pokecrystal-board/data/phone/text/todd_callee.asm
mid-kid e3e0bcd653 #641 fixes and additions. (#646)
Name a lot of text labels according to our conventions
2019-10-20 18:24:17 -04:00

71 lines
1016 B
NASM

ToddAnswerPhoneText:
text "Yes? This is"
line "@"
text_ram wStringBuffer3
text " speaking."
para "Hey, <PLAY_G>!"
done
ToddAnswerPhoneDayText:
text "Yes? This is"
line "@"
text_ram wStringBuffer3
text " speaking."
para "This must be"
line "<PLAY_G>."
done
ToddAnswerPhoneNiteText:
text "Yes? This is"
line "@"
text_ram wStringBuffer3
text " speaking."
para "Ah, <PLAY_G>!"
done
ToddGreetText:
text "Hello, this is"
line "@"
text_ram wStringBuffer3
text "."
para "<PLAY_G>, right?"
done
ToddGreetDayText:
text "Hello, this is"
line "@"
text_ram wStringBuffer3
text "."
para "<PLAY_G>, what are"
line "you doing?"
done
ToddGreetNiteText:
text "Hello, this is"
line "@"
text_ram wStringBuffer3
text "."
para "<PLAY_G>, sorry to"
line "call you so late."
done
ToddGenericText:
text "How do you raise"
line "your #MON?"
para "I do all sorts"
line "of things, like"
para "leaving them in"
line "DAY-CARE and"
para "toughening them up"
line "with items."
done