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Functions prefixed with _ imply they're private. The real purpose of this function is to use an address, rather than saving a few cycles on push/pop.
25 lines
370 B
NASM
25 lines
370 B
NASM
BattleCommand57: ; 376a0
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; foresight
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ld a, [AttackMissed]
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and a
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jr nz, .failed
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call CheckHiddenOpponent
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jr nz, .failed
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ld a, BATTLE_VARS_SUBSTATUS1_OPP
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call GetBattleVarAddr
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bit SUBSTATUS_IDENTIFIED, [hl]
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jr nz, .failed
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set SUBSTATUS_IDENTIFIED, [hl]
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call AnimateCurrentMove
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ld hl, IdentifiedText
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jp StdBattleTextBox
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.failed
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jp Function37354
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; 376c2
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