pokecrystal-board/engine/menus
2020-06-17 17:03:38 -04:00
..
debug.asm Change how some PNG graphics are formatted 2020-03-01 17:00:57 -05:00
delete_save.asm #641 fixes and additions. (#646) 2019-10-20 18:24:17 -04:00
empty_sram.asm Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM) 2020-06-17 17:03:38 -04:00
init_gender.asm More miscellaneous fixes (see #709) 2020-04-17 10:52:59 -04:00
intro_menu.asm Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM) 2020-06-17 17:03:38 -04:00
main_menu.asm Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM) 2020-06-17 17:03:38 -04:00
menu_2.asm Miscellaneous cleanup noted in #709 2020-05-17 20:59:15 -04:00
menu.asm Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM) 2020-06-17 17:03:38 -04:00
naming_screen.asm InitSpriteAnimStruct <-> _InitSpriteAnimStruct 2020-02-13 18:31:10 +01:00
options_menu.asm More miscellaneous fixes (see #709) 2020-04-17 10:52:59 -04:00
save.asm Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM) 2020-06-17 17:03:38 -04:00
savemenu_copytilemapatonce.asm Format all CopyTilemapAtOnce variations the same way 2020-05-16 22:25:52 -04:00
scrolling_menu.asm Rename ScrollingMenu_UpdateDisplay.string_2485f (#726) 2020-05-29 11:16:49 +00:00
start_menu.asm Standardize on lowercase Tilemap and Attrmap 2020-02-13 18:31:10 +01:00
trainer_card.asm Some uses of SCREEN_WIDTH and SCREEN_HEIGHT 2020-05-25 21:05:52 -04:00