mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
44c3eb1ccf
The include macro is now checked against only the beginning of the line, and comments in the asm file can say "INCLUDE \"" if they need to. In addition, the preprocessor now supports INCLUDE lines that are preceded by a tab character. However, if this included file has multiple lines, the output will not be automatically aligned with the initial tab. This might cause problems with rgbasm. |
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extras | ||
gfx | ||
maps | ||
music | ||
text | ||
.gitignore | ||
compare.sh | ||
constants.asm | ||
INSTALL.md | ||
main.asm | ||
Makefile | ||
pokecrystal.asm | ||
preprocessor.py | ||
README | ||
wram.asm |
This is a disassembly of Pokémon Crystal. It uses the following ROM as a base: Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc md5: 9f2922b235a5eeb78d65594e82ef5dde To assemble, first install RGBDS and put it in your path. The version of RGBDS needed is rgbds-linux: https://github.com/bentley/rgbds/ git://github.com/bentley/rgbds.git Then copy the Pokémon ROM to this directory as "baserom.gbc". Then run "make" in your shell. This will output a file named "pokecrystal.gbc". See also the disassembly of Pokémon Red: http://bitbucket.org/iimarckus/pokered nucleus.kafuka.org #skeetendo