..
cgb_layouts.asm
Replace $0 with 0 for "ld l, a / ld h, 0" idiom
2020-11-09 15:20:40 -05:00
color.asm
Verify data table sizes with table_width and assert_table_length macros
2021-03-04 00:15:03 -05:00
crystal_layouts.asm
Identify some more labels, and make some more consistent
2020-11-01 12:36:38 -05:00
dma_transfer.asm
Remove "Buffer" suffix from two HRAM labels
2020-12-23 16:54:28 -05:00
load_font.asm
Replace "Unreferenced" labels with "; unreferenced" comments
2020-06-21 16:27:43 -04:00
load_overworld_font.asm
Remove all address comments
2018-06-24 16:13:22 +02:00
load_pics.asm
Verify data table sizes with table_width and assert_table_length macros
2021-03-04 00:15:03 -05:00
load_push_oam.asm
Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1)
2020-07-21 19:45:25 -04:00
mon_icons.asm
Remove "Buffer" suffix from two HRAM labels
2020-12-23 16:54:28 -05:00
pic_animation.asm
Rename GetFarHalfword to GetFarWord
2021-01-09 15:16:05 -05:00
place_graphic.asm
Use labels instead of constants for HRAM
2018-08-25 14:28:22 -04:00
player_gfx.asm
Identify some more labels, and make some more consistent
2020-11-01 12:36:38 -05:00
sgb_layouts.asm
Identify more WRAM labels, and start a <X>_DummyFunction label convention
2020-10-28 14:34:38 -04:00
sprite_anims.asm
Verify data table sizes with table_width and assert_table_length macros
2021-03-04 00:15:03 -05:00
sprites.asm
UnusedSpriteAnimGFX was to sprite anims as AnimObjGFX is to battle anims
2020-10-30 17:41:03 -04:00
trademon_frontpic.asm
Remove all address comments
2018-06-24 16:13:22 +02:00