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80ece33e3e
`anim_clearsprites` was misnamed, so I renamed it to `anim_keepsprites`, and documented it in docs/battle_anim_commands.md |
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animations.asm | ||
critical_hit_moves.asm | ||
descriptions.asm | ||
effects_pointers.asm | ||
effects_priorities.asm | ||
effects.asm | ||
flail_reversal_power.asm | ||
grammar.asm | ||
magnitude_power.asm | ||
metronome_exception_moves.asm | ||
moves.asm | ||
names.asm | ||
present_power.asm | ||
tmhm_moves.asm |