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pokehacks/pokecrystal-board
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47422a1adb7ba8b6c7e550f2dab101463eba25f5
pokecrystal-board/maps
History
xCrystal 85a616e20e Create tileset and map in debug build for testing
2023-10-06 20:42:00 +02:00
..
DebugLevel1_Map1.asm
Organize debug-only structures for test maps and levels (#16)
2023-09-03 00:22:23 +02:00
DebugLevel1_Map1.blk
Organize debug-only structures for test maps and levels (#16)
2023-09-03 00:22:23 +02:00
DebugLevel2_Map1.asm
Add debug maps for testing
2023-10-02 16:11:52 +02:00
DebugLevel2_Map1.blk
Add debug maps for testing
2023-10-02 16:11:52 +02:00
DebugLevel3_Map1.asm
Add debug maps for testing
2023-10-02 16:11:52 +02:00
DebugLevel3_Map1.blk
Add debug maps for testing
2023-10-02 16:11:52 +02:00
DebugLevel4_Map1.asm
Add debug maps for testing
2023-10-02 16:11:52 +02:00
DebugLevel4_Map1.blk
Add debug maps for testing
2023-10-02 16:11:52 +02:00
DebugLevel5_Map1.asm
Add debug maps for testing
2023-10-02 16:11:52 +02:00
DebugLevel5_Map1.blk
Create tileset and map in debug build for testing
2023-10-06 20:42:00 +02:00
DebugLevel5_Map1.blk.bak
Create tileset and map in debug build for testing
2023-10-06 20:42:00 +02:00
Level1_Map1.asm
Create function to update only secondary sprites to optimize die roll animation (#11)
2023-09-30 13:30:30 +02:00
Level1_Map1.blk
Expand tilesets from 192 to 255 tiles (#2) [Commit 2], Reorganization of pokecrystal charmap and fonts layout (#3)
2023-08-02 19:52:51 +02:00
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