pokecrystal-board/engine/movie
mid-kid 940256569b text_jump → text_far
The previous name for this was rather misleading. It isn't an actual
jump like you'd expect the `jp` instruction to behave as. Instead, it
behaves more like a `farcall`.
This also makes it consistent with its current command ID name of
`TX_FAR`.
2018-11-05 22:26:18 +01:00
..
credits.asm Explain wCreditsBlankFrame2bpp 2018-08-26 13:23:40 -04:00
crystal_intro.asm Use rgbasm's GameBoy graphics literal for initializing wCreditsFaux2bpp 2018-08-25 22:38:57 -04:00
evolution_animation.asm Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
gbc_only.asm Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
init_hof_credits.asm text_jump → text_far 2018-11-05 22:26:18 +01:00
title.asm hLabel - $ff00 -> LOW(hLabel) 2018-08-25 14:34:25 -04:00
trade_animation.asm text_jump → text_far 2018-11-05 22:26:18 +01:00
unused_title.asm Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00