnimFunction_03: ; cd0e3 (33:50e3)
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call BattleAnim_AnonJumptable
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.anon_dw
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dw .zero
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dw .one
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.zero
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call BattleAnim_IncAnonJumptableIndex
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ld hl, BATTLEANIMSTRUCT_0B
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add hl, bc
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bit 7, [hl]
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ld a, $0
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jr z, .asm_cd0f9
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ld a, $20
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.asm_cd0f9
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ld hl, BATTLEANIMSTRUCT_0F
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add hl, bc
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ld [hl], a
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ld hl, BATTLEANIMSTRUCT_0B
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add hl, bc
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ld a, [hl]
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and $7f
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ld [hl], a
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.one
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ld hl, BATTLEANIMSTRUCT_0F
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add hl, bc
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ld a, [hl]
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ld hl, BATTLEANIMSTRUCT_0B
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add hl, bc
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ld d, [hl]
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push af
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push de
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call BattleAnim_Sine
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ld hl, BATTLEANIMSTRUCT_YOFFSET
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add hl, bc
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ld [hl], a
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pop de
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pop af
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call BattleAnim_Cosine
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ld hl, BATTLEANIMSTRUCT_XOFFSET
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add hl, bc
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ld [hl], a
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ld hl, BATTLEANIMSTRUCT_0F
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add hl, bc
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inc [hl]
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ret
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BattleAnimFunction_01: ; cd12a (33:512a)
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call BattleAnim_AnonJumptable
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.anon_dw
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dw .zero
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dw .one
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.one
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call DeinitBattleAnimation
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ret
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.zero
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ld hl, BATTLEANIMSTRUCT_XCOORD
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add hl, bc
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ld a, [hl]
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cp $84
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ret nc
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ld hl, BATTLEANIMSTRUCT_0B
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add hl, bc
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ld a, [hl]
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call Functionce70a
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ret
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BattleAnimFunction_02: ; cd146 (33:5146)
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ld hl, BATTLEANIMSTRUCT_XCOORD
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add hl, bc
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ld a, [hl]
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cp $84
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jr nc, .asm_cd158
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ld hl, BATTLEANIMSTRUCT_0B
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add hl, bc
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ld a, [hl]
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call Functionce70a
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ret
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.asm_cd158
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call DeinitBattleAnimation
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ret
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BattleAnimFunction_PokeBall: ; cd15c (33:515c)
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call BattleAnim_AnonJumptable
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.anon_dw
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dw .zero
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dw .one
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dw .two
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dw .three
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dw .four
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dw .five
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dw .six
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dw .seven
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dw .eight
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dw .nine
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dw .ten
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dw .eleven
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.zero ; init
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call GetBallAnimPal
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call BattleAnim_IncAnonJumptableIndex
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ret
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.one
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call BattleAnimFunction_ThrowFromPlayerToEnemy
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ret c
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ld hl, BATTLEANIMSTRUCT_YOFFSET
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add hl, bc
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ld a, [hl]
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ld hl, BATTLEANIMSTRUCT_YCOORD
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add hl, bc
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add [hl]
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ld [hl], a
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ld a, BATTLEANIMFRAMESET_0B
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call ReinitBattleAnimFrameset
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call BattleAnim_IncAnonJumptableIndex
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ret
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.three
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call BattleAnim_IncAnonJumptableIndex
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ld a, BATTLEANIMFRAMESET_09
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call ReinitBattleAnimFrameset
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ld hl, BATTLEANIMSTRUCT_0F
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add hl, bc
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ld [hl], $0
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inc hl
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ld [hl], $10
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.four
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ld hl, BATTLEANIMSTRUCT_0F
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add hl, bc
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ld a, [hli]
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ld d, [hl]
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call BattleAnim_Sine
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ld hl, BATTLEANIMSTRUCT_YOFFSET
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add hl, bc
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ld [hl], a
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ld hl, BATTLEANIMSTRUCT_0F
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add hl, bc
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ld a, [hl]
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dec a
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ld [hl], a
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and $1f
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ret nz
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ld [hl], a
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ld hl, BATTLEANIMSTRUCT_10
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add hl, bc
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ld a, [hl]
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sub $4
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ld [hl], a
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ret nz
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ld a, BATTLEANIMFRAMESET_0C
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call ReinitBattleAnimFrameset
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call BattleAnim_IncAnonJumptableIndex
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ret
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.six
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ld a, BATTLEANIMFRAMESET_0D
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call ReinitBattleAnimFrameset
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ld hl, BATTLEANIMSTRUCT_ANON_JT_INDEX
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add hl, bc
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dec [hl]
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.two
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.five
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.nine
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ret
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.seven
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call GetBallAnimPal
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ld a, BATTLEANIMFRAMESET_0A
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call ReinitBattleAnimFrameset
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call BattleAnim_IncAnonJumptableIndex
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ld hl, BATTLEANIMSTRUCT_10
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add hl, bc
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ld [hl], $20
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.eight
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.ten
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ld hl, BATTLEANIMSTRUCT_0F
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add hl, bc
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ld a, [hli]
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ld d, [hl]
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call BattleAnim_Sine
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ld hl, BATTLEANIMSTRUCT_YOFFSET
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add hl, bc
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ld [hl], a
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ld hl, BATTLEANIMSTRUCT_0F
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add hl, bc
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ld a, [hl]
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dec a
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ld [hl], a
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and $1f
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jr z, .eleven
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and $f
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ret nz
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call BattleAnim_IncAnonJumptableIndex
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ret
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.eleven
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call DeinitBattleAnimation
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ret
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BattleAnimFunction_PokeBallBlocked: ; cd212 (33:5212)
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call BattleAnim_AnonJumptable
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.anon_dw
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dw .zero
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dw .one
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dw .two
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.zero
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call GetBallAnimPal
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call BattleAnim_IncAnonJumptableIndex
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ret
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.one
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ld hl, BATTLEANIMSTRUCT_XCOORD
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add hl, bc
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ld a, [hl]
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cp $70
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jr nc, .next
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call BattleAnimFunction_ThrowFromPlayerToEnemy
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ret
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.next
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call BattleAnim_IncAnonJumptableIndex
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.two
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ld hl, BATTLEANIMSTRUCT_YCOORD
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add hl, bc
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ld a, [hl]
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cp $80
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jr nc, .done
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add $4
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ld [hl], a
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ld hl, BATTLEANIMSTRUCT_XCOORD
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add hl, bc
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dec [hl]
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dec [hl]
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ret
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.done
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call DeinitBattleAnimation
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ret
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GetBallAnimPal: ; cd249 (33:5249)
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ld hl, .balls
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ld a, [rSVBK]
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push af
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ld a, $1
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ld [rSVBK], a
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ld a, [CurItem] ; CurItem
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ld e, a
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pop af
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ld [rSVBK], a
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.IsInArray:
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ld a, [hli]
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cp -1
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jr z, .load
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cp e
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jr z, .load
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inc hl
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jr .IsInArray
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.load
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ld a, [hl]
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ld hl, BATTLEANIMSTRUCT_PALETTE
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add hl, bc
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ld [hl], a
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ret
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; cd26c (33:526c)
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.balls
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db MASTER_BALL, 5
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db ULTRA_BALL, 3
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db GREAT_BALL, 6
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db POKE_BALL, 4
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db HEAVY_BALL, 2
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db LEVEL_BALL, 7
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db LURE_BALL, 6
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db FAST_BALL, 6
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db FRIEND_BALL, 3
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db MOON_BALL, 2
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db LOVE_BALL, 4
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db -1, 2
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; cd284
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BattleAnimFunction_10: ; cd284 (33:5284)
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call BattleAnim_AnonJumptable
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.anon_dw
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dw .zero
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dw .one
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dw .two
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dw .three
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dw .four
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.zero
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ld hl, BATTLEANIMSTRUCT_0B
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add hl, bc
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ld a, [hl]
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swap a
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and $f
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ld hl, BATTLEANIMSTRUCT_ANON_JT_INDEX
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add hl, bc
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ld [hl], a
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ret
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.one
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ld hl, BATTLEANIMSTRUCT_XCOORD
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add hl, bc
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ld a, [hl]
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cp $88
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ret nc
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ld hl, BATTLEANIMSTRUCT_0B
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add hl, bc
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ld a, [hl]
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call Functionce70a
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ret
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.two
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call DeinitBattleAnimation
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ret
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.three
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call BattleAnim_IncAnonJumptableIndex
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ld a, BATTLEANIMFRAMESET_0F
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call ReinitBattleAnimFrameset
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.four
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ret
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BattleAnimFunction_07: ; cd2be (33:52be)
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call BattleAnim_AnonJumptable
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.anon_dw
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dw .zero
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dw .one
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.zero
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call BattleAnim_IncAnonJumptableIndex
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ld hl, BATTLEANIMSTRUCT_0F
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add hl, bc
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ld [hl], $30
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inc hl
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ld [hl], $48
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.one
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ld hl, BATTLEANIMSTRUCT_0F
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add hl, bc
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ld a, [hli]
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ld d, [hl]
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call BattleAnim_Sine
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ld hl, BATTLEANIMSTRUCT_YOFFSET
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add hl, bc
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ld [hl], a
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ld hl, BATTLEANIMSTRUCT_0F
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add hl, bc
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inc [hl]
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ld a, [hl]
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and $3f
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ret nz
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ld hl, BATTLEANIMSTRUCT_0F
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add hl, bc
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ld [hl], $20
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ld hl, BATTLEANIMSTRUCT_10
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add hl, bc
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ld a, [hl]
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ld hl, BATTLEANIMSTRUCT_0B
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add hl, bc
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sub [hl]
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jr z, .done
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jr c, .done
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ld hl, BATTLEANIMSTRUCT_10
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add hl, bc
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ld [hl], a
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ret
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.done
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call DeinitBattleAnimation
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ret
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BattleAnimFunction_08: ; cd306 (33:5306)
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call BattleAnim_AnonJumptable
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.anon_dw
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dw .zero
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dw .one
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dw .two
|
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dw .three
|
|
.zero
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $80
|
|
jr nc, .next
|
|
call .SetCoords
|
|
ret
|
|
|
|
.next
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
.one
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], $0
|
|
.two
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $40
|
|
jr nc, .loop_back
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld d, $18
|
|
call BattleAnim_Cosine
|
|
sub $18
|
|
sra a
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld d, $18
|
|
call BattleAnim_Sine
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and $f
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
add [hl]
|
|
ld [hl], a
|
|
ret
|
|
|
|
.loop_back
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and $f0
|
|
jr z, .finish
|
|
sub $10
|
|
ld d, a
|
|
ld a, [hl]
|
|
and $f
|
|
or d
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_ANON_JT_INDEX
|
|
add hl, bc
|
|
dec [hl]
|
|
ret
|
|
|
|
.finish
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
.three
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $b0
|
|
jr c, .retain
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
.retain
|
|
call .SetCoords
|
|
ret
|
|
|
|
.SetCoords:
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and $f
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
add [hl]
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and $f
|
|
ld e, a
|
|
srl e
|
|
ld hl, BATTLEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
.loop
|
|
dec [hl]
|
|
dec e
|
|
jr nz, .loop
|
|
ret
|
|
|
|
BattleAnimFunction_09: ; cd3ae (33:53ae)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw .zero
|
|
dw .one
|
|
dw .two
|
|
.zero
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], $0
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and $f
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
.one
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and a
|
|
jr z, .done_one
|
|
dec [hl]
|
|
ret
|
|
|
|
.done_one
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
swap a
|
|
and $f
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld a, [hl]
|
|
xor $ff
|
|
inc a
|
|
ld [hl], a
|
|
ret
|
|
|
|
.two
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
BattleAnimFunction_0A: ; cd3f2 (33:53f2)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw .zero
|
|
dw .one
|
|
dw .two
|
|
dw .three
|
|
dw .four
|
|
dw .five
|
|
dw .six
|
|
dw .seven
|
|
dw .eight
|
|
dw .nine
|
|
.zero
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_ANON_JT_INDEX
|
|
add hl, bc
|
|
ld [hl], a
|
|
cp $7
|
|
jr z, .seven
|
|
ld a, BATTLEANIMFRAMESET_11
|
|
call ReinitBattleAnimFrameset
|
|
ret
|
|
|
|
.seven
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $88
|
|
jr nc, .set_up_eight
|
|
add $2
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
dec [hl]
|
|
ret
|
|
|
|
.set_up_eight
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld a, BATTLEANIMFRAMESET_10
|
|
call ReinitBattleAnimFrameset
|
|
.eight
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld d, $10
|
|
push af
|
|
push de
|
|
call BattleAnim_Sine
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
pop de
|
|
pop af
|
|
call BattleAnim_Cosine
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
inc [hl]
|
|
ret
|
|
|
|
.nine
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
.one
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
dec [hl]
|
|
ret
|
|
|
|
.four
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
inc [hl]
|
|
.two
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
dec [hl]
|
|
ret
|
|
|
|
.five
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
inc [hl]
|
|
.three
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
inc [hl]
|
|
.six
|
|
ret
|
|
|
|
BattleAnimFunction_RazorLeaf: ; cd478 (33:5478)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw .zero
|
|
dw .one
|
|
dw .two
|
|
dw .three
|
|
dw .four
|
|
dw .five
|
|
dw .six
|
|
dw .seven
|
|
dw .eight
|
|
.zero
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], $40
|
|
.one
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $30
|
|
jr nc, .sine_cosine
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
xor a
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hli], a
|
|
ld [hl], a
|
|
ld a, BATTLEANIMFRAMESET_17
|
|
call ReinitBattleAnimFrameset
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
bit 6, [hl]
|
|
ret z
|
|
ld hl, BATTLEANIMSTRUCT_FRAME
|
|
add hl, bc
|
|
ld [hl], $5
|
|
ret
|
|
|
|
.sine_cosine
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and $3f
|
|
ld d, a
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
dec [hl]
|
|
call BattleAnim_Sine
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
call Functioncd557
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld h, [hl]
|
|
ld l, a
|
|
add hl, de
|
|
ld e, l
|
|
ld d, h
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld [hl], d
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld [hl], e
|
|
ret
|
|
|
|
.two
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $20
|
|
jr nz, .sine_cosine_2
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
.sine_cosine_2
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld d, $10
|
|
call BattleAnim_Sine
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
bit 6, [hl]
|
|
jr nz, .decrease
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
inc [hl]
|
|
jr .finish
|
|
|
|
.decrease
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
dec [hl]
|
|
.finish
|
|
ld de, $80
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld h, [hl]
|
|
ld l, a
|
|
add hl, de
|
|
ld e, l
|
|
ld d, h
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], d
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld [hl], e
|
|
ret
|
|
|
|
.three
|
|
ld a, BATTLEANIMFRAMESET_16
|
|
call ReinitBattleAnimFrameset
|
|
ld hl, BATTLEANIMSTRUCT_01
|
|
add hl, bc
|
|
res 5, [hl]
|
|
.four
|
|
.five
|
|
.six
|
|
.seven
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ret
|
|
|
|
.eight
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $c0
|
|
ret nc
|
|
ld a, $8
|
|
call Functionce70a
|
|
ret
|
|
|
|
Functioncd557: ; cd557 (33:5557)
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
bit 7, a
|
|
jr nz, .negative
|
|
cp $20
|
|
jr nc, .plus_256
|
|
cp $18
|
|
jr nc, .plus_384
|
|
ld de, $200
|
|
ret
|
|
|
|
.plus_384
|
|
ld de, $180
|
|
ret
|
|
|
|
.plus_256
|
|
ld de, $100
|
|
ret
|
|
|
|
.negative
|
|
and $3f
|
|
cp $20
|
|
jr nc, .minus_256
|
|
cp $18
|
|
jr nc, .minus_384
|
|
ld de, -$200
|
|
ret
|
|
|
|
.minus_384
|
|
ld de, -$180
|
|
ret
|
|
|
|
.minus_256
|
|
ld de, -$100
|
|
ret
|
|
|
|
BattleAnimFunction_4E: ; cd58a (33:558a)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw .zero
|
|
dw .one
|
|
.zero
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and $40
|
|
rlca
|
|
rlca
|
|
add $19
|
|
ld hl, BATTLEANIMSTRUCT_FRAMESET_ID
|
|
add hl, bc
|
|
ld [hl], a
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], $40
|
|
.one
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $30
|
|
jr nc, .sine_cosine
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
.sine_cosine
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and $3f
|
|
ld d, a
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
dec [hl]
|
|
call BattleAnim_Sine
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
call Functioncd557
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld h, [hl]
|
|
ld l, a
|
|
add hl, de
|
|
ld e, l
|
|
ld d, h
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld [hl], d
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld [hl], e
|
|
ret
|
|
|
|
BattleAnimFunction_0C: ; cd5e9 (33:55e9)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw .zero
|
|
dw .one
|
|
dw .two
|
|
.zero
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], $c
|
|
.one
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and a
|
|
jr z, .next
|
|
dec [hl]
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
call Functionce70a
|
|
ret
|
|
|
|
.next
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], $0
|
|
ld a, BATTLEANIMFRAMESET_22
|
|
call ReinitBattleAnimFrameset
|
|
.two
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $98
|
|
jr nc, .okay
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld h, [hl]
|
|
ld l, a
|
|
ld de, $60
|
|
add hl, de
|
|
ld e, l
|
|
ld d, h
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], e
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld [hl], d
|
|
.okay
|
|
ld hl, BATTLEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $20
|
|
ret c
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and $f0
|
|
ld e, a
|
|
ld d, $ff
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
ld h, [hl]
|
|
ld l, a
|
|
add hl, de
|
|
ld e, l
|
|
ld d, h
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld [hl], e
|
|
ld hl, BATTLEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
ld [hl], d
|
|
ret
|
|
|
|
BattleAnimFunction_0D: ; cd66a (33:566a)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw .zero
|
|
dw .one
|
|
dw .two
|
|
dw .three
|
|
dw .four
|
|
.zero
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld a, rSCY - $ff00
|
|
ld [hLCDCPointer], a
|
|
ld a, $58
|
|
ld [hLYOverrideStart], a
|
|
ld a, $5e
|
|
ld [hLYOverrideEnd], a
|
|
ret
|
|
|
|
.one
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld e, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp e
|
|
jr nc, .asm_cd69b
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
xor a
|
|
ld [hLYOverrideStart], a
|
|
ret
|
|
|
|
.asm_cd69b
|
|
dec a
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld d, $10
|
|
call BattleAnim_Sine
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
add [hl]
|
|
sub $10
|
|
ret c
|
|
ld [hLYOverrideStart], a
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld a, [hl]
|
|
inc a
|
|
and $7
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
inc [hl]
|
|
inc [hl]
|
|
.two
|
|
ret
|
|
|
|
.three
|
|
ld hl, BATTLEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $70
|
|
jr c, asm_cd6da
|
|
xor a
|
|
ld [hLCDCPointer], a
|
|
ld [hLYOverrideStart], a
|
|
ld [hLYOverrideEnd], a
|
|
.four
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
asm_cd6da: ; cd6da (33:56da)
|
|
inc a
|
|
inc a
|
|
ld [hl], a
|
|
sub $10
|
|
ret c
|
|
ld [hLYOverrideStart], a
|
|
ret
|
|
|
|
BattleAnimFunction_0E: ; cd6e3 (33:56e3)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functioncd6ea
|
|
dw Functioncd6f7
|
|
Functioncd6ea: ; cd6ea (33:56ea)
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, BATTLEANIMFRAMESET_24
|
|
add [hl] ; offset
|
|
call ReinitBattleAnimFrameset
|
|
Functioncd6f7: ; cd6f7 (33:56f7)
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $b8
|
|
jr c, .asm_cd704
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
.asm_cd704
|
|
ld a, $2
|
|
call Functionce70a
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
dec [hl]
|
|
ld d, $8
|
|
call BattleAnim_Sine
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ret
|
|
|
|
BattleAnimFunction_0F: ; cd71a (33:571a)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functioncd725
|
|
dw Functioncd728
|
|
dw Functioncd763
|
|
dw Functioncd776
|
|
Functioncd725: ; cd725 (33:5725)
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
Functioncd728: ; cd728 (33:5728)
|
|
ld hl, BATTLEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $30
|
|
jr c, .asm_cd747
|
|
ld a, $2
|
|
call Functionce70a
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
dec [hl]
|
|
ld d, $8
|
|
call BattleAnim_Sine
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ret
|
|
|
|
.asm_cd747
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld a, BATTLEANIMFRAMESET_28
|
|
call ReinitBattleAnimFrameset
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], $0
|
|
ld hl, BATTLEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
ld [hl], $30
|
|
ld hl, BATTLEANIMSTRUCT_01
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and $1
|
|
ld [hl], a
|
|
Functioncd763: ; cd763 (33:5763)
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $18
|
|
jr nc, .asm_cd76e
|
|
inc [hl]
|
|
ret
|
|
|
|
.asm_cd76e
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld a, BATTLEANIMFRAMESET_29
|
|
call ReinitBattleAnimFrameset
|
|
Functioncd776: ; cd776 (33:5776)
|
|
ret
|
|
|
|
BattleAnimFunction_11: ; cd777 (33:5777)
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $38
|
|
jr c, .asm_cd784
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
.asm_cd784
|
|
ld a, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld l, [hl]
|
|
ld h, a
|
|
ld de, $80
|
|
add hl, de
|
|
ld e, l
|
|
ld d, h
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], e
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], d
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld a, [hl]
|
|
xor $10
|
|
ld [hl], a
|
|
ret
|
|
|
|
BattleAnimFunction_14: ; cd7a4 (33:57a4)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functioncd7ab
|
|
dw Functioncd7d2
|
|
Functioncd7ab: ; cd7ab (33:57ab)
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and $f0
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and $f
|
|
sla a
|
|
sla a
|
|
sla a
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld [hl], $1
|
|
Functioncd7d2: ; cd7d2 (33:57d2)
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and a
|
|
jr nz, .asm_cd7de
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
.asm_cd7de
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
inc [hl]
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld d, [hl]
|
|
push af
|
|
push de
|
|
call BattleAnim_Sine
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
pop de
|
|
pop af
|
|
call BattleAnim_Cosine
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
xor $1
|
|
ld [hl], a
|
|
ret z
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
dec [hl]
|
|
ret
|
|
|
|
BattleAnimFunction_15: ; cd80c (33:580c)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functioncd81f
|
|
dw Functioncd817
|
|
dw Functioncd81f
|
|
dw Functioncd820
|
|
Functioncd817: ; cd817 (33:5817)
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld a, BATTLEANIMFRAMESET_35
|
|
call ReinitBattleAnimFrameset
|
|
Functioncd81f: ; cd81f (33:581f)
|
|
ret
|
|
|
|
Functioncd820: ; cd820 (33:5820)
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
BattleAnimFunction_16: ; cd824 (33:5824)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functioncd835
|
|
dw Functioncd860
|
|
dw Functioncd88f
|
|
dw Functioncd88f
|
|
dw Functioncd88f
|
|
dw Functioncd88f
|
|
dw Functioncd893
|
|
Functioncd835: ; cd835 (33:5835)
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_FRAMESET_ID
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
bit 7, [hl]
|
|
jr nz, .asm_cd852
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], $10
|
|
jr .asm_cd858
|
|
|
|
.asm_cd852
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], $30
|
|
.asm_cd858
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and $7f
|
|
ld [hl], a
|
|
Functioncd860: ; cd860 (33:5860)
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld d, [hl]
|
|
call BattleAnim_Sine
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
bit 7, a
|
|
jr nz, .load_no_inc
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld a, [hl]
|
|
inc a
|
|
jr .reinit
|
|
|
|
.load_no_inc
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld a, [hl]
|
|
.reinit
|
|
call ReinitBattleAnimFrameset
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
inc [hl]
|
|
ld a, [hl]
|
|
and $1f
|
|
ret nz
|
|
Functioncd88f: ; cd88f (33:588f)
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ret
|
|
|
|
Functioncd893: ; cd893 (33:5893)
|
|
ld hl, BATTLEANIMSTRUCT_ANON_JT_INDEX
|
|
add hl, bc
|
|
ld [hl], $1
|
|
ret
|
|
|
|
BattleAnimFunction_17: ; cd89a (33:589a)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functioncd8ab
|
|
dw Functioncd8cc
|
|
dw Functioncd8f5
|
|
dw Functioncd8f5
|
|
dw Functioncd8f5
|
|
dw Functioncd8f5
|
|
dw Functioncd8f9
|
|
Functioncd8ab: ; cd8ab (33:58ab)
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
bit 7, [hl]
|
|
jr nz, .asm_cd8be
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], $10
|
|
jr .asm_cd8c4
|
|
|
|
.asm_cd8be
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], $30
|
|
.asm_cd8c4
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and $7f
|
|
ld [hl], a
|
|
Functioncd8cc: ; cd8cc (33:58cc)
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld d, [hl]
|
|
call BattleAnim_Sine
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
bit 7, a
|
|
jr nz, .asm_cd8e6
|
|
ld a, $3d
|
|
jr .asm_cd8e8
|
|
|
|
.asm_cd8e6
|
|
ld a, $3c
|
|
.asm_cd8e8
|
|
call ReinitBattleAnimFrameset
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
inc [hl]
|
|
inc [hl]
|
|
ld a, [hl]
|
|
and $1f
|
|
ret nz
|
|
Functioncd8f5: ; cd8f5 (33:58f5)
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ret
|
|
|
|
Functioncd8f9: ; cd8f9 (33:58f9)
|
|
ld hl, BATTLEANIMSTRUCT_ANON_JT_INDEX
|
|
add hl, bc
|
|
ld [hl], $1
|
|
ret
|
|
|
|
BattleAnimFunction_18: ; cd900 (33:5900)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functioncd907
|
|
dw Functioncd913
|
|
Functioncd907: ; cd907 (33:5907)
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], $28
|
|
inc hl
|
|
ld [hl], $0
|
|
Functioncd913: ; cd913 (33:5913)
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld d, [hl]
|
|
push af
|
|
push de
|
|
call BattleAnim_Sine
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
pop de
|
|
pop af
|
|
call BattleAnim_Cosine
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and a
|
|
jr z, .asm_cd950
|
|
ld d, a
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld e, [hl]
|
|
ld hl, hPushOAM ; $ff80
|
|
add hl, de
|
|
ld e, l
|
|
ld d, h
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld [hl], e
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], d
|
|
ret
|
|
|
|
.asm_cd950
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
BattleAnimFunction_19: ; cd954 (33:5954)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functioncd961
|
|
dw Functioncd96a
|
|
dw Functioncd96e
|
|
dw Functioncd96a
|
|
dw Functioncd97b
|
|
Functioncd961: ; cd961 (33:5961)
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld [hl], $0
|
|
Functioncd96a: ; cd96a (33:596a)
|
|
call Functioncd99a
|
|
ret
|
|
|
|
Functioncd96e: ; cd96e (33:596e)
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $88
|
|
jr c, asm_cd988
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ret
|
|
|
|
Functioncd97b: ; cd97b (33:597b)
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $b8
|
|
jr c, asm_cd988
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
asm_cd988: ; cd988 (33:5988)
|
|
call Functioncd99a
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
inc [hl]
|
|
ld a, [hl]
|
|
and $1
|
|
ret nz
|
|
ld hl, BATTLEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
dec [hl]
|
|
ret
|
|
|
|
Functioncd99a: ; cd99a (33:599a)
|
|
call Functioncd9f4
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
push af
|
|
push de
|
|
call BattleAnim_Sine
|
|
sra a
|
|
sra a
|
|
sra a
|
|
sra a
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
add [hl]
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
pop de
|
|
pop af
|
|
call BattleAnim_Cosine
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
sub $8
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and a
|
|
jr z, .asm_cd9d7
|
|
cp $c2
|
|
jr c, .asm_cd9e2
|
|
.asm_cd9d7
|
|
dec a
|
|
ld [hl], a
|
|
and $7
|
|
ret nz
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
inc [hl]
|
|
ret
|
|
|
|
.asm_cd9e2
|
|
xor a
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hli], a
|
|
ld [hl], a
|
|
ret
|
|
|
|
Functioncd9f4: ; cd9f4 (33:59f4)
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld e, [hl]
|
|
ld d, 0
|
|
ld hl, Unknown_cda01
|
|
add hl, de
|
|
ld d, [hl]
|
|
ret
|
|
|
|
; cda01 (33:5a01)
|
|
Unknown_cda01: ; cda01
|
|
db 8, 6, 5, 4, 5, 6, 8, 12, 16
|
|
; cda0a
|
|
BattleAnimFunction_1C: ; cda0a (33:5a0a)
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $30
|
|
jr nc, .asm_cda17
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
.asm_cda17
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and $f
|
|
ld e, a
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
sub e
|
|
ld [hl], a
|
|
srl e
|
|
ld hl, BATTLEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
.asm_cda2c
|
|
inc [hl]
|
|
dec e
|
|
jr nz, .asm_cda2c
|
|
ret
|
|
|
|
BattleAnimFunction_1F: ; cda31 (33:5a31)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functioncda4c
|
|
dw Functioncda3a
|
|
dw Functioncda4c
|
|
Functioncda3a: ; cda3a (33:5a3a)
|
|
ld hl, BATTLEANIMSTRUCT_FRAMESET_ID
|
|
add hl, bc
|
|
ld a, [hl]
|
|
inc a
|
|
call ReinitBattleAnimFrameset
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], $8
|
|
Functioncda4c: ; cda4c (33:5a4c)
|
|
ret
|
|
|
|
BattleAnimFunction_LeechSeed: ; cda4d (33:5a4d)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw .zero
|
|
dw .one
|
|
dw .two
|
|
dw .three
|
|
.zero: ; cda58 (33:5a58)
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld [hl], $40
|
|
ret
|
|
|
|
.one: ; cda62 (33:5a62)
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $20
|
|
jr c, .sprout
|
|
call Functioncda8d
|
|
ret
|
|
|
|
.sprout
|
|
ld [hl], $40
|
|
ld a, BATTLEANIMFRAMESET_57
|
|
call ReinitBattleAnimFrameset
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ret
|
|
|
|
.two: ; cda7a (33:5a7a)
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and a
|
|
jr z, .flutter
|
|
dec [hl]
|
|
ret
|
|
|
|
.flutter
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld a, BATTLEANIMFRAMESET_58
|
|
call ReinitBattleAnimFrameset
|
|
.three: ; cda8c (33:5a8c)
|
|
ret
|
|
|
|
Functioncda8d: ; cda8d (33:5a8d)
|
|
dec [hl]
|
|
ld d, $20
|
|
call BattleAnim_Sine
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_02
|
|
add hl, bc
|
|
ld a, [hl]
|
|
add $2
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld e, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld d, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld h, [hl]
|
|
ld a, h
|
|
and $f
|
|
swap a
|
|
ld l, a
|
|
ld a, h
|
|
and $f0
|
|
swap a
|
|
ld h, a
|
|
add hl, de
|
|
ld e, l
|
|
ld d, h
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], e
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld [hl], d
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and $1
|
|
ret nz
|
|
ld hl, BATTLEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
dec [hl]
|
|
ret
|
|
|
|
BattleAnimFunction_3F: ; cdad6 (33:5ad6)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functioncdadf
|
|
dw Functioncdae9
|
|
dw Functioncdaf9
|
|
Functioncdadf: ; cdadf (33:5adf)
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld [hl], $40
|
|
ret
|
|
|
|
Functioncdae9: ; cdae9 (33:5ae9)
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $20
|
|
jr c, .asm_cdaf6
|
|
call Functioncda8d
|
|
ret
|
|
|
|
.asm_cdaf6
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
Functioncdaf9: ; cdaf9 (33:5af9)
|
|
ret
|
|
|
|
BattleAnimFunction_1A: ; cdafa (33:5afa)
|
|
call BattleAnimFunction_03
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
add $f
|
|
ld [hl], a
|
|
ret
|
|
|
|
BattleAnimFunction_1B: ; cdb06 (33:5b06)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functioncdb13
|
|
dw Functioncdb14
|
|
dw Functioncdb28
|
|
dw Functioncdb50
|
|
dw Functioncdb65
|
|
Functioncdb13: ; cdb13 (33:5b13)
|
|
ret
|
|
|
|
Functioncdb14: ; cdb14 (33:5b14)
|
|
ld hl, BATTLEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $30
|
|
jr c, .asm_cdb24
|
|
ld hl, BATTLEANIMSTRUCT_ANON_JT_INDEX
|
|
add hl, bc
|
|
ld [hl], $0
|
|
ret
|
|
|
|
.asm_cdb24
|
|
add $4
|
|
ld [hl], a
|
|
ret
|
|
|
|
Functioncdb28: ; cdb28 (33:5b28)
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $98
|
|
ret nc
|
|
inc [hl]
|
|
inc [hl]
|
|
ld hl, BATTLEANIMSTRUCT_01
|
|
add hl, bc
|
|
set 0, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_02
|
|
add hl, bc
|
|
ld [hl], $90
|
|
ld hl, BATTLEANIMSTRUCT_FRAME
|
|
add hl, bc
|
|
ld [hl], $0
|
|
ld hl, BATTLEANIMSTRUCT_DURATION
|
|
add hl, bc
|
|
ld [hl], $2
|
|
ld hl, BATTLEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
dec [hl]
|
|
ret
|
|
|
|
Functioncdb50: ; cdb50 (33:5b50)
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], $2c
|
|
ld hl, BATTLEANIMSTRUCT_FRAME
|
|
add hl, bc
|
|
ld [hl], $0
|
|
ld hl, BATTLEANIMSTRUCT_DURATION
|
|
add hl, bc
|
|
ld [hl], $80
|
|
Functioncdb65: ; cdb65 (33:5b65)
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $98
|
|
ret nc
|
|
inc [hl]
|
|
inc [hl]
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
inc [hl]
|
|
ld d, $8
|
|
call BattleAnim_Sine
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ret
|
|
|
|
BattleAnimFunction_1D: ; cdb80 (33:5b80)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functioncdb9f
|
|
dw Functioncdbb3
|
|
dw Functioncdbcf
|
|
dw Functioncdbeb
|
|
dw Functioncdc74
|
|
dw Functioncdc1a
|
|
dw Functioncdbc1
|
|
dw Functioncdc1e
|
|
dw Functioncdc27
|
|
dw Functioncdc39
|
|
dw Functioncdc74
|
|
dw Functioncdc48
|
|
dw Functioncdc57
|
|
dw Functioncdc74
|
|
Functioncdb9f: ; cdb9f (33:5b9f)
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], $28
|
|
inc hl
|
|
ld [hl], $10
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_ANON_JT_INDEX
|
|
add hl, bc
|
|
ld [hl], a
|
|
ret
|
|
|
|
Functioncdbb3: ; cdbb3 (33:5bb3)
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $40
|
|
jr nc, .asm_cdbbd
|
|
inc [hl]
|
|
.asm_cdbbd
|
|
call Functioncdc75
|
|
ret
|
|
|
|
Functioncdbc1: ; cdbc1 (33:5bc1)
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $4b
|
|
jr nc, .asm_cdbcb
|
|
inc [hl]
|
|
.asm_cdbcb
|
|
call Functioncdc75
|
|
ret
|
|
|
|
Functioncdbcf: ; cdbcf (33:5bcf)
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $88
|
|
jr nc, .asm_cdbe6
|
|
and $f
|
|
jr nz, asm_cdbfa
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld [hl], $10
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ret
|
|
|
|
.asm_cdbe6
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
inc [hl]
|
|
ret
|
|
|
|
Functioncdbeb: ; cdbeb (33:5beb)
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and a
|
|
jr z, .asm_cdbf5
|
|
dec [hl]
|
|
ret
|
|
|
|
.asm_cdbf5
|
|
ld hl, BATTLEANIMSTRUCT_ANON_JT_INDEX
|
|
add hl, bc
|
|
dec [hl]
|
|
asm_cdbfa: ; cdbfa (33:5bfa)
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
inc [hl]
|
|
ld hl, BATTLEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
ld d, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld e, [hl]
|
|
ld hl, hPushOAM ; $ff80
|
|
add hl, de
|
|
ld e, l
|
|
ld d, h
|
|
ld hl, BATTLEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
ld [hl], d
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], e
|
|
ret
|
|
|
|
Functioncdc1a: ; cdc1a (33:5c1a)
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
Functioncdc1e: ; cdc1e (33:5c1e)
|
|
ld a, BATTLEANIMFRAMESET_4E
|
|
call ReinitBattleAnimFrameset
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ret
|
|
|
|
Functioncdc27: ; cdc27 (33:5c27)
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
inc [hl]
|
|
inc [hl]
|
|
ld d, $2
|
|
call BattleAnim_Sine
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ret
|
|
|
|
Functioncdc39: ; cdc39 (33:5c39)
|
|
ld a, BATTLEANIMFRAMESET_50
|
|
call ReinitBattleAnimFrameset
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], $4
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ret
|
|
|
|
Functioncdc48: ; cdc48 (33:5c48)
|
|
ld a, BATTLEANIMFRAMESET_4F
|
|
call ReinitBattleAnimFrameset
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], $40
|
|
ret
|
|
|
|
Functioncdc57: ; cdc57 (33:5c57)
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld d, $20
|
|
call BattleAnim_Sine
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $30
|
|
jr c, .asm_cdc71
|
|
dec [hl]
|
|
ret
|
|
|
|
.asm_cdc71
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
Functioncdc74: ; cdc74 (33:5c74)
|
|
ret
|
|
|
|
Functioncdc75: ; cdc75 (33:5c75)
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hli]
|
|
ld d, [hl]
|
|
call BattleAnim_Sine
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
inc [hl]
|
|
ld a, [hl]
|
|
and $3f
|
|
ret nz
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], $20
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld a, [hl]
|
|
sub $8
|
|
ld [hl], a
|
|
ret nz
|
|
xor a
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hli], a
|
|
ld [hl], a
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ret
|
|
|
|
BattleAnimFunction_1E: ; cdca6 (33:5ca6)
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and a
|
|
jr z, .asm_cdcb6
|
|
cp $d8
|
|
jr nc, .asm_cdcb6
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
.asm_cdcb6
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld d, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld a, [hl]
|
|
sub d
|
|
ld [hl], a
|
|
ret
|
|
|
|
BattleAnimFunction_21: ; cdcc3 (33:5cc3)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functioncdcca
|
|
dw Functioncdced
|
|
Functioncdcca: ; cdcca (33:5cca)
|
|
ld a, [hBattleTurn]
|
|
and a
|
|
jr z, .asm_cdcd9
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
xor $ff
|
|
add $3
|
|
ld [hl], a
|
|
.asm_cdcd9
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], $8
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, BATTLEANIMFRAMESET_59
|
|
add [hl]
|
|
call ReinitBattleAnimFrameset
|
|
ret
|
|
|
|
Functioncdced: ; cdced (33:5ced)
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and a
|
|
jr z, .asm_cdcfa
|
|
dec [hl]
|
|
call Functioncdcfe
|
|
ret
|
|
|
|
.asm_cdcfa
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
Functioncdcfe: ; cdcfe (33:5cfe)
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld a, [hl]
|
|
inc [hl]
|
|
inc [hl]
|
|
ld d, $10
|
|
call BattleAnim_Sine
|
|
ld d, a
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and a
|
|
jr z, .asm_cdd20
|
|
dec a
|
|
ret z
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], d
|
|
ret
|
|
|
|
.asm_cdd20
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld a, d
|
|
xor $ff
|
|
inc a
|
|
ld [hl], a
|
|
ret
|
|
|
|
BattleAnimFunction_22: ; cdd2a (33:5d2a)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functioncdd31
|
|
dw Functioncdd4f
|
|
Functioncdd31: ; cdd31 (33:5d31)
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and $3f
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and $80
|
|
rlca
|
|
ld [hl], a
|
|
add BATTLEANIMFRAMESET_5D
|
|
call ReinitBattleAnimFrameset
|
|
ret
|
|
|
|
Functioncdd4f: ; cdd4f (33:5d4f)
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
swap a
|
|
ld d, a
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld a, [hl]
|
|
inc [hl]
|
|
push af
|
|
push de
|
|
call BattleAnim_Sine
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
pop de
|
|
pop af
|
|
call BattleAnim_Cosine
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $80
|
|
ret nc
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and $3
|
|
jr nz, .asm_cdd87
|
|
ld hl, BATTLEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
dec [hl]
|
|
.asm_cdd87
|
|
and $1
|
|
ret nz
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
inc [hl]
|
|
ret
|
|
|
|
BattleAnimFunction_23: ; cdd90 (33:5d90)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functioncdd97
|
|
dw Functioncddbc
|
|
Functioncdd97: ; cdd97 (33:5d97)
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_FRAMESET_ID
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and $80
|
|
rlca
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
add [hl]
|
|
call ReinitBattleAnimFrameset
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and $7f
|
|
ld [hl], a
|
|
Functioncddbc: ; cddbc (33:5dbc)
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld d, $10
|
|
push af
|
|
push de
|
|
call BattleAnim_Sine
|
|
sra a
|
|
sra a
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
pop de
|
|
pop af
|
|
call BattleAnim_Cosine
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
inc [hl]
|
|
and $3f
|
|
jr z, .asm_cddf0
|
|
and $1f
|
|
ret nz
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
inc a
|
|
jr .asm_cddf5
|
|
|
|
.asm_cddf0
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
.asm_cddf5
|
|
call ReinitBattleAnimFrameset
|
|
ret
|
|
|
|
BattleAnimFunction_24: ; cddf9 (33:5df9)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functioncde02
|
|
dw Functioncde20
|
|
dw Functioncde21
|
|
Functioncde02: ; cde02 (33:5e02)
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
add BATTLEANIMFRAMESET_63
|
|
call ReinitBattleAnimFrameset
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld e, [hl]
|
|
ld d, 0
|
|
ld hl, Unknown_cde25
|
|
add hl, de
|
|
ld a, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
Functioncde20: ; cde20 (33:5e20)
|
|
ret
|
|
|
|
Functioncde21: ; cde21 (33:5e21)
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
; cde25 (33:5e25)
|
|
Unknown_cde25: ; cde25
|
|
db $ec, $f8, $00
|
|
; cde28
|
|
BattleAnimFunction_25: ; cde28 (33:5e28)
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
inc [hl]
|
|
inc [hl]
|
|
ld d, $4
|
|
call BattleAnim_Sine
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld d, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld e, [hl]
|
|
ld hl, $ffa0
|
|
add hl, de
|
|
ld e, l
|
|
ld d, h
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], d
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld [hl], e
|
|
ret
|
|
|
|
BattleAnimFunction_26: ; cde54 (33:5e54)
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
dec [hl]
|
|
dec [hl]
|
|
ld d, $10
|
|
call BattleAnim_Sine
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
inc [hl]
|
|
ret
|
|
|
|
BattleAnimFunction_27: ; cde6b (33:5e6b)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functioncde72
|
|
dw Functioncde88
|
|
Functioncde72: ; cde72 (33:5e72)
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and a
|
|
jr nz, .asm_cde83
|
|
ld hl, BATTLEANIMSTRUCT_01
|
|
add hl, bc
|
|
set 6, [hl]
|
|
.asm_cde83
|
|
add BATTLEANIMFRAMESET_6A
|
|
call ReinitBattleAnimFrameset
|
|
Functioncde88: ; cde88 (33:5e88)
|
|
ret
|
|
|
|
BattleAnimFunction_28: ; cde89 (33:5e89)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functioncde90
|
|
dw Functioncdebf
|
|
Functioncde90: ; cde90 (33:5e90)
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], $0
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld e, [hl]
|
|
ld a, e
|
|
and $70
|
|
swap a
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld a, e
|
|
and $80
|
|
jr nz, .asm_cdeb2
|
|
ld a, e
|
|
and $f
|
|
ld [hl], a
|
|
ret
|
|
|
|
.asm_cdeb2
|
|
ld a, e
|
|
and $f
|
|
xor $ff
|
|
inc a
|
|
ld [hl], a
|
|
ld a, BATTLEANIMFRAMESET_6E
|
|
call ReinitBattleAnimFrameset
|
|
ret
|
|
|
|
Functioncdebf: ; cdebf (33:5ebf)
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and a
|
|
jr z, .asm_cdec9
|
|
dec [hl]
|
|
ret
|
|
|
|
.asm_cdec9
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld a, [hl]
|
|
xor $ff
|
|
inc a
|
|
ld [hl], a
|
|
ret
|
|
|
|
BattleAnimFunction_SpiralDescent: ; cdedd (33:5edd)
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld d, $18
|
|
push af
|
|
push de
|
|
call BattleAnim_Sine
|
|
sra a
|
|
sra a
|
|
sra a
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
add [hl]
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
pop de
|
|
pop af
|
|
call BattleAnim_Cosine
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
inc [hl]
|
|
ld a, [hl]
|
|
and $7
|
|
ret nz
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $28
|
|
jr nc, .delete
|
|
inc [hl]
|
|
ret
|
|
|
|
.delete
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
BattleAnimFunction_2D: ; cdf1b (33:5f1b)
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld d, $18
|
|
push af
|
|
push de
|
|
call BattleAnim_Sine
|
|
sra a
|
|
sra a
|
|
sra a
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
add [hl]
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
pop de
|
|
pop af
|
|
call BattleAnim_Cosine
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
inc [hl]
|
|
ld a, [hl]
|
|
and $3
|
|
ret nz
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $28
|
|
jr nc, .asm_cdf55
|
|
inc [hl]
|
|
ret
|
|
|
|
.asm_cdf55
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
BattleAnimFunction_PoisonGas: ; cdf59 (33:5f59)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functioncdf60
|
|
dw BattleAnimFunction_SpiralDescent
|
|
Functioncdf60: ; cdf60 (33:5f60)
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $84
|
|
jr nc, .next
|
|
inc [hl]
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
inc [hl]
|
|
ld d, $18
|
|
call BattleAnim_Cosine
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and $1
|
|
ret nz
|
|
ld hl, BATTLEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
dec [hl]
|
|
ret
|
|
|
|
.next
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ret
|
|
|
|
BattleAnimFunction_34: ; cdf8c (33:5f8c)
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld d, $18
|
|
push af
|
|
push de
|
|
call BattleAnim_Sine
|
|
sra a
|
|
sra a
|
|
sra a
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
add [hl]
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
pop de
|
|
pop af
|
|
call BattleAnim_Cosine
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
inc [hl]
|
|
inc [hl]
|
|
ld a, [hl]
|
|
and $7
|
|
ret nz
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $e8
|
|
jr z, .asm_cdfc7
|
|
dec [hl]
|
|
ret
|
|
|
|
.asm_cdfc7
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
BattleAnimFunction_3C: ; cdfcb (33:5fcb)
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld d, $18
|
|
push af
|
|
push de
|
|
call BattleAnim_Sine
|
|
sra a
|
|
sra a
|
|
sra a
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
add [hl]
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
pop de
|
|
pop af
|
|
call BattleAnim_Cosine
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
inc [hl]
|
|
inc [hl]
|
|
ld a, [hl]
|
|
and $3
|
|
ret nz
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $d0
|
|
jr z, .asm_ce007
|
|
dec [hl]
|
|
dec [hl]
|
|
ret
|
|
|
|
.asm_ce007
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
BattleAnimFunction_35: ; ce00b (33:600b)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functionce014
|
|
dw Functionce023
|
|
dw Functionce05f
|
|
Functionce014: ; ce014 (33:6014)
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], $34
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld [hl], $10
|
|
Functionce023: ; ce023 (33:6023)
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $6c
|
|
jr c, .asm_ce02d
|
|
ret
|
|
|
|
.asm_ce02d
|
|
ld a, $2
|
|
call Functionce70a
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld d, [hl]
|
|
call BattleAnim_Sine
|
|
bit 7, a
|
|
jr nz, .asm_ce046
|
|
xor $ff
|
|
inc a
|
|
.asm_ce046
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
sub $4
|
|
ld [hl], a
|
|
and $1f
|
|
cp $20
|
|
ret nz
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
srl [hl]
|
|
ret
|
|
|
|
Functionce05f: ; ce05f (33:605f)
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
BattleAnimFunction_Horn: ; ce063 (33:6063)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw .zero
|
|
dw .one
|
|
dw .two
|
|
dw Functionce09e
|
|
.zero: ; ce06e (33:606e)
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_ANON_JT_INDEX
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], a
|
|
ret
|
|
|
|
.one: ; ce083 (33:6083)
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $58
|
|
ret nc
|
|
ld a, $2
|
|
call Functionce70a
|
|
ret
|
|
|
|
.two: ; ce091 (33:6091)
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $20
|
|
jr c, Functionce09e
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
Functionce09e: ; ce09e (33:609e)
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld d, $8
|
|
call BattleAnim_Sine
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
sra a
|
|
xor $ff
|
|
inc a
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
add [hl]
|
|
ld hl, BATTLEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld a, [hl]
|
|
add $8
|
|
ld [hl], a
|
|
ret
|
|
|
|
BattleAnimFunction_2C: ; ce0c5 (33:60c5)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functionce0ce
|
|
dw Functionce0f8
|
|
dw Functionce0dd
|
|
Functionce0ce: ; ce0ce (33:60ce)
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and $f0
|
|
swap a
|
|
ld hl, BATTLEANIMSTRUCT_ANON_JT_INDEX
|
|
add hl, bc
|
|
ld [hl], a
|
|
ret
|
|
|
|
Functionce0dd: ; ce0dd (33:60dd)
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld d, $10
|
|
call BattleAnim_Sine
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
bit 7, a
|
|
jr z, .asm_ce0f0
|
|
ld [hl], a
|
|
.asm_ce0f0
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
sub $4
|
|
ld [hl], a
|
|
Functionce0f8: ; ce0f8 (33:60f8)
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $84
|
|
jr c, .asm_ce105
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
.asm_ce105
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
call Functionce70a
|
|
ret
|
|
|
|
BattleAnimFunction_2E: ; ce10e (33:610e)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functionce115
|
|
dw Functionce12a
|
|
Functionce115: ; ce115 (33:6115)
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], $28
|
|
ld hl, BATTLEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
sub $28
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld [hl], a
|
|
Functionce12a: ; ce12a (33:612a)
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hli]
|
|
ld d, [hl]
|
|
call BattleAnim_Sine
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
and [hl]
|
|
jr nz, .asm_ce149
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
dec [hl]
|
|
.asm_ce149
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
inc [hl]
|
|
ld a, [hl]
|
|
and $3f
|
|
ret nz
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], $20
|
|
inc hl
|
|
srl [hl]
|
|
ret
|
|
|
|
BattleAnimFunction_2F: ; ce15c (33:615c)
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld d, [hl]
|
|
push af
|
|
push de
|
|
call BattleAnim_Sine
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
pop de
|
|
pop af
|
|
call BattleAnim_Cosine
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
inc [hl]
|
|
ld a, [hl]
|
|
and $1
|
|
jr nz, .asm_ce189
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
dec [hl]
|
|
.asm_ce189
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and $3
|
|
jr nz, .asm_ce197
|
|
ld hl, BATTLEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
inc [hl]
|
|
.asm_ce197
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
cp $5a
|
|
jr nc, .asm_ce1aa
|
|
ld a, [hl]
|
|
and a
|
|
jr z, .asm_ce1ac
|
|
dec [hl]
|
|
ret
|
|
|
|
.asm_ce1aa
|
|
inc [hl]
|
|
ret
|
|
|
|
.asm_ce1ac
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
BattleAnimFunction_42: ; ce1b0 (33:61b0)
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
inc [hl]
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld d, [hl]
|
|
push af
|
|
push de
|
|
call BattleAnim_Sine
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
pop de
|
|
pop af
|
|
call BattleAnim_Cosine
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld a, [hl]
|
|
inc [hl]
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
cp $40
|
|
jr nc, .asm_ce1df
|
|
inc [hl]
|
|
ret
|
|
|
|
.asm_ce1df
|
|
ld a, [hl]
|
|
dec [hl]
|
|
and a
|
|
ret nz
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
BattleAnimFunction_30: ; ce1e7 (33:61e7)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functionce1ee
|
|
dw Functionce1fb
|
|
Functionce1ee: ; ce1ee (33:61ee)
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld [hl], a
|
|
Functionce1fb: ; ce1fb (33:61fb)
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld d, $30
|
|
call BattleAnim_Sine
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
add [hl]
|
|
ld hl, BATTLEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
add $8
|
|
ld d, $30
|
|
call BattleAnim_Cosine
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
inc [hl]
|
|
ret
|
|
|
|
BattleAnimFunction_31: ; ce226 (33:6226)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functionce22d
|
|
dw Functionce254
|
|
Functionce22d: ; ce22d (33:622d)
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld d, $10
|
|
call BattleAnim_Sine
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld d, $10
|
|
call BattleAnim_Cosine
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld [hl], $f
|
|
Functionce254: ; ce254 (33:6254)
|
|
ret
|
|
|
|
BattleAnimFunction_32: ; ce255 (33:6255)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functionce260
|
|
dw Functionce274
|
|
dw Functionce278
|
|
dw Functionce289
|
|
Functionce260: ; ce260 (33:6260)
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld a, [hBattleTurn]
|
|
and a
|
|
jr nz, .asm_ce26c
|
|
ld a, $f0
|
|
jr .asm_ce26e
|
|
|
|
.asm_ce26c
|
|
ld a, $cc
|
|
.asm_ce26e
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], a
|
|
ret
|
|
|
|
Functionce274: ; ce274 (33:6274)
|
|
call Functionce29f
|
|
ret
|
|
|
|
Functionce278: ; ce278 (33:6278)
|
|
call Functionce29f
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $84
|
|
ret nc
|
|
ld a, $4
|
|
call Functionce70a
|
|
ret
|
|
|
|
Functionce289: ; ce289 (33:6289)
|
|
call Functionce29f
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $d0
|
|
jr nc, .asm_ce29b
|
|
ld a, $4
|
|
call Functionce70a
|
|
ret
|
|
|
|
.asm_ce29b
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
Functionce29f: ; ce29f (33:629f)
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and $7
|
|
inc [hl]
|
|
srl a
|
|
ld e, a
|
|
ld d, $0
|
|
ld a, [hSGB]
|
|
and a
|
|
jr nz, .asm_ce2b6
|
|
ld hl, Unknown_ce2c4
|
|
jr .asm_ce2b9
|
|
|
|
.asm_ce2b6
|
|
ld hl, Unknown_ce2c8
|
|
.asm_ce2b9
|
|
add hl, de
|
|
ld a, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
and [hl]
|
|
ld [wOBP0], a
|
|
ret
|
|
|
|
; ce2c4 (33:62c4)
|
|
Unknown_ce2c4: ; ce2c4
|
|
db $ff, $aa, $55, $aa
|
|
Unknown_ce2c8: ; ce2c8
|
|
db $ff, $ff, $00, $00
|
|
; ce2cc
|
|
BattleAnimFunction_33: ; ce2cc (33:62cc)
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld d, $18
|
|
call BattleAnim_Sine
|
|
sra a
|
|
sra a
|
|
sra a
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
add [hl]
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
inc [hl]
|
|
ld d, $18
|
|
call BattleAnim_Cosine
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
dec [hl]
|
|
dec [hl]
|
|
ret
|
|
|
|
BattleAnimFunction_36: ; ce2fd (33:62fd)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functionce306
|
|
dw Functionce330
|
|
dw Functionce34c
|
|
Functionce306: ; ce306 (33:6306)
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $e0
|
|
jr nz, .asm_ce319
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], $2
|
|
ret
|
|
|
|
.asm_ce319
|
|
ld d, a
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld e, [hl]
|
|
ld hl, hPushOAM ; $ff80
|
|
add hl, de
|
|
ld e, l
|
|
ld d, h
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], d
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], e
|
|
ret
|
|
|
|
Functionce330: ; ce330 (33:6330)
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and a
|
|
jr z, .asm_ce33a
|
|
dec [hl]
|
|
ret
|
|
|
|
.asm_ce33a
|
|
ld [hl], $4
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
xor $ff
|
|
inc a
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
add [hl]
|
|
ld [hl], a
|
|
ret
|
|
|
|
Functionce34c: ; ce34c (33:634c)
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $84
|
|
jr nc, .asm_ce35b
|
|
ld a, $4
|
|
call Functionce70a
|
|
ret
|
|
|
|
.asm_ce35b
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
BattleAnimFunction_37: ; ce35f (33:635f)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functionce366
|
|
dw Functionce375
|
|
Functionce366: ; ce366 (33:6366)
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and $7f
|
|
add BATTLEANIMFRAMESET_81
|
|
call ReinitBattleAnimFrameset
|
|
Functionce375: ; ce375 (33:6375)
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
bit 7, [hl]
|
|
jr nz, .asm_ce383
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
inc [hl]
|
|
ret
|
|
|
|
.asm_ce383
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
dec [hl]
|
|
ret
|
|
|
|
BattleAnimFunction_38: ; ce389 (33:6389)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functionce392
|
|
dw Functionce39c
|
|
dw Functionce3ae
|
|
Functionce392: ; ce392 (33:6392)
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], $c
|
|
ret
|
|
|
|
Functionce39c: ; ce39c (33:639c)
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and a
|
|
jr z, .asm_ce3a6
|
|
dec [hl]
|
|
ret
|
|
|
|
.asm_ce3a6
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld a, BATTLEANIMFRAMESET_20
|
|
call ReinitBattleAnimFrameset
|
|
Functionce3ae: ; ce3ae (33:63ae)
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
dec [hl]
|
|
ret
|
|
|
|
BattleAnimFunction_39: ; ce3b4 (33:63b4)
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
inc [hl]
|
|
inc [hl]
|
|
push af
|
|
ld d, $2
|
|
call BattleAnim_Sine
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
pop af
|
|
ld d, $8
|
|
call BattleAnim_Cosine
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ret
|
|
|
|
BattleAnimFunction_3A: ; ce3d2 (33:63d2)
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $20
|
|
jr c, .asm_ce3df
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
.asm_ce3df
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld d, $8
|
|
call BattleAnim_Cosine
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
add $2
|
|
ld [hl], a
|
|
and $7
|
|
ret nz
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
inc [hl]
|
|
ret
|
|
|
|
BattleAnimFunction_3B: ; ce3ff (33:63ff)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functionce406
|
|
dw Functionce412
|
|
Functionce406: ; ce406 (33:6406)
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
add [hl]
|
|
ld [hl], a
|
|
ret
|
|
|
|
Functionce412: ; ce412 (33:6412)
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
BattleAnimFunction_3D: ; ce416 (33:6416)
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld d, $18
|
|
push af
|
|
push de
|
|
call BattleAnim_Sine
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
pop de
|
|
pop af
|
|
call BattleAnim_Cosine
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
sra a
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
inc [hl]
|
|
ret
|
|
|
|
BattleAnimFunction_3E: ; ce43a (33:643a)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functionce443
|
|
dw Functionce465
|
|
dw Functionce490
|
|
Functionce443: ; ce443 (33:6443)
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], $28
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and $f
|
|
ld hl, BATTLEANIMSTRUCT_FRAMESET_ID
|
|
add hl, bc
|
|
add [hl]
|
|
call ReinitBattleAnimFrameset
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and $f0
|
|
or $8
|
|
ld [hl], a
|
|
Functionce465: ; ce465 (33:6465)
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and a
|
|
jr z, .asm_ce48b
|
|
dec [hl]
|
|
add $8
|
|
ld d, a
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
push af
|
|
push de
|
|
call BattleAnim_Sine
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
pop de
|
|
pop af
|
|
call BattleAnim_Cosine
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ret
|
|
|
|
.asm_ce48b
|
|
ld [hl], $10
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
Functionce490: ; ce490 (33:6490)
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
dec [hl]
|
|
and a
|
|
ret nz
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
BattleAnimFunction_40: ; ce49c (33:649c)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functionce4a3
|
|
dw Functionce4b0
|
|
Functionce4a3: ; ce4a3 (33:64a3)
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, BATTLEANIMFRAMESET_24
|
|
add [hl]
|
|
call ReinitBattleAnimFrameset
|
|
Functionce4b0: ; ce4b0 (33:64b0)
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $38
|
|
jr nc, .asm_ce4d8
|
|
inc [hl]
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
inc [hl]
|
|
ld d, $18
|
|
call BattleAnim_Cosine
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and $1
|
|
ret nz
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
dec [hl]
|
|
ret
|
|
|
|
.asm_ce4d8
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
BattleAnimFunction_41: ; ce4dc (33:64dc)
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and a
|
|
ret z
|
|
ld d, a
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
inc [hl]
|
|
call BattleAnim_Sine
|
|
bit 7, a
|
|
jr nz, .asm_ce4f4
|
|
xor $ff
|
|
inc a
|
|
.asm_ce4f4
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and $1f
|
|
ret nz
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
srl [hl]
|
|
ret
|
|
|
|
BattleAnimFunction_43: ; ce508 (33:6508)
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $10
|
|
jr nc, .asm_ce52e
|
|
inc [hl]
|
|
inc [hl]
|
|
ld d, a
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
push af
|
|
push de
|
|
call BattleAnim_Sine
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
pop de
|
|
pop af
|
|
call BattleAnim_Cosine
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ret
|
|
|
|
.asm_ce52e
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
BattleAnimFunction_44: ; ce532 (33:6532)
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld e, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld d, [hl]
|
|
ld a, e
|
|
and $c0
|
|
rlca
|
|
rlca
|
|
add [hl]
|
|
ld [hl], a
|
|
ld a, e
|
|
and $3f
|
|
push af
|
|
push de
|
|
call BattleAnim_Sine
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
pop de
|
|
pop af
|
|
call BattleAnim_Cosine
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ret
|
|
|
|
BattleAnimFunction_45: ; ce55b (33:655b)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functionce564
|
|
dw Functionce56e
|
|
dw Functionce577
|
|
Functionce564: ; ce564 (33:6564)
|
|
ld d, $18
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
inc [hl]
|
|
jr asm_ce58f
|
|
|
|
Functionce56e: ; ce56e (33:656e)
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], $18
|
|
Functionce577: ; ce577 (33:6577)
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $80
|
|
jr nc, .asm_ce58b
|
|
ld d, a
|
|
add $8
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
jr asm_ce58f
|
|
|
|
.asm_ce58b
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
asm_ce58f: ; ce58f (33:658f)
|
|
call Functionce6f1
|
|
ret
|
|
|
|
BattleAnimFunction_46: ; ce593 (33:6593)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functionce5b3
|
|
dw Functionce59a
|
|
Functionce59a: ; ce59a (33:659a)
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $30
|
|
jr c, .asm_ce5b0
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
dec [hl]
|
|
dec [hl]
|
|
ld hl, BATTLEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
inc [hl]
|
|
inc [hl]
|
|
ret
|
|
|
|
.asm_ce5b0
|
|
call DeinitBattleAnimation
|
|
Functionce5b3: ; ce5b3 (33:65b3)
|
|
ret
|
|
|
|
BattleAnimFunction_47: ; ce5b4 (33:65b4)
|
|
ld d, $50
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
inc [hl]
|
|
inc [hl]
|
|
push af
|
|
push de
|
|
call BattleAnim_Sine
|
|
sra a
|
|
sra a
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
add [hl]
|
|
inc [hl]
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
pop de
|
|
pop af
|
|
call BattleAnim_Cosine
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ret
|
|
|
|
BattleAnimFunction_48: ; ce5dc (33:65dc)
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $d0
|
|
jr z, .disappear
|
|
dec [hl]
|
|
dec [hl]
|
|
dec [hl]
|
|
dec [hl]
|
|
ret
|
|
|
|
.disappear
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
BattleAnimFunction_49: ; ce5ee (33:65ee)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functionce5f9
|
|
dw Functionce60a
|
|
dw Functionce622
|
|
dw Functionce618
|
|
Functionce5f9: ; ce5f9 (33:65f9)
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and a
|
|
jr nz, asm_ce61c
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], $ec
|
|
Functionce60a: ; ce60a (33:660a)
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $4
|
|
jr z, Functionce618
|
|
inc [hl]
|
|
inc [hl]
|
|
inc [hl]
|
|
inc [hl]
|
|
ret
|
|
|
|
Functionce618: ; ce618 (33:6618)
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
asm_ce61c: ; ce61c (33:661c)
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
Functionce622: ; ce622 (33:6622)
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $d8
|
|
ret z
|
|
dec [hl]
|
|
dec [hl]
|
|
dec [hl]
|
|
dec [hl]
|
|
ret
|
|
|
|
BattleAnimFunction_4A: ; ce62f (33:662f)
|
|
call BattleAnim_AnonJumptable
|
|
.anon_dw
|
|
dw Functionce63a
|
|
dw Functionce648
|
|
dw Functionce65c
|
|
dw Functionce672
|
|
Functionce63a: ; ce63a (33:663a)
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_ANON_JT_INDEX
|
|
add hl, bc
|
|
ld [hl], a
|
|
call BattleAnim_IncAnonJumptableIndex
|
|
ret
|
|
|
|
Functionce648: ; ce648 (33:6648)
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld a, [hl]
|
|
add $4
|
|
cp $70
|
|
jr c, .asm_ce654
|
|
xor a
|
|
.asm_ce654
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
inc [hl]
|
|
inc [hl]
|
|
ret
|
|
|
|
Functionce65c: ; ce65c (33:665c)
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld a, [hl]
|
|
add $4
|
|
cp $70
|
|
jr c, .asm_ce668
|
|
xor a
|
|
.asm_ce668
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld a, [hl]
|
|
add $8
|
|
ld [hl], a
|
|
ret
|
|
|
|
Functionce672: ; ce672 (33:6672)
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld a, [hl]
|
|
add $4
|
|
cp $70
|
|
jr c, .asm_ce67e
|
|
xor a
|
|
.asm_ce67e
|
|
ld [hl], a
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld a, [hl]
|
|
add $4
|
|
ld [hl], a
|
|
ret
|
|
|
|
BattleAnimFunction_4B: ; ce688 (33:6688)
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld d, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld e, [hl]
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld l, a
|
|
and $f0
|
|
ld h, a
|
|
swap a
|
|
or h
|
|
ld h, a
|
|
ld a, l
|
|
and $f
|
|
swap a
|
|
ld l, a
|
|
add hl, de
|
|
ld e, l
|
|
ld d, h
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld [hl], d
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld [hl], e
|
|
ret
|
|
|
|
BattleAnimFunction_4C: ; ce6b3 (33:66b3)
|
|
ld d, $18
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld a, [hl]
|
|
inc [hl]
|
|
call Functionce6f1
|
|
ret
|
|
|
|
BattleAnimFunction_4F: ; ce6bf (33:66bf)
|
|
ld d, $18
|
|
ld hl, BATTLEANIMSTRUCT_10
|
|
add hl, bc
|
|
ld a, [hl]
|
|
inc [hl]
|
|
srl a
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
add [hl]
|
|
call Functionce6f1
|
|
ret
|
|
|
|
BattleAnimFunction_4D: ; ce6d2 (33:66d2)
|
|
ld hl, BATTLEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $20
|
|
jr nc, .asm_ce6ed
|
|
inc [hl]
|
|
ld hl, BATTLEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld d, [hl]
|
|
call BattleAnim_Sine
|
|
xor $ff
|
|
inc a
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ret
|
|
|
|
.asm_ce6ed
|
|
call DeinitBattleAnimation
|
|
ret
|
|
|
|
Functionce6f1: ; ce6f1 (33:66f1)
|
|
push af
|
|
push de
|
|
call BattleAnim_Sine
|
|
sra a
|
|
sra a
|
|
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
pop de
|
|
pop af
|
|
call BattleAnim_Cosine
|
|
ld hl, BATTLEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ret
|
|
|
|
Functionce70a: ; ce70a (33:670a)
|
|
and $f
|
|
ld e, a
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
add [hl]
|
|
ld [hl], a
|
|
srl e
|
|
ld hl, BATTLEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
.asm_ce719
|
|
dec [hl]
|
|
dec e
|
|
jr nz, .asm_ce719
|
|
ret
|
|
|
|
BattleAnim_AnonJumptable: ; ce71e (33:671e)
|
|
pop de
|
|
ld hl, BATTLEANIMSTRUCT_ANON_JT_INDEX
|
|
add hl, bc
|
|
ld l, [hl]
|
|
ld h, $0
|
|
add hl, hl
|
|
add hl, de
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
jp hl
|
|
|
|
BattleAnim_IncAnonJumptableIndex: ; ce72c (33:672c)
|
|
ld hl, BATTLEANIMSTRUCT_ANON_JT_INDEX
|
|
add hl, bc
|
|
inc [hl]
|
|
ret
|
|
|
|
BattleAnim_Cosine: ; ce732 (33:6732)
|
|
add $10
|
|
BattleAnim_Sine: ; ce734 (33:6734)
|
|
; a = d sin a
|
|
and $3f
|
|
cp $20
|
|
jr nc, .negative
|
|
call .ApplySineWave
|
|
ld a, h
|
|
ret
|
|
|
|
.negative
|
|
and $1f
|
|
call .ApplySineWave
|
|
ld a, h
|
|
xor $ff
|
|
inc a
|
|
ret
|
|
|
|
.ApplySineWave:
|
|
ld e, a
|
|
ld a, d
|
|
ld d, 0
|
|
ld hl, BattleAnimSineWave
|
|
add hl, de
|
|
add hl, de
|
|
ld e, [hl]
|
|
inc hl
|
|
ld d, [hl]
|
|
ld hl, $0
|
|
.multiply
|
|
srl a
|
|
jr nc, .even
|
|
add hl, de
|
|
.even
|
|
sla e
|
|
rl d
|
|
and a
|
|
jr nz, .multiply
|
|
ret
|
|
|
|
BattleAnim_Sine_e: ; ce765 (33:6765)
|
|
ld a, e
|
|
call BattleAnim_Sine
|
|
ld e, a
|
|
ret
|
|
|
|
BattleAnim_Cosine_e: ; ce76b (33:676b)
|
|
ld a, e
|
|
call BattleAnim_Cosine
|
|
ld e, a
|
|
ret
|
|
|
|
; ce771 (33:6771)
|
|
BattleAnim_AbsSinePrecise: ; ce771
|
|
ld a, e
|
|
call BattleAnim_Sine
|
|
ld e, l
|
|
ld d, h
|
|
ret
|
|
|
|
; ce778
|
|
BattleAnim_AbsCosinePrecise: ; ce778
|
|
ld a, e
|
|
call BattleAnim_Cosine
|
|
ld e, l
|
|
ld d, h
|
|
ret
|
|
|
|
; ce77f
|
|
BattleAnimSineWave: ; ce77f
|
|
sine_wave $100
|
|
; ce7bf
|