pokecrystal-board/engine/events/sweet_scent.asm
mid-kid e3e0bcd653 #641 fixes and additions. (#646)
Name a lot of text labels according to our conventions
2019-10-20 18:24:17 -04:00

67 lines
1.1 KiB
NASM

SweetScentFromMenu:
ld hl, .SweetScent
call QueueScript
ld a, $1
ld [wFieldMoveSucceeded], a
ret
.SweetScent:
reloadmappart
special UpdateTimePals
callasm GetPartyNick
writetext UseSweetScentText
waitbutton
callasm SweetScentEncounter
iffalse SweetScentNothing
checkflag ENGINE_BUG_CONTEST_TIMER
iftrue .BugCatchingContest
randomwildmon
startbattle
reloadmapafterbattle
end
.BugCatchingContest:
farsjump BugCatchingContestBattleScript
SweetScentNothing:
writetext SweetScentNothingText
waitbutton
closetext
end
SweetScentEncounter:
farcall CanUseSweetScent
jr nc, .no_battle
ld hl, wStatusFlags2
bit STATUSFLAGS2_BUG_CONTEST_TIMER_F, [hl]
jr nz, .not_in_bug_contest
farcall GetMapEncounterRate
ld a, b
and a
jr z, .no_battle
farcall ChooseWildEncounter
jr nz, .no_battle
jr .start_battle
.not_in_bug_contest
farcall ChooseWildEncounter_BugContest
.start_battle
ld a, $1
ld [wScriptVar], a
ret
.no_battle
xor a
ld [wScriptVar], a
ld [wBattleType], a
ret
UseSweetScentText:
text_far _UseSweetScentText
text_end
SweetScentNothingText:
text_far _SweetScentNothingText
text_end