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177 lines
3.5 KiB
NASM
177 lines
3.5 KiB
NASM
; item_attributes struct members (see data/items/attributes.asm)
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const_def
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const ITEMATTR_PRICE
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const ITEMATTR_PRICE_HI
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const ITEMATTR_EFFECT
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const ITEMATTR_PARAM
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const ITEMATTR_PERMISSIONS
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const ITEMATTR_POCKET
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const ITEMATTR_HELP
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ITEMATTR_STRUCT_LENGTH EQU const_value
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; item types
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const_def 1
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const ITEM ; 1
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const KEY_ITEM ; 2
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const BALL ; 3
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const TM_HM ; 4
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; item menu types
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; UseItem.dw indexes (see engine/pack.asm)
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; UseRegisteredItem.SwitchTo indexes (see engine/select_menu.asm)
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ITEMMENU_NOUSE EQU 0
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ITEMMENU_CURRENT EQU 4
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ITEMMENU_PARTY EQU 5
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ITEMMENU_CLOSE EQU 6
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; item actions
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CANT_SELECT_F EQU 6
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CANT_TOSS_F EQU 7
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CANT_SELECT EQU 1 << CANT_SELECT_F
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CANT_TOSS EQU 1 << CANT_TOSS_F
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; pack pockets
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const_def
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const ITEM_POCKET ; 0
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const BALL_POCKET ; 1
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const KEY_ITEM_POCKET ; 2
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const TM_HM_POCKET ; 3
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NUM_POCKETS EQU const_value
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MAX_ITEMS EQU 20
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MAX_BALLS EQU 12
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MAX_KEY_ITEMS EQU 25
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MAX_PC_ITEMS EQU 50
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; mail
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MAIL_LINE_LENGTH EQU $10
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MAIL_MSG_LENGTH EQU $20
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MAILBOX_CAPACITY EQU 10
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MAIL_STRUCT_LENGTH EQU $2f ; mailmsg struct
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; held item effects
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const_def
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const HELD_NONE
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const HELD_BERRY
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const HELD_2
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const HELD_LEFTOVERS
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const HELD_4
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const HELD_5
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const HELD_RESTORE_PP
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const HELD_7
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const HELD_CLEANSE_TAG
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const_def 10
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const HELD_HEAL_POISON
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const HELD_HEAL_FREEZE
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const HELD_HEAL_BURN
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const HELD_HEAL_SLEEP
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const HELD_HEAL_PARALYZE
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const HELD_HEAL_STATUS
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const HELD_HEAL_CONFUSION
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const_def 20
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const HELD_PREVENT_POISON
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const HELD_PREVENT_BURN
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const HELD_PREVENT_FREEZE
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const HELD_PREVENT_SLEEP
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const HELD_PREVENT_PARALYZE
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const HELD_PREVENT_CONFUSE
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const_def 30
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const HELD_30
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const HELD_ATTACK_UP
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const HELD_DEFENSE_UP
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const HELD_SPEED_UP
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const HELD_SP_ATTACK_UP
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const HELD_SP_DEFENSE_UP
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const HELD_ACCURACY_UP
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const HELD_EVASION_UP
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const HELD_38
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const_def 40
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const HELD_40
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const HELD_41
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const HELD_METAL_POWDER
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const_def 50
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const HELD_NORMAL_BOOST
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const HELD_FIGHTING_BOOST
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const HELD_FLYING_BOOST
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const HELD_POISON_BOOST
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const HELD_GROUND_BOOST
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const HELD_ROCK_BOOST
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const HELD_BUG_BOOST
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const HELD_GHOST_BOOST
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const HELD_FIRE_BOOST
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const HELD_WATER_BOOST
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const HELD_GRASS_BOOST
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const HELD_ELECTRIC_BOOST
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const HELD_PSYCHIC_BOOST
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const HELD_ICE_BOOST
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const HELD_DRAGON_BOOST
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const HELD_DARK_BOOST
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const HELD_STEEL_BOOST
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const_def 70
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const HELD_CATCH_CHANCE
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const HELD_71
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const HELD_ESCAPE
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const HELD_CRITICAL_UP
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const HELD_QUICK_CLAW
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const HELD_FLINCH
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const HELD_AMULET_COIN
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const HELD_BRIGHTPOWDER
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const HELD_78
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const HELD_FOCUS_BAND
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; mart types (see engine/mart.asm)
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const_def
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const MARTTYPE_STANDARD
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const MARTTYPE_BITTER
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const MARTTYPE_BARGAIN
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const MARTTYPE_PHARMACY
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const MARTTYPE_ROOFTOP
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; Marts indexes (see data/items/marts.asm)
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const_def
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const MART_CHERRYGROVE
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const MART_CHERRYGROVE_DEX
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const MART_VIOLET
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const MART_AZALEA
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const MART_CIANWOOD
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const MART_GOLDENROD_2F_1
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const MART_GOLDENROD_2F_2
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const MART_GOLDENROD_3F
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const MART_GOLDENROD_4F
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const MART_GOLDENROD_5F_1
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const MART_GOLDENROD_5F_2
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const MART_GOLDENROD_5F_3
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const MART_GOLDENROD_5F_4
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const MART_OLIVINE
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const MART_ECRUTEAK
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const MART_MAHOGANY_1
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const MART_MAHOGANY_2
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const MART_BLACKTHORN
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const MART_VIRIDIAN
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const MART_PEWTER
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const MART_CERULEAN
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const MART_LAVENDER
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const MART_VERMILION
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const MART_CELADON_2F_1
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const MART_CELADON_2F_2
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const MART_CELADON_3F
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const MART_CELADON_4F
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const MART_CELADON_5F_1
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const MART_CELADON_5F_2
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const MART_FUCHSIA
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const MART_SAFFRON
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const MART_MT_MOON
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const MART_INDIGO_PLATEAU
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const MART_UNDERGROUND
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