mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-09-09 09:51:34 -07:00
32ed487a47
# Conflicts: # audio/engine.asm # constants/gfx_constants.asm # constants/map_data_constants.asm # constants/pokemon_data_constants.asm # constants/sprite_constants.asm # constants/wram_constants.asm # data/maps/data.asm # engine/battle/ai/scoring.asm # engine/battle/core.asm # engine/battle/effect_commands.asm # engine/battle/misc.asm # engine/battle_anims/getpokeballwobble.asm # engine/breeding.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/events/battle_tower/battle_tower.asm # engine/events/battle_tower/rules.asm # engine/events/buena.asm # engine/events/bug_contest/contest_2.asm # engine/events/daycare.asm # engine/events/dratini.asm # engine/events/halloffame.asm # engine/events/happiness_egg.asm # engine/events/kurt.asm # engine/events/lucky_number.asm # engine/events/magnet_train.asm # engine/events/overworld.asm # engine/events/pokerus/pokerus.asm # engine/events/print_unown.asm # engine/events/print_unown_2.asm # engine/events/unown_walls.asm # engine/item_effects.asm # engine/link.asm # engine/mon_menu.asm # engine/player_object.asm # engine/routines/playslowcry.asm # engine/scripting.asm # engine/search.asm # engine/search2.asm # engine/specials.asm # engine/start_menu.asm # engine/timeset.asm # home/battle_vars.asm # home/map.asm # maps/GoldenrodUndergroundSwitchRoomEntrances.asm # maps/IlexForest.asm # maps/KrissHouse2F.asm # maps/Route39Barn.asm # mobile/mobile_12_2.asm # mobile/mobile_40.asm # mobile/mobile_5f.asm # wram.asm
587 lines
8.3 KiB
NASM
587 lines
8.3 KiB
NASM
; Functions used in displaying and handling menus.
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LoadMenuHeader::
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call CopyMenuHeader
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call PushWindow
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ret
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CopyMenuHeader::
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ld de, wMenuHeader
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ld bc, wMenuHeaderEnd - wMenuHeader
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call CopyBytes
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ld a, [hROMBank]
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ld [wMenuDataBank], a
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ret
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; 0x1d4b
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StoreTo_wMenuCursorBuffer:: ; 1d4b
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ld [wMenuCursorBuffer], a
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ret
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; 1d4f
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MenuTextBox:: ; 1d4f
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push hl
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call LoadMenuTextBox
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pop hl
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jp PrintText
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; 1d57
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; unused
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ret
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; 1d58
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LoadMenuTextBox:: ; 1d58
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ld hl, .MenuHeader
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call LoadMenuHeader
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ret
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; 1d5f
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.MenuHeader: ; 1d5f
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db MENU_BACKUP_TILES ; flags
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menu_coords 0, 12, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
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dw vTiles0
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db 0 ; default option
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; 1d67
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MenuTextBoxBackup:: ; 1d67
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call MenuTextBox
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call CloseWindow
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ret
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; 1d6e
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LoadStandardMenuHeader:: ; 1d6e
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ld hl, .MenuHeader
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call LoadMenuHeader
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ret
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; 1d75
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.MenuHeader: ; 1d75
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db MENU_BACKUP_TILES ; flags
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menu_coords 0, 0, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
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dw 0
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db 1 ; default option
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; 1d7d
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Call_ExitMenu:: ; 1d7d
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call ExitMenu
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ret
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; 1d81
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VerticalMenu::
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xor a
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ld [hBGMapMode], a
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call MenuBox
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call UpdateSprites
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call PlaceVerticalMenuItems
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call ApplyTilemap
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call CopyMenuData
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ld a, [wMenuDataFlags]
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bit 7, a
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jr z, .cancel
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call InitVerticalMenuCursor
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call StaticMenuJoypad
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call MenuClickSound
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bit 1, a
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jr z, .okay
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.cancel
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scf
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ret
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.okay
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and a
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ret
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; 0x1dab
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GetMenu2:: ; 1dab
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call LoadMenuHeader
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call VerticalMenu
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call CloseWindow
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ld a, [wMenuCursorY]
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ret
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; 1db8
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CopyNameFromMenu::
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push hl
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push bc
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push af
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ld hl, wMenuDataPointer
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ld a, [hli]
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ld h, [hl]
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ld l, a
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inc hl
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inc hl
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pop af
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call GetNthString
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ld d, h
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ld e, l
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call CopyName1
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pop bc
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pop hl
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ret
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; 0x1dcf
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YesNoBox:: ; 1dcf
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lb bc, SCREEN_WIDTH - 6, 7
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PlaceYesNoBox:: ; 1dd2
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jr _YesNoBox
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PlaceGenericTwoOptionBox:: ; 1dd4
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call LoadMenuHeader
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jr InterpretTwoOptionMenu
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_YesNoBox:: ; 1dd9
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; Return nc (yes) or c (no).
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push bc
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ld hl, YesNoMenuHeader
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call CopyMenuHeader
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pop bc
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; This seems to be an overflow prevention, but
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; it was coded wrong.
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ld a, b
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cp SCREEN_WIDTH - 6
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jr nz, .okay ; should this be "jr nc"?
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ld a, SCREEN_WIDTH - 6
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ld b, a
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.okay
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ld a, b
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ld [wMenuBorderLeftCoord], a
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add 5
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ld [wMenuBorderRightCoord], a
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ld a, c
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ld [wMenuBorderTopCoord], a
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add 4
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ld [wMenuBorderBottomCoord], a
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call PushWindow
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InterpretTwoOptionMenu:: ; 1dfe
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call VerticalMenu
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push af
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ld c, $f
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call DelayFrames
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call CloseWindow
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pop af
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jr c, .no
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ld a, [wMenuCursorY]
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cp 2 ; no
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jr z, .no
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and a
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ret
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.no
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ld a, 2
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ld [wMenuCursorY], a
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scf
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ret
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; 1e1d
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YesNoMenuHeader:: ; 1e1d
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db MENU_BACKUP_TILES ; flags
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menu_coords 10, 5, 15, 9
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dw .MenuData
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db 1 ; default option
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; 1e25
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.MenuData: ; 1e25
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db STATICMENU_CURSOR | STATICMENU_NO_TOP_SPACING ; flags
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db 2
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db "YES@"
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db "NO@"
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; 1e2e
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OffsetMenuHeader:: ; 1e2e
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call _OffsetMenuHeader
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call PushWindow
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ret
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; 1e35
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_OffsetMenuHeader:: ; 1e35
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push de
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call CopyMenuHeader
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pop de
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ld a, [wMenuBorderLeftCoord]
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ld h, a
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ld a, [wMenuBorderRightCoord]
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sub h
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ld h, a
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ld a, d
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ld [wMenuBorderLeftCoord], a
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add h
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ld [wMenuBorderRightCoord], a
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ld a, [wMenuBorderTopCoord]
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ld l, a
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ld a, [wMenuBorderBottomCoord]
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sub l
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ld l, a
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ld a, e
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ld [wMenuBorderTopCoord], a
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add l
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ld [wMenuBorderBottomCoord], a
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ret
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; 1e5d
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DoNthMenu:: ; 1e5d
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call DrawVariableLengthMenuBox
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call MenuWriteText
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call InitMenuCursorAndButtonPermissions
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call GetStaticMenuJoypad
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call GetMenuJoypad
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call MenuClickSound
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ret
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; 1e70
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SetUpMenu:: ; 1e70
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call DrawVariableLengthMenuBox ; ???
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call MenuWriteText
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call InitMenuCursorAndButtonPermissions ; set up selection pointer
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ld hl, w2DMenuFlags1
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set 7, [hl]
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ret
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DrawVariableLengthMenuBox::
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call CopyMenuData
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call GetMenuIndexSet
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call AutomaticGetMenuBottomCoord
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call MenuBox
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ret
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MenuWriteText::
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xor a
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ld [hBGMapMode], a
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call GetMenuIndexSet ; sort out the text
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call RunMenuItemPrintingFunction ; actually write it
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call SafeUpdateSprites
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ld a, [hOAMUpdate]
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push af
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ld a, $1
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ld [hOAMUpdate], a
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call ApplyTilemap
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pop af
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ld [hOAMUpdate], a
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ret
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; 0x1ea6
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AutomaticGetMenuBottomCoord:: ; 1ea6
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ld a, [wMenuBorderLeftCoord]
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ld c, a
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ld a, [wMenuBorderRightCoord]
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sub c
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ld c, a
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ld a, [wMenuDataItems]
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add a
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inc a
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ld b, a
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ld a, [wMenuBorderTopCoord]
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add b
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ld [wMenuBorderBottomCoord], a
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ret
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; 1ebd
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GetMenuIndexSet:: ; 1ebd
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ld hl, wMenuDataIndicesPointer
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ld a, [hli]
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ld h, [hl]
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ld l, a
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ld a, [wWhichIndexSet]
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and a
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jr z, .skip
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ld b, a
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ld c, -1
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.loop
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ld a, [hli]
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cp c
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jr nz, .loop
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dec b
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jr nz, .loop
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.skip
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ld d, h
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ld e, l
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ld a, [hl]
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ld [wMenuDataItems], a
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ret
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; 1eda
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RunMenuItemPrintingFunction:: ; 1eda
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call MenuBoxCoord2Tile
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ld bc, 2 * SCREEN_WIDTH + 2
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add hl, bc
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.loop
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inc de
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ld a, [de]
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cp -1
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ret z
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ld [wMenuSelection], a
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push de
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push hl
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ld d, h
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ld e, l
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ld hl, wMenuDataDisplayFunctionPointer
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call ._hl_
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pop hl
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ld de, 2 * SCREEN_WIDTH
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add hl, de
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pop de
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jr .loop
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; 1efb
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._hl_ ; 1efb
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ld a, [hli]
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ld h, [hl]
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ld l, a
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jp hl
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; 1eff
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InitMenuCursorAndButtonPermissions:: ; 1eff
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call InitVerticalMenuCursor
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ld hl, wMenuJoypadFilter
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ld a, [wMenuDataFlags]
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bit 3, a
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jr z, .disallow_select
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set START_F, [hl]
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.disallow_select
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ld a, [wMenuDataFlags]
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bit 2, a
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jr z, .disallow_left_right
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set D_LEFT_F, [hl]
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set D_RIGHT_F, [hl]
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.disallow_left_right
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ret
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; 1f1a
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GetScrollingMenuJoypad:: ; 1f1a
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call ScrollingMenuJoypad
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ld hl, wMenuJoypadFilter
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and [hl]
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jr ContinueGettingMenuJoypad
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; 1f23
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GetStaticMenuJoypad:: ; 1f23
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xor a
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ld [wMenuJoypad], a
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call StaticMenuJoypad
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; 1f2a
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ContinueGettingMenuJoypad:
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bit A_BUTTON_F, a
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jr nz, .a_button
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bit B_BUTTON_F, a
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jr nz, .b_start
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bit START_F, a
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jr nz, .b_start
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bit D_RIGHT_F, a
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jr nz, .d_right
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bit D_LEFT_F, a
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jr nz, .d_left
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xor a
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ld [wMenuJoypad], a
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jr .done
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.d_right
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ld a, D_RIGHT
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ld [wMenuJoypad], a
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jr .done
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.d_left
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ld a, D_LEFT
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ld [wMenuJoypad], a
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jr .done
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.a_button
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ld a, A_BUTTON
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ld [wMenuJoypad], a
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.done
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call GetMenuIndexSet
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ld a, [wMenuCursorY]
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ld l, a
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ld h, $0
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add hl, de
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ld a, [hl]
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ld [wMenuSelection], a
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ld a, [wMenuCursorY]
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ld [wMenuCursorBuffer], a
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and a
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ret
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.b_start
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ld a, B_BUTTON
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ld [wMenuJoypad], a
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ld a, -1
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ld [wMenuSelection], a
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scf
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ret
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; 1f79
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PlaceMenuStrings:: ; 1f79
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push de
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ld hl, wMenuDataPointerTableAddr
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ld a, [hli]
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ld h, [hl]
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ld l, a
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ld a, [wMenuSelection]
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call GetNthString
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ld d, h
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ld e, l
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pop hl
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call PlaceString
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ret
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; 1f8d
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PlaceNthMenuStrings:: ; 1f8d
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push de
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ld a, [wMenuSelection]
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call GetMenuDataPointerTableEntry
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inc hl
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inc hl
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ld a, [hli]
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ld d, [hl]
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ld e, a
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pop hl
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call PlaceString
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ret
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; 1f9e
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Unreferenced_Function1f9e:: ; 1f9e
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call GetMenuDataPointerTableEntry
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inc hl
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inc hl
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ld a, [hli]
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ld d, [hl]
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ld e, a
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ret
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; 1fa7
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MenuJumptable:: ; 1fa7
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ld a, [wMenuSelection]
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call GetMenuDataPointerTableEntry
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ld a, [hli]
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ld h, [hl]
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ld l, a
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jp hl
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; 1fb1
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GetMenuDataPointerTableEntry:: ; 1fb1
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ld e, a
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ld d, $0
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ld hl, wMenuDataPointerTableAddr
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ld a, [hli]
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ld h, [hl]
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ld l, a
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add hl, de
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add hl, de
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add hl, de
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add hl, de
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ret
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; 1fbf
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ClearWindowData:: ; 1fbf
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ld hl, wWindowStackPointer
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call .bytefill
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ld hl, wMenuHeader
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call .bytefill
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ld hl, wMenuDataFlags
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call .bytefill
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ld hl, w2DMenuCursorInitY
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call .bytefill
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ld a, [rSVBK]
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push af
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ld a, BANK(wWindowStack)
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ld [rSVBK], a
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xor a
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ld hl, wWindowStackBottom
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ld [hld], a
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ld [hld], a
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ld a, l
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ld [wWindowStackPointer], a
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ld a, h
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ld [wWindowStackPointer + 1], a
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pop af
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ld [rSVBK], a
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ret
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; 1ff0
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.bytefill ; 1ff0
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ld bc, $10
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xor a
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call ByteFill
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ret
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; 1ff8
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MenuClickSound:: ; 1ff8
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push af
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and A_BUTTON | B_BUTTON
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jr z, .nosound
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ld hl, wMenuFlags
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bit 3, [hl]
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jr nz, .nosound
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call PlayClickSFX
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.nosound
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pop af
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ret
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; 2009
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PlayClickSFX:: ; 2009
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push de
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ld de, SFX_READ_TEXT_2
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call PlaySFX
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pop de
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ret
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; 0x2012
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MenuTextBoxWaitButton:: ; 2012
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call MenuTextBox
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call WaitButton
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call ExitMenu
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ret
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; 201c
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Place2DMenuItemName:: ; 201c
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ld [hBuffer], a
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ld a, [hROMBank]
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push af
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ld a, [hBuffer]
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rst Bankswitch
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call PlaceString
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pop af
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rst Bankswitch
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ret
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; 202a
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_2DMenu:: ; 202a
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ld a, [hROMBank]
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ld [wMenuData_2DMenuItemStringsBank], a
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farcall _2DMenu_
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ld a, [wMenuCursorBuffer]
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ret
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; 2039
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InterpretBattleMenu:: ; 2039
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ld a, [hROMBank]
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ld [wMenuData_2DMenuItemStringsBank], a
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farcall _InterpretBattleMenu
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ld a, [wMenuCursorBuffer]
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ret
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; 2048
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InterpretMobileMenu:: ; 2048
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ld a, [hROMBank]
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ld [wMenuData_2DMenuItemStringsBank], a
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farcall _InterpretMobileMenu
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ld a, [wMenuCursorBuffer]
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ret
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; 2057
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