mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
eb1e3636bb
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
200 lines
3.1 KiB
NASM
200 lines
3.1 KiB
NASM
ShowLinkBattleParticipants:
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; If we're not in a communications room,
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; we don't need to be here.
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ld a, [wLinkMode]
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and a
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ret z
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farcall _ShowLinkBattleParticipants
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ld c, 150
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call DelayFrames
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call ClearTileMap
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call ClearSprites
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ret
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FindFirstAliveMonAndStartBattle:
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xor a
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ldh [hMapAnims], a
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call DelayFrame
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ld b, PARTY_LENGTH
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ld hl, wPartyMon1HP
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ld de, PARTYMON_STRUCT_LENGTH - 1
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.loop
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ld a, [hli]
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or [hl]
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jr nz, .okay
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add hl, de
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dec b
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jr nz, .loop
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.okay
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ld de, MON_LEVEL - MON_HP
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add hl, de
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ld a, [hl]
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ld [wBattleMonLevel], a
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predef DoBattleTransition
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farcall _LoadBattleFontsHPBar
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ld a, 1
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ldh [hBGMapMode], a
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call ClearSprites
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call ClearTileMap
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xor a
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ldh [hBGMapMode], a
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ldh [hWY], a
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ldh [rWY], a
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ldh [hMapAnims], a
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ret
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PlayBattleMusic:
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push hl
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push de
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push bc
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xor a
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ld [wMusicFade], a
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ld de, MUSIC_NONE
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call PlayMusic
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call DelayFrame
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call MaxVolume
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ld a, [wBattleType]
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cp BATTLETYPE_SUICUNE
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ld de, MUSIC_SUICUNE_BATTLE
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jp z, .done
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cp BATTLETYPE_ROAMING
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jp z, .done
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; Are we fighting a trainer?
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ld a, [wOtherTrainerClass]
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and a
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jr nz, .trainermusic
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farcall RegionCheck
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ld a, e
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and a
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jr nz, .kantowild
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ld de, MUSIC_JOHTO_WILD_BATTLE
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ld a, [wTimeOfDay]
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cp NITE_F
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jr nz, .done
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ld de, MUSIC_JOHTO_WILD_BATTLE_NIGHT
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jr .done
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.kantowild
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ld de, MUSIC_KANTO_WILD_BATTLE
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jr .done
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.trainermusic
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ld de, MUSIC_CHAMPION_BATTLE
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cp CHAMPION
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jr z, .done
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cp RED
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jr z, .done
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; They should have included EXECUTIVEM, EXECUTIVEF, and SCIENTIST too...
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ld de, MUSIC_ROCKET_BATTLE
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cp GRUNTM
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jr z, .done
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cp GRUNTF
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jr z, .done
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ld de, MUSIC_KANTO_GYM_LEADER_BATTLE
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farcall IsKantoGymLeader
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jr c, .done
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; IsGymLeader also counts CHAMPION, RED, and the Kanto gym leaders
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; but they have been taken care of before this
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ld de, MUSIC_JOHTO_GYM_LEADER_BATTLE
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farcall IsGymLeader
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jr c, .done
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ld de, MUSIC_RIVAL_BATTLE
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ld a, [wOtherTrainerClass]
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cp RIVAL1
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jr z, .done
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cp RIVAL2
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jr nz, .othertrainer
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ld a, [wOtherTrainerID]
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cp RIVAL2_2_CHIKORITA ; Rival in Indigo Plateau
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jr c, .done
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ld de, MUSIC_CHAMPION_BATTLE
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jr .done
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.othertrainer
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ld a, [wLinkMode]
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and a
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jr nz, .johtotrainer
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farcall RegionCheck
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ld a, e
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and a
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jr nz, .kantotrainer
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.johtotrainer
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ld de, MUSIC_JOHTO_TRAINER_BATTLE
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jr .done
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.kantotrainer
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ld de, MUSIC_KANTO_TRAINER_BATTLE
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.done
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call PlayMusic
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pop bc
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pop de
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pop hl
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ret
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ClearBattleRAM:
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xor a
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ld [wBattlePlayerAction], a
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ld [wBattleResult], a
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ld hl, wPartyMenuCursor
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ld [hli], a
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ld [hli], a
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ld [hli], a
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ld [hl], a
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ld [wMenuScrollPosition], a
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ld [wCriticalHit], a
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ld [wBattleMonSpecies], a
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ld [wBattleParticipantsNotFainted], a
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ld [wCurBattleMon], a
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ld [wForcedSwitch], a
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ld [wTimeOfDayPal], a
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ld [wPlayerTurnsTaken], a
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ld [wEnemyTurnsTaken], a
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ld [wEvolvableFlags], a
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ld hl, wPlayerHPPal
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ld [hli], a
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ld [hl], a
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ld hl, wBattleMonDVs
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ld [hli], a
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ld [hl], a
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ld hl, wEnemyMonDVs
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ld [hli], a
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ld [hl], a
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; Clear the entire BattleMons area
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ld hl, wBattle
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ld bc, wBattleEnd - wBattle
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xor a
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call ByteFill
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callfar ResetEnemyStatLevels
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call ClearWindowData
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ld hl, hBGMapAddress
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xor a ; LOW(vBGMap0)
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ld [hli], a
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ld [hl], HIGH(vBGMap0)
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ret
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