mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2025-01-23 09:16:20 -08:00
yenatch
772c2c48e4
Sprite predef engine data.
Appears to display predefined sprites at given coordinates. This lets multiple sprites be drawn in any order without interacting with OAM directly.
Pokémon Crystal
This is a disassembly of Pokémon Crystal.
The following rom is used as a base:
- Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
md5: 9f2922b235a5eeb78d65594e82ef5dde
To set up the repository, see INSTALL.md.
See also
- Disassembly of Pokémon Red/Blue
- irc: nucleus.kafuka.org #skeetendo
Description
Languages
Assembly
89.2%
C
6.3%
Python
2%
C++
1.6%
INI
0.6%
Other
0.2%