.. |
animation_constants.asm
|
Use new palette constants
|
2017-12-10 20:50:08 -05:00 |
audio_constants.asm
|
Ad some more constants for meaningful audio WRAM bits
|
2017-12-16 00:50:03 -05:00 |
battle_constants.asm
|
Document constants with comments, actual names, and more thorough usage
|
2017-12-09 02:15:46 -05:00 |
battle_tower_constants.asm
|
Move more main.asm code into individual files
|
2017-12-15 21:22:26 -05:00 |
cgb_constants.asm
|
Move predef/ files into engine/
|
2017-12-15 12:31:18 -05:00 |
collision_constants.asm
|
Define constants for collision types
|
2017-12-12 16:15:58 -05:00 |
credits_constants.asm
|
Copy pokered's organization some more, with further constant and data files
|
2017-12-15 17:22:52 -05:00 |
cry_constants.asm
|
Document constants with comments, actual names, and more thorough usage
|
2017-12-09 02:15:46 -05:00 |
deco_constants.asm
|
Move lots of data tables into individual data/ files
|
2017-12-11 14:23:18 -05:00 |
engine_flags.asm
|
Fix the spelling of Thursday
|
2017-12-13 22:41:15 -05:00 |
event_flags.asm
|
Consistent capitalization for map names, matching their constants
|
2017-12-10 13:37:15 -05:00 |
gfx_constants.asm
|
Move predef/ files into engine/
|
2017-12-15 12:31:18 -05:00 |
hardware_constants.asm
|
Copy pokered's organization some more, with further constant and data files
|
2017-12-15 17:22:52 -05:00 |
input_constants.asm
|
Add constants for time-of-day boundaries
|
2017-12-11 12:20:01 -05:00 |
item_constants.asm
|
Split items/ and trainers/ into their data/ and engine/ components
|
2017-12-14 23:00:54 -05:00 |
landmark_constants.asm
|
Split items/ and trainers/ into their data/ and engine/ components
|
2017-12-14 23:00:54 -05:00 |
map_constants.asm
|
Rename "map permissions" to "map environment" (fix #396)
|
2017-12-24 13:08:38 -05:00 |
map_dimension_constants.asm
|
Split items/ and trainers/ into their data/ and engine/ components
|
2017-12-14 23:00:54 -05:00 |
map_setup_constants.asm
|
Document constants with comments, actual names, and more thorough usage
|
2017-12-09 02:15:46 -05:00 |
misc_constants.asm
|
More comments for constant<->table correspondences
|
2017-12-22 23:08:55 -05:00 |
mobile_constants.asm
|
Move some misc/ files into meaningful directories
|
2017-12-15 12:53:33 -05:00 |
move_constants.asm
|
Document constants with comments, actual names, and more thorough usage
|
2017-12-09 02:15:46 -05:00 |
music_constants.asm
|
Use new palette constants
|
2017-12-10 20:50:08 -05:00 |
npctrade_constants.asm
|
Move lots of data tables into individual data/ files
|
2017-12-11 14:23:18 -05:00 |
phone_constants.asm
|
Move lots of data tables into individual data/ files
|
2017-12-11 14:23:18 -05:00 |
pokemon_constants.asm
|
Move some misc/ files into meaningful directories
|
2017-12-15 12:53:33 -05:00 |
pokemon_data_constants.asm
|
Correct some documentation comments
|
2017-12-15 21:32:43 -05:00 |
printer_constants.asm
|
Document constants with comments, actual names, and more thorough usage
|
2017-12-09 02:15:46 -05:00 |
radio_constants.asm
|
Move NUM_BUENA_PRIZES to event/buena.asm (still hard-coded)
|
2017-12-23 00:31:04 -05:00 |
script_constants.asm
|
Document constants with comments, actual names, and more thorough usage
|
2017-12-09 02:15:46 -05:00 |
serial_constants.asm
|
Add constants for time-of-day boundaries
|
2017-12-11 12:20:01 -05:00 |
sfx_constants.asm
|
Consistent capitalization for map names, matching their constants
|
2017-12-10 13:37:15 -05:00 |
sprite_constants.asm
|
Separate sprite constants and sprite-related data constants, like Pokémon and maps
|
2017-12-12 01:06:23 -05:00 |
sprite_data_constants.asm
|
Identify more sprite-related constants
|
2017-12-12 13:22:19 -05:00 |
std_constants.asm
|
Correct some documentation comments
|
2017-12-15 21:32:43 -05:00 |
tileset_constants.asm
|
Define constants for collision types
|
2017-12-12 16:15:58 -05:00 |
trainer_constants.asm
|
Rename "map permissions" to "map environment" (fix #396)
|
2017-12-24 13:08:38 -05:00 |
type_constants.asm
|
Document constants with comments, actual names, and more thorough usage
|
2017-12-09 02:15:46 -05:00 |
wram_constants.asm
|
PLAYER_SLIP → PLAYER_SKATE (probably used for the beta skateboard; DoPlayerMovement.BikeCheck returns true for it)
|
2017-12-15 23:29:42 -05:00 |