..
bug_contest
Move more main.asm code into individual files
2017-12-15 21:22:26 -05:00
basement_key.asm
More menu stuff
2015-12-17 22:31:16 -05:00
battle_tower.asm
Labeled every function in ROM0 that's referenced in the source
2016-05-10 12:31:49 -04:00
buena_menu.asm
Move more main.asm code into individual files
2017-12-15 21:22:26 -05:00
buena.asm
Move NUM_BUENA_PRIZES to event/buena.asm (still hard-coded)
2017-12-23 00:31:04 -05:00
card_key.asm
Events and some WRAM cleanup
2015-12-18 20:07:09 -05:00
catch_tutorial_input.asm
Move more contiguous related code blocks from main.asm to engine/ and events/
2017-12-15 20:10:54 -05:00
catch_tutorial.asm
Move more contiguous related code blocks from main.asm to engine/ and events/
2017-12-15 20:10:54 -05:00
celebi.asm
Consolidate duplicate graphics
2017-12-16 12:09:16 -05:00
daycare.asm
Consistent capitalization for map names, matching their constants
2017-12-10 13:37:15 -05:00
dratini.asm
More splitting of main.asm; remove unneeded rept 2
2016-05-04 11:46:23 -04:00
elevator.asm
Consistent pointer labels in WRAM
2017-12-09 22:24:43 -05:00
field_moves.asm
Rename overworld sprite files, consistent with their constants
2017-12-11 00:17:39 -05:00
forced_movement.asm
Unify directional movement macros
2016-05-14 13:46:14 -04:00
halloffame.asm
More WRAM cleanup
2017-12-09 22:00:36 -05:00
happiness_egg.asm
Keep table labels in the same files as their contents.
2017-12-11 22:44:25 -05:00
heal_machine_anim.asm
Move more main.asm code into individual files
2017-12-15 21:22:26 -05:00
itemfinder.asm
Events and some WRAM cleanup
2015-12-18 20:07:09 -05:00
kurt.asm
More splitting of main.asm; remove unneeded rept 2
2016-05-04 11:46:23 -04:00
lucky_number.asm
Move more contiguous related code blocks from main.asm to engine/ and events/
2017-12-15 20:10:54 -05:00
magikarp.asm
Move some gfx/unknown/ files into meaningful directories
2017-12-09 23:37:08 -05:00
magnet_train.asm
Document constants with comments, actual names, and more thorough usage
2017-12-09 02:15:46 -05:00
misc_scripts_2.asm
Move some more main.asm routines into individual files
2017-12-16 19:00:50 -05:00
misc_scripts.asm
Move some more main.asm routines into individual files
2017-12-16 19:00:50 -05:00
mom_phone.asm
Move NUM_BUENA_PRIZES to event/buena.asm (still hard-coded)
2017-12-23 00:31:04 -05:00
mom.asm
Replace ‘jp [hl]’ with ‘jp hl’
2017-06-09 22:01:10 +01:00
move_deleter.asm
More work on slots; WRAM cleanup, Move Deleter
2015-12-19 14:48:30 -05:00
move_tutor.asm
Move more contiguous related code blocks from main.asm to engine/ and events/
2017-12-15 20:10:54 -05:00
name_rater.asm
Replace party struct relative values with EQUS constants
2015-11-04 11:31:00 -05:00
overworld.asm
Better file name
2017-12-11 17:13:38 -05:00
poisonstep_pals.asm
Move more main.asm code into individual files
2017-12-15 21:22:26 -05:00
poisonstep.asm
Local labels starting with lowercase letters are no longer decorated with a trailing colon
2016-04-10 15:01:49 -04:00
poke_seer.asm
More splitting of main.asm; remove unneeded rept 2
2016-05-04 11:46:23 -04:00
print_photo.asm
Move more main.asm code into individual files
2017-12-15 21:22:26 -05:00
print_unown_2.asm
Move more main.asm code into individual files
2017-12-15 21:22:26 -05:00
print_unown.asm
Move more main.asm code into individual files
2017-12-15 21:22:26 -05:00
sacred_ash.asm
Elevator
2015-12-17 17:51:32 -05:00
special.asm
Move more contiguous related code blocks from main.asm to engine/ and events/
2017-12-15 20:10:54 -05:00
squirtbottle.asm
Name all functions in event/
2016-05-10 12:59:34 -04:00
std_collision.asm
Move some more main.asm routines into individual files
2017-12-16 19:00:50 -05:00
sweet_scent.asm
Labelling Sweet Scent.
2017-10-25 00:14:05 -04:00
unown.asm
Reorganize macros
2017-12-14 00:36:24 -05:00
whiteout.asm
Further WRAM organization
2017-12-09 15:14:51 -05:00