pokecrystal-board/maps/CianwoodCity.asm
Remy Oukaour c05b7f41dd Renaming: (fix #412)
- MapTriggers / maptrigger → SceneScripts / scene_script
- XYTriggers / xy_trigger → CoordEvents / coord_event
- Signposts / signpost → BGEvents / bg_event
- PersonEvents / person_event → ObjectEvents / object_event
2017-12-24 14:33:17 -05:00

426 lines
9.1 KiB
NASM

const_value set 2
const CIANWOODCITY_STANDING_YOUNGSTER
const CIANWOODCITY_POKEFAN_M
const CIANWOODCITY_LASS
const CIANWOODCITY_ROCK1
const CIANWOODCITY_ROCK2
const CIANWOODCITY_ROCK3
const CIANWOODCITY_ROCK4
const CIANWOODCITY_ROCK5
const CIANWOODCITY_ROCK6
const CIANWOODCITY_POKEFAN_F
const CIANWOODCITY_EUSINE
const CIANWOODCITY_SUICUNE
CianwoodCity_MapScriptHeader:
.SceneScripts:
db 2
scene_script .DummyScene0
scene_script .DummyScene1
.MapCallbacks:
db 1
dbw MAPCALLBACK_NEWMAP, .FlyPointAndSuicune
.DummyScene0:
end
.DummyScene1:
end
.FlyPointAndSuicune:
setflag ENGINE_FLYPOINT_CIANWOOD
setevent EVENT_EUSINE_IN_BURNED_TOWER
checkevent EVENT_FOUGHT_EUSINE
iffalse .Done
disappear CIANWOODCITY_EUSINE
.Done:
return
CianwoodCitySuicuneAndEusine:
spriteface PLAYER, UP
showemote EMOTE_SHOCK, PLAYER, 15
pause 15
playsound SFX_WARP_FROM
applymovement CIANWOODCITY_SUICUNE, MovementData_0x1a00da
spriteface PLAYER, DOWN
pause 15
playsound SFX_WARP_FROM
applymovement CIANWOODCITY_SUICUNE, MovementData_0x1a00e0
disappear CIANWOODCITY_SUICUNE
pause 10
setscene $0
clearevent EVENT_SAW_SUICUNE_ON_ROUTE_42
setmapscene ROUTE_42, $1
checkevent EVENT_FOUGHT_EUSINE
iftrue .Done
setevent EVENT_FOUGHT_EUSINE
playmusic MUSIC_MYSTICALMAN_ENCOUNTER
appear CIANWOODCITY_EUSINE
applymovement CIANWOODCITY_EUSINE, MovementData_0x1a00e7
opentext
writetext EusineSuicuneText
waitbutton
closetext
winlosstext EusineBeatenText, 0
setlasttalked CIANWOODCITY_EUSINE
loadtrainer MYSTICALMAN, EUSINE
startbattle
dontrestartmapmusic
reloadmapafterbattle
playmusic MUSIC_MYSTICALMAN_ENCOUNTER
opentext
writetext EusineAfterText
waitbutton
closetext
applymovement CIANWOODCITY_EUSINE, MovementData_0x1a00ec
disappear CIANWOODCITY_EUSINE
pause 20
special Special_FadeOutMusic
playmapmusic
pause 10
.Done:
end
CianwoodCityChucksWife:
faceplayer
opentext
checkevent EVENT_GOT_HM02_FLY
iftrue .GotFly
writetext ChucksWifeEasierToFlyText
buttonsound
checkevent EVENT_BEAT_CHUCK
iftrue .BeatChuck
writetext ChucksWifeBeatChuckText
waitbutton
closetext
end
.BeatChuck:
writetext ChucksWifeGiveHMText
buttonsound
verbosegiveitem HM_FLY
iffalse .Done
setevent EVENT_GOT_HM02_FLY
writetext ChucksWifeFlySpeechText
buttonsound
.GotFly:
writetext ChucksWifeChubbyText
waitbutton
.Done:
closetext
end
CianwoodCityYoungster:
jumptextfaceplayer CianwoodCityYoungsterText
CianwoodCityPokefanM:
jumptextfaceplayer CianwoodCityPokefanMText
CianwoodCityLass:
jumptextfaceplayer CianwoodCityLassText
CianwoodCityUnknownScript:
jumptextfaceplayer CianwoodCityUnknownText
CianwoodCitySign:
jumptext CianwoodCitySignText
CianwoodGymSign:
jumptext CianwoodGymSignText
CianwoodPharmacySign:
jumptext CianwoodPharmacySignText
CianwoodPhotoStudioSign:
jumptext CianwoodPhotoStudioSignText
CianwoodPokeSeerSign:
jumptext CianwoodPokeSeerSignText
CianwoodPokecenterSign:
jumpstd pokecentersign
CianwoodCityRock:
jumpstd smashrock
CianwoodCityHiddenRevive:
dwb EVENT_CIANWOOD_CITY_HIDDEN_REVIVE, REVIVE
CianwoodCityHiddenMaxEther:
dwb EVENT_CIANWOOD_CITY_HIDDEN_MAX_ETHER, MAX_ETHER
MovementData_0x1a00da:
db $39 ; movement
fast_jump_step DOWN
fast_jump_step DOWN
fast_jump_step RIGHT
db $38 ; movement
step_end
MovementData_0x1a00e0:
db $39 ; movement
fast_jump_step RIGHT
fast_jump_step UP
fast_jump_step RIGHT
fast_jump_step RIGHT
db $38 ; movement
step_end
MovementData_0x1a00e7:
step UP
step UP
step UP
step UP
step_end
MovementData_0x1a00ec:
step DOWN
step DOWN
step DOWN
step DOWN
step_end
ChucksWifeEasierToFlyText:
text "You crossed the"
line "sea to get here?"
para "That must have"
line "been hard."
para "It would be much"
line "easier if your"
para "#MON knew how"
line "to FLY…"
done
ChucksWifeBeatChuckText:
text "But you can't use"
line "FLY without this"
cont "city's GYM BADGE."
para "If you beat the"
line "GYM LEADER here,"
cont "come see me."
para "I'll have a nice"
line "gift for you."
done
ChucksWifeGiveHMText:
text "That's CIANWOOD's"
line "GYM BADGE!"
para "Then you should"
line "take this HM."
done
ChucksWifeFlySpeechText:
text "Teach FLY to your"
line "#MON."
para "You will be able"
line "to FLY instantly"
para "to anywhere you "
line "have visited."
done
ChucksWifeChubbyText:
text "My husband lost to"
line "you, so he needs"
cont "to train harder."
para "That's good, since"
line "he was getting a"
cont "little chubby."
done
CianwoodCityYoungsterText:
text "If you use FLY,"
line "you can get back"
para "to OLIVINE in-"
line "stantly."
done
CianwoodCityPokefanMText:
text "Boulders to the"
line "north of town can"
cont "be crushed."
para "They may be hiding"
line "something."
para "Your #MON could"
line "use ROCK SMASH to"
cont "break them."
done
CianwoodCityLassText:
text "CHUCK, the GYM"
line "LEADER, spars with"
para "his fighting #-"
line "MON."
done
; possibly unused
CianwoodCityUnknownText:
text "There are several"
line "islands between"
cont "here and OLIVINE."
para "A mythical sea"
line "creature supposed-"
cont "ly lives there."
done
EusineSuicuneText:
text "EUSINE: Yo,"
line "<PLAYER>."
para "Wasn't that"
line "SUICUNE just now?"
para "I only caught a"
line "quick glimpse, but"
para "I thought I saw"
line "SUICUNE running on"
cont "the waves."
para "SUICUNE is beau-"
line "tiful and grand."
para "And it races"
line "through towns and"
para "roads at simply"
line "awesome speeds."
para "It's wonderful…"
para "I want to see"
line "SUICUNE up close…"
para "I've decided."
para "I'll battle you as"
line "a trainer to earn"
cont "SUICUNE's respect!"
para "Come on, <PLAYER>."
line "Let's battle now!"
done
EusineBeatenText:
text "I hate to admit"
line "it, but you win."
done
EusineAfterText:
text "You're amazing,"
line "<PLAYER>!"
para "No wonder #MON"
line "gravitate to you."
para "I get it now."
para "I'm going to keep"
line "searching for"
cont "SUICUNE."
para "I'm sure we'll see"
line "each other again."
para "See you around!"
done
CianwoodCitySignText:
text "CIANWOOD CITY"
para "A Port Surrounded"
line "by Rough Seas"
done
CianwoodGymSignText:
text "CIANWOOD CITY"
line "#MON GYM"
para "LEADER: CHUCK"
para "His Roaring Fists"
line "Do the Talking"
done
CianwoodPharmacySignText:
text "500 Years of"
line "Tradition"
para "CIANWOOD CITY"
line "PHARMACY"
para "We Await Your"
line "Medicinal Queries"
done
CianwoodPhotoStudioSignText:
text "CIANWOOD CITY"
line "PHOTO STUDIO"
para "Take a Snapshot as"
line "a Keepsake!"
done
CianwoodPokeSeerSignText:
text "THE # SEER"
line "AHEAD"
done
CianwoodCity_MapEventHeader:
; filler
db 0, 0
.Warps:
db 7
warp_def $29, $11, 1, MANIAS_HOUSE
warp_def $2b, $8, 1, CIANWOOD_GYM
warp_def $2b, $17, 1, CIANWOOD_POKECENTER_1F
warp_def $2f, $f, 1, CIANWOOD_PHARMACY
warp_def $1f, $9, 1, CIANWOOD_CITY_PHOTO_STUDIO
warp_def $25, $f, 1, CIANWOOD_LUGIA_SPEECH_HOUSE
warp_def $11, $5, 1, POKE_SEERS_HOUSE
.CoordEvents:
db 1
coord_event 1, $10, $b, CianwoodCitySuicuneAndEusine
.BGEvents:
db 8
bg_event 34, 20, BGEVENT_READ, CianwoodCitySign
bg_event 45, 7, BGEVENT_READ, CianwoodGymSign
bg_event 43, 24, BGEVENT_READ, CianwoodPokecenterSign
bg_event 47, 19, BGEVENT_READ, CianwoodPharmacySign
bg_event 32, 8, BGEVENT_READ, CianwoodPhotoStudioSign
bg_event 24, 8, BGEVENT_READ, CianwoodPokeSeerSign
bg_event 19, 4, BGEVENT_ITEM, CianwoodCityHiddenRevive
bg_event 29, 5, BGEVENT_ITEM, CianwoodCityHiddenMaxEther
.ObjectEvents:
db 12
object_event SPRITE_STANDING_YOUNGSTER, 37, 21, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CianwoodCityYoungster, -1
object_event SPRITE_POKEFAN_M, 33, 17, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodCityPokefanM, -1
object_event SPRITE_LASS, 42, 14, SPRITEMOVEDATA_WALK_UP_DOWN, 2, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodCityLass, -1
object_event SPRITE_ROCK, 16, 8, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodCityRock, -1
object_event SPRITE_ROCK, 17, 9, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodCityRock, -1
object_event SPRITE_ROCK, 25, 4, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodCityRock, -1
object_event SPRITE_ROCK, 29, 5, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodCityRock, -1
object_event SPRITE_ROCK, 27, 10, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodCityRock, -1
object_event SPRITE_ROCK, 19, 4, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodCityRock, -1
object_event SPRITE_POKEFAN_F, 46, 10, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodCityChucksWife, -1
object_event SPRITE_SUPER_NERD, 21, 11, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_CIANWOOD_CITY_EUSINE
object_event SPRITE_SUICUNE, 14, 10, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY