mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2025-09-08 08:13:02 -07:00
772c2c48e41230441167434d05a1a06fb1d5007a
Appears to display predefined sprites at given coordinates. This lets multiple sprites be drawn in any order without interacting with OAM directly.
Pokémon Crystal
This is a disassembly of Pokémon Crystal.
The following rom is used as a base:
- Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
md5: 9f2922b235a5eeb78d65594e82ef5dde
To set up the repository, see INSTALL.md.
See also
- Disassembly of Pokémon Red/Blue
- irc: nucleus.kafuka.org #skeetendo
Description
Languages
Assembly
89.2%
C
6.3%
Python
2%
C++
1.6%
INI
0.6%
Other
0.2%