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e3e0bcd653
Name a lot of text labels according to our conventions
63 lines
1.1 KiB
NASM
63 lines
1.1 KiB
NASM
object_const_def ; object_event constants
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const SILVERCAVEROOM3_RED
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SilverCaveRoom3_MapScripts:
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db 0 ; scene scripts
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db 0 ; callbacks
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Red:
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special FadeOutMusic
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faceplayer
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opentext
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writetext RedSeenText
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waitbutton
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closetext
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winlosstext RedWinLossText, RedWinLossText
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loadtrainer RED, RED1
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startbattle
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dontrestartmapmusic
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reloadmapafterbattle
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special FadeOutMusic
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opentext
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writetext RedLeavesText
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waitbutton
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closetext
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special FadeBlackQuickly
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special ReloadSpritesNoPalettes
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disappear SILVERCAVEROOM3_RED
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pause 15
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special FadeInQuickly
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pause 30
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special HealParty
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refreshscreen
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credits
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end
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RedSeenText:
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text "<……>"
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line "<……>"
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done
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RedWinLossText:
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text "…"
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done
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RedLeavesText:
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text "<……>"
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line "<……>"
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done
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SilverCaveRoom3_MapEvents:
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db 0, 0 ; filler
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db 1 ; warp events
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warp_event 9, 33, SILVER_CAVE_ROOM_2, 2
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db 0 ; coord events
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db 0 ; bg events
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db 1 ; object events
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object_event 9, 10, SPRITE_RED, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Red, EVENT_RED_IN_MT_SILVER
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