pokecrystal-board/engine/events/squirtbottle.asm

47 lines
726 B
NASM

_Squirtbottle:
ld hl, .SquirtbottleScript
call QueueScript
ld a, $1
ld [wItemEffectSucceeded], a
ret
.SquirtbottleScript:
reloadmappart
special UpdateTimePals
callasm .CheckCanUseSquirtbottle
iffalse .NothingHappenedScript
farjump WateredWeirdTreeScript
.NothingHappenedScript:
jumptext .NothingHappenedText
.NothingHappenedText:
; sprinkled water. But nothing happened…
text_far UnknownText_0x1c0b3b
text_end
.CheckCanUseSquirtbottle:
ld a, [wMapGroup]
cp GROUP_ROUTE_36
jr nz, .nope
ld a, [wMapNumber]
cp MAP_ROUTE_36
jr nz, .nope
farcall GetFacingObject
jr c, .nope
ld a, d
cp SPRITEMOVEDATA_SUDOWOODO
jr nz, .nope
ld a, 1
ld [wScriptVar], a
ret
.nope
xor a
ld [wScriptVar], a
ret