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pokehacks
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pokecrystal-board
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pokecrystal-board
/
engine
/
movie
History
Colton G. Rushton
145d8dd5c2
wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM (
#971
)
2022-07-09 17:18:22 -04:00
..
credits.asm
Clean up bugs commented in the source code (
#912
)
2022-07-09 16:12:02 -05:00
evolution_animation.asm
wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM (
#971
)
2022-07-09 17:18:22 -04:00
gbc_only.asm
…
init_hof_credits.asm
…
intro.asm
RGBDS syntax updates (
#905
)
2022-06-06 17:25:42 -04:00
splash.asm
Use hex for tile IDs in engine/movie/splash.asm
2020-08-27 18:03:54 +02:00
title.asm
wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM (
#971
)
2022-07-09 17:18:22 -04:00
trade_animation.asm
RGBDS syntax updates (
#905
)
2022-06-06 17:25:42 -04:00
unused_title.asm
wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM (
#971
)
2022-07-09 17:18:22 -04:00