pokecrystal-board/engine/battle/move_effects/pain_split.asm
Rangi 32ed487a47 Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
#	audio/engine.asm
#	constants/gfx_constants.asm
#	constants/map_data_constants.asm
#	constants/pokemon_data_constants.asm
#	constants/sprite_constants.asm
#	constants/wram_constants.asm
#	data/maps/data.asm
#	engine/battle/ai/scoring.asm
#	engine/battle/core.asm
#	engine/battle/effect_commands.asm
#	engine/battle/misc.asm
#	engine/battle_anims/getpokeballwobble.asm
#	engine/breeding.asm
#	engine/buy_sell_toss.asm
#	engine/decorations.asm
#	engine/events/battle_tower/battle_tower.asm
#	engine/events/battle_tower/rules.asm
#	engine/events/buena.asm
#	engine/events/bug_contest/contest_2.asm
#	engine/events/daycare.asm
#	engine/events/dratini.asm
#	engine/events/halloffame.asm
#	engine/events/happiness_egg.asm
#	engine/events/kurt.asm
#	engine/events/lucky_number.asm
#	engine/events/magnet_train.asm
#	engine/events/overworld.asm
#	engine/events/pokerus/pokerus.asm
#	engine/events/print_unown.asm
#	engine/events/print_unown_2.asm
#	engine/events/unown_walls.asm
#	engine/item_effects.asm
#	engine/link.asm
#	engine/mon_menu.asm
#	engine/player_object.asm
#	engine/routines/playslowcry.asm
#	engine/scripting.asm
#	engine/search.asm
#	engine/search2.asm
#	engine/specials.asm
#	engine/start_menu.asm
#	engine/timeset.asm
#	home/battle_vars.asm
#	home/map.asm
#	maps/GoldenrodUndergroundSwitchRoomEntrances.asm
#	maps/IlexForest.asm
#	maps/KrissHouse2F.asm
#	maps/Route39Barn.asm
#	mobile/mobile_12_2.asm
#	mobile/mobile_40.asm
#	mobile/mobile_5f.asm
#	wram.asm
2018-02-03 19:42:56 -05:00

98 lines
1.3 KiB
NASM

BattleCommand_PainSplit: ; 35926
; painsplit
ld a, [wAttackMissed]
and a
jp nz, .ButItFailed
call CheckSubstituteOpp
jp nz, .ButItFailed
call AnimateCurrentMove
ld hl, wBattleMonMaxHP + 1
ld de, wEnemyMonMaxHP + 1
call .PlayerShareHP
ld a, $1
ld [wWhichHPBar], a
hlcoord 10, 9
predef AnimateHPBar
ld hl, wEnemyMonHP
ld a, [hli]
ld [wBuffer4], a
ld a, [hli]
ld [wBuffer3], a
ld a, [hli]
ld [wBuffer2], a
ld a, [hl]
ld [wBuffer1], a
call .EnemyShareHP
xor a
ld [wWhichHPBar], a
call ResetDamage
hlcoord 2, 2
predef AnimateHPBar
farcall _UpdateBattleHUDs
ld hl, SharedPainText
jp StdBattleTextBox
.PlayerShareHP:
ld a, [hld]
ld [wBuffer1], a
ld a, [hld]
ld [wBuffer2], a
ld a, [hld]
ld b, a
ld [wBuffer3], a
ld a, [hl]
ld [wBuffer4], a
dec de
dec de
ld a, [de]
dec de
add b
ld [wCurDamage + 1], a
ld b, [hl]
ld a, [de]
adc b
srl a
ld [wCurDamage], a
ld a, [wCurDamage + 1]
rr a
ld [wCurDamage + 1], a
inc hl
inc hl
inc hl
inc de
inc de
inc de
.EnemyShareHP: ; 359ac
ld c, [hl]
dec hl
ld a, [wCurDamage + 1]
sub c
ld b, [hl]
dec hl
ld a, [wCurDamage]
sbc b
jr nc, .skip
ld a, [wCurDamage]
ld b, a
ld a, [wCurDamage + 1]
ld c, a
.skip
ld a, c
ld [hld], a
ld [wBuffer5], a
ld a, b
ld [hli], a
ld [wBuffer6], a
ret
; 359cd
.ButItFailed:
jp PrintDidntAffect2
; 359d0