pokecrystal-board/macros/code.asm

102 lines
1.3 KiB
NASM

; Syntactic sugar macros
lb: MACRO ; r, hi, lo
ld \1, (\2 & $ff) << 8 + (\3 & $ff)
ENDM
ln: MACRO ; r, hi, lo
ld \1, (\2 & $f) << 4 + (\3 & $f)
ENDM
ldpixel: MACRO
if _NARG >= 5
lb \1, \2 * 8 + \4, \3 * 8 + \5
else
lb \1, \2 * 8, \3 * 8
endc
ENDM
depixel EQUS "ldpixel de,"
bcpixel EQUS "ldpixel bc,"
; Design patterns
jumptable: MACRO
ld a, [\2]
ld e, a
ld d, 0
ld hl, \1
add hl, de
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
jp hl
ENDM
maskbits: MACRO
; masks just enough bits to cover the argument
; e.g. "maskbits 26" becomes "and %00011111" (since 26 - 1 = %00011001)
; example usage in rejection sampling:
; .loop
; call Random
; maskbits 26
; cp 26
; jr nc, .loop
x = 1
rept 8
if x + 1 < (\1)
x = x << 1 | 1
endc
endr
and x
ENDM
calc_sine_wave: MACRO
; input: a = a signed 6-bit value
; output: a = d * sin(a * pi/32)
and %111111
cp %100000
jr nc, .negative\@
call .apply\@
ld a, h
ret
.negative\@
and %011111
call .apply\@
ld a, h
xor $ff
inc a
ret
.apply\@
ld e, a
ld a, d
ld d, 0
if _NARG == 1
ld hl, \1
else
ld hl, .sinetable\@
endc
add hl, de
add hl, de
ld e, [hl]
inc hl
ld d, [hl]
ld hl, 0
.multiply\@ ; factor amplitude
srl a
jr nc, .even\@
add hl, de
.even\@
sla e
rl d
and a
jr nz, .multiply\@
ret
if _NARG == 0
.sinetable\@
sine_table 32
endc
ENDM