pokecrystal-board/data
2018-01-10 23:29:47 -05:00
..
battle Other files belong in data/battle/ 2018-01-10 17:49:19 -05:00
battle_anims endm -> ENDM 2017-12-28 22:31:16 +01:00
battle_tower Constant swap explains this Battle Tower bug 2018-01-10 02:55:44 -05:00
common_text includes.asm → constants.asm 2018-01-09 00:36:15 -05:00
decorations Move more decoration data to data/ 2017-12-27 11:56:03 -05:00
items Arrays end with -1, not $ff 2018-01-10 22:53:42 -05:00
maps Split tilesets/ into gfx/tilesets and data/tilesets/ 2018-01-09 23:53:58 -05:00
mobile Odds and ends in bank 45 (and more ascii incbins). 2015-02-06 00:19:36 -08:00
moves Comment on the original function of move grammar 2018-01-10 23:29:47 -05:00
phone data/phone_text → data/phone/text 2018-01-09 19:51:30 -05:00
pokemon Arrays end with -1, not $ff 2018-01-10 22:53:42 -05:00
radio Move radio channel data into data/ 2018-01-10 11:30:12 -05:00
sprite_anims Better names 2018-01-03 01:27:12 -05:00
sprites Group some mutually edited files in data/sprites/ 2018-01-10 18:10:01 -05:00
tilesets Split tilesets/ into gfx/tilesets and data/tilesets/ 2018-01-09 23:53:58 -05:00
trainers Arrays end with -1, not $ff 2018-01-10 22:53:42 -05:00
unused_text Move text/ into data/ 2018-01-09 00:23:48 -05:00
wild Battle data goes in data/battle/ 2018-01-10 17:30:27 -05:00
bug_contest_winners.asm Move more data tables into data/ files. 2017-12-11 15:20:32 -05:00
collision_permissions.asm Define constants for collision types 2017-12-12 16:15:58 -05:00
collision_stdscripts.asm Define constants for collision types 2017-12-12 16:15:58 -05:00
credits_script.asm Copy pokered's organization some more, with further constant and data files 2017-12-15 17:22:52 -05:00
credits_strings.asm Copy pokered's organization some more, with further constant and data files 2017-12-15 17:22:52 -05:00
default_options.asm FAST_TEXT_DELAY_F 2017-12-29 13:29:24 -05:00
engine_flags.asm Prefix engine_flags wram addresses with w 2017-12-28 13:15:46 +01:00
field_move_blocks.asm Better file name 2017-12-11 17:13:38 -05:00
growth_rates.asm Move pic animation documentation to docs/ 2017-12-11 23:44:29 -05:00
happiness_changes.asm Keep table labels in the same files as their contents. 2017-12-11 22:44:25 -05:00
icon_pointers.asm Use "battle_anims" and "sprite_anims" for clarity, not just "anims" 2017-12-26 18:45:04 -05:00
mail_input_chars.asm Keep table labels in the same files as their contents. 2017-12-11 22:44:25 -05:00
mystery_gift_decos.asm Split battle/ into data/ and engine/ components 2017-12-26 17:47:05 -05:00
mystery_gift_items.asm Split battle/ into data/ and engine/ components 2017-12-26 17:47:05 -05:00
name_input_chars.asm Move more data tables into data/ files. 2017-12-11 15:20:32 -05:00
npc_trades.asm Keep table labels in the same files as their contents. 2017-12-11 22:44:25 -05:00
odd_eggs.asm endm -> ENDM 2017-12-28 22:31:16 +01:00
player_names.asm default_names.asm → player_names.asm 2018-01-09 00:45:03 -05:00
std_text.asm Move text/ into data/ 2018-01-09 00:23:48 -05:00
text_buffers.asm Move some more main.asm routines into individual files 2017-12-16 19:00:50 -05:00
tilesets.asm gfx/*.asm files have INCBINs 2018-01-10 02:38:45 -05:00
type_names.asm Split battle/ into data/ and engine/ components 2017-12-26 17:47:05 -05:00
unown_words.asm endm -> ENDM 2017-12-28 22:31:16 +01:00