mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-09-09 09:51:34 -07:00
381d3e76b7
This is an extra option that is on by default for gbz80disasm, which is useful in situations where you may not want the last address to be included (like if the output of the disassembler is going to be sent to to_asm anyway). |
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audio | ||
battle | ||
extras | ||
gfx | ||
items | ||
maps | ||
stats | ||
text | ||
trainers | ||
.gitignore | ||
bittable2.asm | ||
compare.sh | ||
constants.asm | ||
credits.asm | ||
gbhw.asm | ||
INSTALL.md | ||
joypad.asm | ||
landmarks.asm | ||
main.asm | ||
Makefile | ||
pokecrystal.asm | ||
preprocessor.py | ||
README.md | ||
requirements.txt | ||
vblank.asm | ||
wram.asm |
Pokémon Crystal
This is a hand-crafted disassembly of Pokémon Crystal.
The source code in this project successfully converts back into a ROM image. All source code is meticulously commented.
Base ROM
The following ROM is required for compiling:
Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
md5: 9f2922b235a5eeb78d65594e82ef5dde
Eventually this will not be necessary.
Installing
Simple.
sudo apt-get install make gcc bison git python python-setuptools
# unittest2 is required if using python2.6
sudo easy_install unittest2
sudo easy_install pip
# download rgbds source code
git clone git://github.com/bentley/rgbds.git
# compile rgbds
cd rgbds
make
sudo make install
# check if rgbasm is installed now
which rgbasm
# download pokecrystal
git clone https://github.com/kanzure/pokecrystal.git
cd pokecrystal
pip install -r requirements.txt
make clean && make
Also, there are Windows installation instructions.
Assembling
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To assemble, first install RGBDS and put it in your path. The version of RGBDS needed is rgbds-linux.
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Next, copy the Pokémon ROM to this directory as "baserom.gbc".
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Then run "make" in your shell.
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This will output a file named "pokecrystal.gbc".
See also
- disassembly of Pokémon Red.
Contributing
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Hang out with us on IRC, nucleus.kafuka.org #skeetendo (or use mibbit)
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Tackle some issues!