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20444d2f63ffc1545d5fda81fd3883235be92a4c
pokecrystal-board/battle
History
yenatch 20444d2f63 More MAX_LEVEL use.
2014-06-03 14:07:10 -07:00
..
ai
Fix static farcalls in AI scoring.
2014-05-05 03:30:51 -04:00
effects
comment and relabel more battle functions
2014-01-01 08:09:15 -05:00
moves
Text macros in move and item descriptions.
2014-03-06 00:58:15 -05:00
anim_commands.asm
Add an unused function in battle animation commands.
2014-05-05 16:27:48 -04:00
anim_gfx.asm
Image extensions in battle animation graphics.
2014-04-02 00:47:22 -04:00
anim_objects.asm
Battle animation object sprite data.
2014-05-05 16:52:40 -04:00
anims.asm
Use :: to export labels between objects.
2014-02-01 20:26:39 -05:00
bg_effects.asm
Battle BG effect data.
2014-05-05 15:17:13 -04:00
core.asm
More MAX_LEVEL use.
2014-06-03 14:07:10 -07:00
effect_command_pointers.asm
move some labels into included files
2013-12-18 01:14:48 -05:00
effect_commands.asm
Partymon structs for opponent and player parties.
2014-02-23 00:37:09 -05:00
hidden_power.asm
explicitly define type categories
2014-01-05 09:17:31 -05:00
magikarp_length.asm
Split magikarp length calcs out
2013-02-18 20:14:25 -05:00
move_names.asm
Split move names out
2013-02-17 02:45:38 -05:00
type_matchup.asm
Saner file distribution
2013-02-05 03:56:27 -05:00
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