pokecrystal-board/engine/battle
2022-03-12 18:34:04 -05:00
..
ai Rename some labels 2020-12-23 16:29:30 -05:00
move_effects Use constants for PartyAttr in move_effects/thief.asm 2022-02-15 18:30:57 +01:00
anim_hp_bar.asm Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
battle_transition.asm Build the Virtual Console patch with make crystal11_vc (#882) 2022-03-12 18:34:04 -05:00
battlestart_copytilemapatonce.asm Remove all address comments 2018-06-24 16:13:22 +02:00
check_battle_scene.asm Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM) 2020-06-17 17:03:38 -04:00
consume_held_item.asm Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
core.asm Build the Virtual Console patch with make crystal11_vc (#882) 2022-03-12 18:34:04 -05:00
effect_commands.asm Use ~X instead of $ff ^ X 2021-11-23 20:37:18 -05:00
getgen1trainerclassname.asm Replace "Unreferenced" labels with "; unreferenced" comments 2020-06-21 16:27:43 -04:00
hidden_power.asm SPECIAL -> UNUSED_TYPES_END 2021-04-26 12:00:16 -04:00
link_result.asm hQuotient is a four-byte buffer (fixes #558) 2018-08-26 13:49:38 -04:00
menu.asm Rename some labels 2020-12-23 16:29:30 -05:00
misc.asm hQuotient is a four-byte buffer (fixes #558) 2018-08-26 13:49:38 -04:00
read_trainer_attributes.asm Rename some labels 2020-12-23 16:29:30 -05:00
read_trainer_dvs.asm Keep more data/ INCLUDEs with relevant routines 2018-06-25 13:45:50 -04:00
read_trainer_party.asm Consistent labels for each nickname in RAM 2021-03-17 16:38:21 -04:00
returntobattle_useball.asm Standardize on lowercase Tilemap and Attrmap 2020-02-13 18:31:10 +01:00
sliding_intro.asm hLabel - $ff00 -> LOW(hLabel) 2018-08-25 14:34:25 -04:00
start_battle.asm Standardize on lowercase Tilemap and Attrmap 2020-02-13 18:31:10 +01:00
trainer_huds.asm Identify more uses of wBuffer1-6 2020-11-03 19:53:07 -05:00
update_battle_huds.asm Fix snake_case filenames 2018-04-04 22:26:07 +02:00
used_move_text.asm More syncing with pokegold 2020-11-03 10:13:06 -05:00