..
battle
Merge 2d0ed11
and 355acfc
from Roukaour/master
2018-01-01 20:25:07 +01:00
battle_anims
Rename Pals labels in WRAM bank 5
2018-01-01 20:09:53 +01:00
events
Rename Pals labels in WRAM bank 5
2018-01-01 20:09:53 +01:00
phone
LoadEDTile → CopyTilemapAtOnce ( fix #345 )
2017-12-24 18:11:17 -05:00
routines
LY_BLANK and rLCDC constants
2017-12-29 18:53:21 +01:00
billspc.asm
Clean up .Jumptable: spaces
2017-12-29 13:52:42 +01:00
billspctop.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
breeding.asm
Lowercase v for VRAM addresses
2017-12-28 13:32:33 +01:00
buy_sell_toss.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
card_flip.asm
Rename Pals labels in WRAM bank 5
2018-01-01 20:09:53 +01:00
caught_data.asm
Prefix engine_flags wram addresses with w
2017-12-28 13:15:46 +01:00
cgb_layouts.asm
Rename Pals labels in WRAM bank 5
2018-01-01 20:09:53 +01:00
clock_reset.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
color.asm
Merge 2d0ed11
and 355acfc
from Roukaour/master
2018-01-01 20:25:07 +01:00
credits.asm
Rename Pals labels in WRAM bank 5
2018-01-01 20:09:53 +01:00
crystal_colors.asm
Rename Pals labels in WRAM bank 5
2018-01-01 20:09:53 +01:00
crystal_intro.asm
Rename Pals labels in WRAM bank 5
2018-01-01 20:09:53 +01:00
debug.asm
Merge 2d0ed11
and 355acfc
from Roukaour/master
2018-01-01 20:25:07 +01:00
decorations.asm
Move more decoration data to data/
2017-12-27 11:56:03 -05:00
delete_save_change_clock.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
diploma.asm
Lowercase v for VRAM addresses
2017-12-28 13:32:33 +01:00
dma_transfer.asm
Lowercase v for VRAM addresses
2017-12-28 13:32:33 +01:00
dummy_game.asm
Clean up changes in 3c6c80f
2017-12-29 19:22:33 +01:00
engine_flags.asm
Keep table labels in the same files as their contents.
2017-12-11 22:44:25 -05:00
european_mail.asm
Move more contiguous related code blocks from main.asm to engine/ and events/
2017-12-15 20:10:54 -05:00
events_2.asm
Prefix engine_flags wram addresses with w
2017-12-28 13:15:46 +01:00
events_3.asm
Lowercase v for VRAM addresses
2017-12-28 13:32:33 +01:00
events.asm
Use input constants
2017-12-30 12:35:50 -05:00
evolution_animation.asm
Lowercase v for VRAM addresses
2017-12-28 13:32:33 +01:00
evolve.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
experience.asm
MAX_LEVEL = 255 should still compile
2017-12-25 15:46:24 -05:00
gbc_only.asm
Lowercase v for VRAM addresses
2017-12-28 13:32:33 +01:00
health.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
init_gender.asm
Rename Pals labels in WRAM bank 5
2018-01-01 20:09:53 +01:00
init_hof_credits.asm
Rename Pals labels in WRAM bank 5
2018-01-01 20:09:53 +01:00
init_map.asm
Lowercase v for VRAM addresses
2017-12-28 13:32:33 +01:00
intro_menu.asm
LY_BLANK and rLCDC constants
2017-12-29 18:53:21 +01:00
item_effects.asm
Resolve #428 : Use HIGH(X)
and LOW(X)
instead of X / $100
and X % $100
or X >> 8
and X & $ff
2017-12-25 14:23:16 -05:00
items.asm
Document design flaws
2017-12-28 11:28:23 -05:00
landmarks.asm
Split items/ and trainers/ into their data/ and engine/ components
2017-12-14 23:00:54 -05:00
learn.asm
Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
2016-04-10 14:42:14 -04:00
link_2.asm
Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
2017-12-24 19:35:35 -05:00
link_trade.asm
Lowercase v for VRAM addresses
2017-12-28 13:32:33 +01:00
link.asm
Remove unused label (last few commits resolve #434 )
2017-12-26 13:00:23 -05:00
mail_2.asm
Lowercase v for VRAM addresses
2017-12-28 13:32:33 +01:00
mail.asm
05:OBPals+6*8 == 01:wCurMessageScrollPosition (new)
2017-12-28 00:56:45 -05:00
main_menu.asm
Clean up .Jumptable: spaces
2017-12-29 13:52:42 +01:00
map_object_action.asm
Renaming: ( fix #412 )
2017-12-24 14:33:17 -05:00
map_objects_2.asm
Move more contiguous related code blocks from main.asm to engine/ and events/
2017-12-15 20:10:54 -05:00
map_objects.asm
Consistently name unknown fields in macros/wram as Fieldxx
2017-12-29 16:19:51 +01:00
map_palettes.asm
Move more contiguous related code blocks from main.asm to engine/ and events/
2017-12-15 20:10:54 -05:00
map_setup.asm
Prefix engine_flags wram addresses with w
2017-12-28 13:15:46 +01:00
mart.asm
Prefix engine_flags wram addresses with w
2017-12-28 13:15:46 +01:00
math.asm
Renaming sections, further dissolving main.asm
2015-11-28 15:13:40 -05:00
menu_2.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
menu.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
mon_icons.asm
Clean up .Jumptable: spaces
2017-12-29 13:52:42 +01:00
mon_menu.asm
Use input constants
2017-12-30 12:35:50 -05:00
mon_stats.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
money.asm
Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
2017-12-24 19:35:35 -05:00
move_mon_wo_mail.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
move_mon.asm
Resolve #428 : Use HIGH(X)
and LOW(X)
instead of X / $100
and X % $100
or X >> 8
and X & $ff
2017-12-25 14:23:16 -05:00
movement.asm
Consistently name unknown fields in macros/wram as Fieldxx
2017-12-29 16:19:51 +01:00
mystery_gift_2.asm
Split battle/ into data/ and engine/ components
2017-12-26 17:47:05 -05:00
mystery_gift.asm
Clean up changes in 3c6c80f
2017-12-29 19:22:33 +01:00
namingscreen.asm
Label frameset 09
2018-01-12 12:17:55 +01:00
npc_movement.asm
Renaming: ( fix #412 )
2017-12-24 14:33:17 -05:00
npctrade.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
options_menu.asm
Keep table labels in the same files as their contents.
2017-12-11 22:44:25 -05:00
overworld.asm
Lowercase v for VRAM addresses
2017-12-28 13:32:33 +01:00
pack.asm
Clean up .Jumptable: spaces
2017-12-29 13:52:42 +01:00
party_menu.asm
Resolve #428 : Use HIGH(X)
and LOW(X)
instead of X / $100
and X % $100
or X >> 8
and X & $ff
2017-12-25 14:23:16 -05:00
pic_animation.asm
Consistent if/else/endc (matches rept/endr) and DEF (matches BANK/HIGH/LOW)
2017-12-28 22:13:39 -05:00
player_gfx.asm
Lowercase v for VRAM addresses
2017-12-28 13:32:33 +01:00
player_movement.asm
Prefix engine_flags wram addresses with w
2017-12-28 13:15:46 +01:00
player_object.asm
Merge branch 'master' of https://github.com/pret/pokecrystal
2017-12-28 20:56:21 -05:00
player_step.asm
Clean up .Jumptable: spaces
2017-12-29 13:52:42 +01:00
pokedex_2.asm
More consistent data tables
2017-12-11 22:59:30 -05:00
pokedex_3.asm
Lowercase v for VRAM addresses
2017-12-28 13:32:33 +01:00
pokedex.asm
Rename Pals labels in WRAM bank 5
2018-01-01 20:09:53 +01:00
pokegear.asm
Clean up changes in 3c6c80f
2017-12-29 19:22:33 +01:00
predef.asm
Fix issue #345 :
2017-12-24 15:03:20 -05:00
print_party.asm
Lowercase v for VRAM addresses
2017-12-28 13:32:33 +01:00
printer_serial.asm
Clean up .Jumptable: spaces
2017-12-29 13:52:42 +01:00
printer.asm
Lowercase v for VRAM addresses
2017-12-28 13:32:33 +01:00
printnum.asm
Resolve #428 : Use HIGH(X)
and LOW(X)
instead of X / $100
and X % $100
or X >> 8
and X & $ff
2017-12-25 14:23:16 -05:00
radio.asm
Prefix engine_flags wram addresses with w
2017-12-28 13:15:46 +01:00
rtc.asm
Change a few Unknown labels
2017-12-24 20:07:23 -05:00
save.asm
Prefix engine_flags wram addresses with w
2017-12-28 13:15:46 +01:00
scripting.asm
Consistent if/else/endc (matches rept/endr) and DEF (matches BANK/HIGH/LOW)
2017-12-28 22:13:39 -05:00
scrolling_menu.asm
Use input constants
2017-12-30 12:35:50 -05:00
search2.asm
More splitting of main.asm; remove unneeded rept 2
2016-05-04 11:46:23 -04:00
search.asm
Fix make compare
2017-12-12 20:21:08 -05:00
select_menu.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
sgb_layouts.asm
Rename "map permissions" to "map environment" ( fix #396 )
2017-12-24 13:08:38 -05:00
slot_machine.asm
LY_BLANK and rLCDC constants
2017-12-29 18:53:21 +01:00
spawn_points.asm
Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
2017-12-24 19:35:35 -05:00
specials.asm
event/ → events/, and move some appropriate engine/ files there
2017-12-26 21:55:57 -05:00
sprite_anims.asm
Clean up .Jumptable: spaces
2017-12-29 13:52:42 +01:00
sprites.asm
AnimateEndOfExpBar palette constant
2018-01-01 04:40:30 -05:00
start_menu.asm
Prefix engine_flags wram addresses with w
2017-12-28 13:15:46 +01:00
stats_screen.asm
Clean up .Jumptable: spaces
2017-12-29 13:52:42 +01:00
switch_items.asm
More splitting of main.asm; remove unneeded rept 2
2016-05-04 11:46:23 -04:00
tempmon.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
tile_events.asm
Define constants for collision types
2017-12-12 16:15:58 -05:00
time_capsule_2.asm
Copy pokered's organization some more, with further constant and data files
2017-12-15 17:22:52 -05:00
time_capsule.asm
Copy pokered's organization some more, with further constant and data files
2017-12-15 17:22:52 -05:00
time.asm
Prefix engine_flags wram addresses with w
2017-12-28 13:15:46 +01:00
timeofdaypals.asm
Rename Pals labels in WRAM bank 5
2018-01-01 20:09:53 +01:00
timeset.asm
Lowercase v for VRAM addresses
2017-12-28 13:32:33 +01:00
title.asm
Rename Pals labels in WRAM bank 5
2018-01-01 20:09:53 +01:00
tmhm2.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
tmhm.asm
Split battle/ into data/ and engine/ components
2017-12-26 17:47:05 -05:00
trade_animation.asm
Lowercase v for VRAM addresses
2017-12-28 13:32:33 +01:00
trainer_card.asm
Clean up .Jumptable: spaces
2017-12-29 13:52:42 +01:00
types.asm
Split battle/ into data/ and engine/ components
2017-12-26 17:47:05 -05:00
unown_dex.asm
Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
2017-12-24 19:35:35 -05:00
unown_puzzle.asm
Clean up changes in 3c6c80f
2017-12-29 19:22:33 +01:00
unused_title.asm
Rename Pals labels in WRAM bank 5
2018-01-01 20:09:53 +01:00
variables.asm
Rename "map permissions" to "map environment" ( fix #396 )
2017-12-24 13:08:38 -05:00
warp_connection.asm
Lowercase v for VRAM addresses
2017-12-28 13:32:33 +01:00
wildmons.asm
Prefix engine_flags wram addresses with w
2017-12-28 13:15:46 +01:00