pokecrystal-board/data/phone/text/joey_caller.asm
mid-kid e3e0bcd653 #641 fixes and additions. (#646)
Name a lot of text labels according to our conventions
2019-10-20 18:24:17 -04:00

92 lines
1.4 KiB
NASM

JoeyMonLookingSharperText:
text "My @"
text_ram wStringBuffer4
text "'s"
line "looking sharper"
cont "than before!"
para "I doubt there's a"
line "#MON as cool as"
para "this guy in your"
line "party!"
done
JoeyDefeatedMonText:
text "Oh yeah, I took"
line "down a @"
text_ram wStringBuffer4
text_start
para "in the wild the"
line "other day."
para "It was a cakewalk."
line "Well, I guess it"
para "can't be helped,"
line "us being so tough."
done
JoeyLostAMonText:
text "Oh yeah, I saw a"
line "wild @"
text_ram wStringBuffer4
text "!"
para "I thought about"
line "going for it, but"
para "I decided to work"
line "with my one-and-"
para "only right to the"
line "extreme end."
done
JoeyBattleRematchText:
text "Let's get together"
line "and battle!"
para "I promise things"
line "will be different!"
para "@"
text_ram wStringBuffer5
text "'s"
line "where I'll be."
para "Give me a shout"
line "when you come."
done
JoeyHangUpText:
text "All right. Later!"
done
JoeyDevisingStrategiesText:
text "I'm checking out"
line "@"
text_ram wStringBuffer4
text "'s moves"
para "and devising some"
line "strategies."
para "When I come up"
line "with a good one,"
cont "let's battle!"
done
JoeyReminderText:
text "What's keeping"
line "you, <PLAYER>!"
para "Let's get down and"
line "battle already!"
para "I'm waiting on"
line "@"
text_ram wStringBuffer5
text "!"
done