pokecrystal-board/battle
yenatch 2a2b5d7f23 Battle BG effect data.
Pokemon appearing from a ball, screen fades, etc.
2014-05-05 15:17:13 -04:00
..
ai Fix static farcalls in AI scoring. 2014-05-05 03:30:51 -04:00
effects comment and relabel more battle functions 2014-01-01 08:09:15 -05:00
moves Text macros in move and item descriptions. 2014-03-06 00:58:15 -05:00
anim_commands.asm Use :: to export labels between objects. 2014-02-01 20:26:39 -05:00
anim_gfx.asm Image extensions in battle animation graphics. 2014-04-02 00:47:22 -04:00
anim_objects.asm Fix up some labels in the battle animation object engine. 2014-05-05 03:30:21 -04:00
anims.asm Use :: to export labels between objects. 2014-02-01 20:26:39 -05:00
bg_effects.asm Battle BG effect data. 2014-05-05 15:17:13 -04:00
core.asm Growth rate data. 2014-03-05 06:11:52 -05:00
effect_command_pointers.asm move some labels into included files 2013-12-18 01:14:48 -05:00
effect_commands.asm Partymon structs for opponent and player parties. 2014-02-23 00:37:09 -05:00
hidden_power.asm explicitly define type categories 2014-01-05 09:17:31 -05:00
magikarp_length.asm Split magikarp length calcs out 2013-02-18 20:14:25 -05:00
move_names.asm Split move names out 2013-02-17 02:45:38 -05:00
type_matchup.asm Saner file distribution 2013-02-05 03:56:27 -05:00