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https://gitlab.com/xCrystal/pokecrystal-board.git
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0d9241889f
Renamed `title` to `movies`. Moved some functions from `engine/routines/` to their fitting directories, and cleaned up the base `engine/` directory. Moved `engine/pokemon/tmhm.asm` back to `engine/items/`. Made a new subdirectory: * engine/tilesets: Contains all map-related graphics routines.
20 lines
237 B
NASM
20 lines
237 B
NASM
CheckTime:: ; c000
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ld a, [wTimeOfDay]
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ld hl, .TimeOfDayTable
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ld de, 2
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call IsInArray
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inc hl
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ld c, [hl]
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ret c
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xor a
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ld c, a
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ret
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.TimeOfDayTable: ; c012
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db MORN_F, MORN
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db DAY_F, DAY
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db NITE_F, NITE
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db NITE_F, NITE
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db -1
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