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https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
32ed487a47
# Conflicts: # audio/engine.asm # constants/gfx_constants.asm # constants/map_data_constants.asm # constants/pokemon_data_constants.asm # constants/sprite_constants.asm # constants/wram_constants.asm # data/maps/data.asm # engine/battle/ai/scoring.asm # engine/battle/core.asm # engine/battle/effect_commands.asm # engine/battle/misc.asm # engine/battle_anims/getpokeballwobble.asm # engine/breeding.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/events/battle_tower/battle_tower.asm # engine/events/battle_tower/rules.asm # engine/events/buena.asm # engine/events/bug_contest/contest_2.asm # engine/events/daycare.asm # engine/events/dratini.asm # engine/events/halloffame.asm # engine/events/happiness_egg.asm # engine/events/kurt.asm # engine/events/lucky_number.asm # engine/events/magnet_train.asm # engine/events/overworld.asm # engine/events/pokerus/pokerus.asm # engine/events/print_unown.asm # engine/events/print_unown_2.asm # engine/events/unown_walls.asm # engine/item_effects.asm # engine/link.asm # engine/mon_menu.asm # engine/player_object.asm # engine/routines/playslowcry.asm # engine/scripting.asm # engine/search.asm # engine/search2.asm # engine/specials.asm # engine/start_menu.asm # engine/timeset.asm # home/battle_vars.asm # home/map.asm # maps/GoldenrodUndergroundSwitchRoomEntrances.asm # maps/IlexForest.asm # maps/KrissHouse2F.asm # maps/Route39Barn.asm # mobile/mobile_12_2.asm # mobile/mobile_40.asm # mobile/mobile_5f.asm # wram.asm
98 lines
1.5 KiB
NASM
98 lines
1.5 KiB
NASM
BattleCommand_Curse: ; 37588
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; curse
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ld de, wBattleMonType1
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ld bc, wPlayerStatLevels
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ld a, [hBattleTurn]
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and a
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jr z, .go
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ld de, wEnemyMonType1
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ld bc, wEnemyStatLevels
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.go
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; Curse is different for Ghost-types.
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ld a, [de]
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cp GHOST
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jr z, .ghost
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inc de
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ld a, [de]
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cp GHOST
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jr z, .ghost
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; If no stats can be increased, don't.
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; Attack
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ld a, [bc]
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cp MAX_STAT_LEVEL
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jr c, .raise
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; Defense
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inc bc
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ld a, [bc]
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cp MAX_STAT_LEVEL
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jr nc, .cantraise
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.raise
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; Raise Attack and Defense, and lower Speed.
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ld a, $1
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ld [wKickCounter], a
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call AnimateCurrentMove
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ld a, SPEED
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call LowerStat
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call BattleCommand_SwitchTurn
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call BattleCommand_StatDownMessage
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call ResetMiss
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call BattleCommand_SwitchTurn
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call BattleCommand_AttackUp
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call BattleCommand_StatUpMessage
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call ResetMiss
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call BattleCommand_DefenseUp
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jp BattleCommand_StatUpMessage
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.ghost
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; Cut HP in half and put a curse on the opponent.
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call CheckHiddenOpponent
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jr nz, .failed
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call CheckSubstituteOpp
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jr nz, .failed
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ld a, BATTLE_VARS_SUBSTATUS1_OPP
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call GetBattleVarAddr
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bit SUBSTATUS_CURSE, [hl]
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jr nz, .failed
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set SUBSTATUS_CURSE, [hl]
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call AnimateCurrentMove
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ld hl, GetHalfMaxHP
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call CallBattleCore
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ld hl, SubtractHPFromUser
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call CallBattleCore
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call UpdateUserInParty
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ld hl, PutACurseText
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jp StdBattleTextBox
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.failed
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call AnimateFailedMove
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jp PrintButItFailed
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.cantraise
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; Can't raise either stat.
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ld b, ABILITY + 1
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call GetStatName
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call AnimateFailedMove
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ld hl, WontRiseAnymoreText
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jp StdBattleTextBox
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; 37618
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