pokecrystal-board/maps/FastShipCabins_SW_SSW_NW.asm

252 lines
5.3 KiB
NASM

const_value set 2
const FASTSHIPCABINS_SW_SSW_NW_FISHER
const FASTSHIPCABINS_SW_SSW_NW_BUG_CATCHER
const FASTSHIPCABINS_SW_SSW_NW_BUENA
const FASTSHIPCABINS_SW_SSW_NW_ROCKER
FastShipCabins_SW_SSW_NW_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
TrainerFirebreatherLyle:
trainer EVENT_BEAT_FIREBREATHER_LYLE, FIREBREATHER, LYLE, FirebreatherLyleSeenText, FirebreatherLyleBeatenText, 0, .Script
.Script:
end_if_just_battled
opentext
writetext FirebreatherLyleAfterBattleText
waitbutton
closetext
end
TrainerBugCatcherKen:
trainer EVENT_BEAT_BUG_CATCHER_KEN, BUG_CATCHER, KEN, BugCatcherKenSeenText, BugCatcherKenBeatenText, 0, .Script
.Script:
end_if_just_battled
opentext
writetext BugCatcherKenAfterBattleText
waitbutton
closetext
end
TrainerBeautyCassie:
trainer EVENT_BEAT_BEAUTY_CASSIE, BEAUTY, CASSIE, BeautyCassieSeenText, BeautyCassieBeatenText, 0, .Script
.Script:
end_if_just_battled
opentext
writetext BeautyCassieAfterBattleText
waitbutton
closetext
end
TrainerGuitaristClyde:
trainer EVENT_BEAT_GUITARIST_CLYDE, GUITARIST, CLYDE, GuitaristClydeSeenText, GuitaristClydeBeatenText, 0, .Script
.Script:
end_if_just_battled
special Mobile_DummyReturnFalse
iftrue .mobile
opentext
writetext UnknownText_0x75d65
waitbutton
closetext
end
.mobile
opentext
writetext UnknownText_0x75cfe
waitbutton
closetext
end
FastShipBed:
opentext
writetext FastShipBedText1
waitbutton
closetext
special Special_FadeBlackQuickly
special Special_ReloadSpritesNoPalettes
special TrainerRankings_Healings
special HealParty
playmusic MUSIC_HEAL
pause 60
special RestartMapMusic
special Special_FadeInQuickly
opentext
writetext FastShipBedText2
waitbutton
closetext
checkevent EVENT_FAST_SHIP_HAS_ARRIVED
iftrue UnknownScript_0x75ae1
checkevent EVENT_FAST_SHIP_FOUND_GIRL
iftrue UnknownScript_0x75ae2
checkevent EVENT_FAST_SHIP_FIRST_TIME
iftrue UnknownScript_0x75ae2
UnknownScript_0x75ae1:
end
UnknownScript_0x75ae2:
playsound SFX_ELEVATOR_END
pause 30
checkevent EVENT_FAST_SHIP_DESTINATION_OLIVINE
iftrue UnknownScript_0x75af7
opentext
writetext FastShipArrivedVermilionText
waitbutton
closetext
setevent EVENT_FAST_SHIP_HAS_ARRIVED
end
UnknownScript_0x75af7:
opentext
writetext FastShipArrivedOlivineText
waitbutton
closetext
setevent EVENT_FAST_SHIP_HAS_ARRIVED
end
FastShipCabinsNorthwestCabinTrashcan:
jumpstd trashcan
FirebreatherLyleSeenText:
text "I'm going to KANTO"
line "to put on fire-"
cont "breathing shows!"
done
FirebreatherLyleBeatenText:
text "Fizzle… The"
line "flame's tiny…"
done
FirebreatherLyleAfterBattleText:
text "I guess fire is"
line "weak on the sea."
para "It doesn't matter?"
line "Really?"
done
BugCatcherKenSeenText:
text "I'm visiting my"
line "grandma to catch"
cont "me some bugs!"
done
BugCatcherKenBeatenText:
text "Ooh, wow."
line "You're tough!"
done
BugCatcherKenAfterBattleText:
text "You can find lots"
line "of #MON in the"
cont "trees of JOHTO!"
done
BeautyCassieSeenText:
text "I'm trying to"
line "forget my woes."
cont "Let's battle!"
done
BeautyCassieBeatenText:
text "My heart weeps…"
done
BeautyCassieAfterBattleText:
text "A voyage is best"
line "for getting over"
cont "a broken heart."
para "But a FAST SHIP"
line "trip is too short"
cont "for grieving."
done
GuitaristClydeSeenText:
text "I'm going to audi-"
line "tion my songs at"
para "GOLDENROD's RADIO"
line "STATION."
done
GuitaristClydeBeatenText:
text "Yowza!"
line "Total distortion!"
done
UnknownText_0x75cfe:
text "I was going to"
line "make my debut at"
cont "the BATTLE TOWER…"
para "I should go back"
line "to VERMILION and"
cont "redo my training…"
done
UnknownText_0x75d65:
text "Speaking of the"
line "RADIO STATION,"
para "what's this week's"
line "lucky number?"
done
FastShipBedText1:
text "A comfy bed!"
line "Time to sleep…"
done
FastShipBedText2:
text "Ah, refreshed and"
line "restored!"
done
FastShipArrivedOlivineText:
text "FAST SHIP S.S.AQUA"
line "has arrived in"
cont "OLIVINE CITY."
done
FastShipArrivedVermilionText:
text "FAST SHIP S.S.AQUA"
line "has arrived in"
cont "VERMILION CITY."
done
FastShipCabins_SW_SSW_NW_MapEventHeader:
; filler
db 0, 0
.Warps:
db 5
warp_def $0, $2, 5, FAST_SHIP_1F
warp_def $13, $2, 6, FAST_SHIP_1F
warp_def $13, $3, 6, FAST_SHIP_1F
warp_def $1f, $2, 7, FAST_SHIP_1F
warp_def $1f, $3, 7, FAST_SHIP_1F
.CoordEvents:
db 0
.BGEvents:
db 3
bg_event 1, 7, BGEVENT_READ, FastShipBed
bg_event 2, 7, BGEVENT_READ, FastShipBed
bg_event 7, 7, BGEVENT_READ, FastShipCabinsNorthwestCabinTrashcan
.ObjectEvents:
db 4
object_event SPRITE_FISHER, 15, 1, SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 2, TrainerFirebreatherLyle, EVENT_FAST_SHIP_PASSENGERS_FIRST_TRIP
object_event SPRITE_BUG_CATCHER, 15, 6, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 2, TrainerBugCatcherKen, EVENT_FAST_SHIP_PASSENGERS_WESTBOUND
object_event SPRITE_BUENA, 26, 1, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerBeautyCassie, EVENT_FAST_SHIP_PASSENGERS_EASTBOUND
object_event SPRITE_ROCKER, 28, 3, SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 2, TrainerGuitaristClyde, EVENT_FAST_SHIP_PASSENGERS_WESTBOUND