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yenatch 7176eff7aa Merge pull request #311 from PikalaxALT/master
Bank 4 time functions moved out of main.asm
2015-10-04 14:39:27 -04:00
audio Reworked person_event arguments 2015-07-29 18:22:23 -04:00
battle soft reset 2015-10-04 14:14:51 -04:00
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data added/renamed constants and labels 2015-09-01 06:26:31 +02:00
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event Reverted ld_hl_pointer macro 2015-07-20 22:18:18 -04:00
extras@3a6ef54a5e Bump extras to fix invocation of gfx.export_2bpp_to_png. 2015-08-29 11:03:09 -07:00
gfx Merge remote-tracking branch 'kanzure/master' into gfx-script 2015-07-20 23:05:28 -07:00
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lib/mobile Reverted ld_hl_pointer macro 2015-07-20 22:18:18 -04:00
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misc changed more labels 2015-09-04 22:30:40 +02:00
predef Fixed a few labeling bugs 2015-07-22 16:58:47 -04:00
text changed varlabels for multiply- and divide-func, renamed battletext-labels 2015-09-06 23:38:01 +02:00
tilesets Reverted ld_hl_pointer macro 2015-07-20 22:18:18 -04:00
trainers Macro update, roam mon annotations 2015-07-25 19:02:36 -04:00
unknown Get rid of baserom incbins in main.asm. 2015-03-11 18:33:20 -07:00
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audio.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
compare.sh compare.sh: diff -u 2014-02-05 18:41:04 -05:00
constants.asm Various annotations 2015-07-22 15:57:02 -04:00
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crystal11.asm Add the ability to build Crystal 1.1. 2015-02-14 01:51:34 -07:00
gbhw.asm Trainer data structure and field move functions 2015-07-18 23:45:39 -04:00
gfx.py Forgot about backsprites. 2015-08-30 19:11:31 -07:00
home.asm Merge yenatch:map-objects 2015-07-25 20:18:59 -04:00
hram.asm changed varlabels for multiply- and divide-func, renamed battletext-labels 2015-09-06 23:38:01 +02:00
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main.asm soft reset 2015-10-04 14:14:51 -04:00
Makefile Fix touching in make pngs. 2015-08-29 11:02:56 -07:00
maps_crystal.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
maps.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
pokecrystal.asm forgot the new pokecrystal.asm 2013-11-23 14:49:37 -05:00
README.md builds both 1.0 and 1.1 2015-03-11 22:35:47 -07:00
roms.md5 make compare 2015-03-11 22:37:36 -07:00
rst.asm Reverted ld_hl_pointer macro 2015-07-20 22:18:18 -04:00
sram.asm soft reset 2015-10-04 14:14:51 -04:00
Vagrantfile make a vagrant box to make things easier 2014-07-23 22:42:04 -05:00
wram11.asm Add the ability to build Crystal 1.1. 2015-02-14 01:51:34 -07:00
wram.asm soft reset 2015-10-04 14:14:51 -04:00

Pokémon Crystal

This is a disassembly of Pokémon Crystal.

It builds the following roms:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc md5: 9f2922b235a5eeb78d65594e82ef5dde
  • Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc md5: 301899b8087289a6436b0a241fbbb474

To set up the repository, see INSTALL.md.

See also