..
ai
Rename some labels
2020-12-23 16:29:30 -05:00
move_effects
Verify data table sizes with table_width and assert_table_length macros
2021-03-04 00:15:03 -05:00
anim_hp_bar.asm
Use labels instead of constants for HRAM
2018-08-25 14:28:22 -04:00
battle_transition.asm
Identify more WRAM labels, and start a <X>_DummyFunction label convention
2020-10-28 14:34:38 -04:00
battlestart_copytilemapatonce.asm
Remove all address comments
2018-06-24 16:13:22 +02:00
check_battle_scene.asm
Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM)
2020-06-17 17:03:38 -04:00
consume_held_item.asm
Use labels instead of constants for HRAM
2018-08-25 14:28:22 -04:00
core.asm
Identify some more labels
2021-02-05 12:44:21 -05:00
effect_commands.asm
Rename GetFarHalfword to GetFarWord
2021-01-09 15:16:05 -05:00
getgen1trainerclassname.asm
Replace "Unreferenced" labels with "; unreferenced" comments
2020-06-21 16:27:43 -04:00
hidden_power.asm
Use labels instead of constants for HRAM
2018-08-25 14:28:22 -04:00
link_result.asm
hQuotient is a four-byte buffer ( fixes #558 )
2018-08-26 13:49:38 -04:00
menu.asm
Rename some labels
2020-12-23 16:29:30 -05:00
misc.asm
hQuotient is a four-byte buffer ( fixes #558 )
2018-08-26 13:49:38 -04:00
read_trainer_attributes.asm
Rename some labels
2020-12-23 16:29:30 -05:00
read_trainer_dvs.asm
Keep more data/ INCLUDEs with relevant routines
2018-06-25 13:45:50 -04:00
read_trainer_party.asm
Identify some more labels, and make some more consistent
2020-11-01 12:36:38 -05:00
returntobattle_useball.asm
Standardize on lowercase Tilemap and Attrmap
2020-02-13 18:31:10 +01:00
sliding_intro.asm
hLabel - $ff00 -> LOW(hLabel)
2018-08-25 14:34:25 -04:00
start_battle.asm
Standardize on lowercase Tilemap and Attrmap
2020-02-13 18:31:10 +01:00
trainer_huds.asm
Identify more uses of wBuffer1-6
2020-11-03 19:53:07 -05:00
update_battle_huds.asm
Fix snake_case filenames
2018-04-04 22:26:07 +02:00
used_move_text.asm
More syncing with pokegold
2020-11-03 10:13:06 -05:00