..
battle
Badge type boosts make sense in data/types/
2018-01-28 01:17:32 -05:00
battle_anims
Fix file permissions
2018-04-01 17:05:10 +02:00
battle_tower
Fix file permissions
2018-04-01 17:05:10 +02:00
decorations
EVENT_TEMPORARY_UNTIL_MAP_RELOAD_[1-8] (close issue #481 )
2018-01-24 10:46:49 -05:00
events
"chances" → "probabilities", since other files use that term and "changes" exists right next to it
2018-02-04 11:46:53 -05:00
items
No redundant item effect labels
2018-02-05 13:03:05 -05:00
maps
Document more quirks and bugs
2018-02-26 13:41:48 -05:00
mobile
Odds and ends in bank 45 (and more ascii incbins).
2015-02-06 00:19:36 -08:00
moves
Clarify TM/HM move/enum correspondence
2018-01-28 01:20:49 -05:00
phone
* BillPhoneGeneriText -> BillPhoneGenericText
2018-02-26 22:29:09 -05:00
pokemon
Document more quirks and bugs
2018-02-26 13:41:48 -05:00
radio
Merge branch 'master' of https://github.com/pret/pokecrystal
2018-02-25 20:39:54 -05:00
sprite_anims
Fix file permissions
2018-04-01 17:05:10 +02:00
sprites
Fix file permissions
2018-04-01 17:05:10 +02:00
text
Merge branch 'master' of https://github.com/pret/pokecrystal
2018-02-25 20:39:54 -05:00
tilesets
Fix off-by-one error
2018-01-26 20:57:55 -05:00
trainers
Fix file permissions
2018-04-01 17:05:10 +02:00
types
Badge type boosts make sense in data/types/
2018-01-28 01:17:32 -05:00
wild
map → map_id; map_def → map; map_data → map_attributes
2018-02-03 17:11:55 -05:00
collision_permissions.asm
Define constants for collision types
2017-12-12 16:15:58 -05:00
credits_script.asm
Copy pokered's organization some more, with further constant and data files
2017-12-15 17:22:52 -05:00
credits_strings.asm
Japanese characters in Japanese text (e.g. "ォ" not "," for $f4)
2018-01-19 21:49:16 -05:00
default_options.asm
Prefix wram labels with w, part 2.
2018-01-23 17:39:09 -05:00
engine_flags.asm
ENGINE_BUG_CONTEST_ON -> ENGINE_MAIN_MENU_MOBILE_CHOICES ( resolves #490 )
2018-02-25 22:23:20 -05:00
growth_rates.asm
Official egg group names
2018-01-31 12:03:43 -05:00
icon_pointers.asm
Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
2017-12-26 18:45:04 -05:00
mon_menu.asm
const_def N
2018-01-31 11:38:45 -05:00
party_menu_qualities.asm
Move party menu qualities to data/
2018-01-11 02:54:07 -05:00
player_names.asm
MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #440 )
2018-01-23 16:08:43 -05:00
predef_pointers.asm
Pkmn -> Mon
2018-02-22 17:39:06 +01:00
sgb_ctrl_packets.asm
Remove trailing whitespace
2018-01-18 21:48:52 -05:00
special_pointers.asm
* Remove rept 4 ( fa3192e
)
2018-02-25 19:23:01 -05:00
text_buffers.asm
Prefix wram labels with w, part 2.
2018-01-23 17:39:09 -05:00
tilesets.asm
Make tileset palette maps easier to edit
2018-02-09 13:50:20 -05:00
unused_53d84.asm
Fix file permissions
2018-04-01 17:05:10 +02:00