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Rangi 164e1b89af Rename pokecrystal.link to layout.link
This is independent of the project name, and clearly applies to pokecrystal11, pokecrystal-au, etc.
2020-04-17 11:02:29 -04:00
.travis Fix travis 2019-02-10 01:56:48 +01:00
audio rgbds supports 'X - 1' instead of 'X + -1' 2020-03-21 14:01:05 -04:00
constants Move, comment, and simplify some macro definitions 2020-04-04 15:32:18 -04:00
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docs Rename pokecrystal.link to layout.link 2020-04-17 11:02:29 -04:00
engine More miscellaneous fixes (see #709) 2020-04-17 10:52:59 -04:00
gfx Rename pokecrystal.link to layout.link 2020-04-17 11:02:29 -04:00
home Fix #709 miscellaneous issues 2020-04-16 09:30:50 -04:00
lib/mobile Upgrade to rgbds 0.4.0 2020-04-04 15:15:02 -04:00
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roms.sha1 Build Australian Crystal. 2019-04-14 13:22:45 -06:00
sram.asm Fix miscellaneous points made in #658 2019-11-23 20:56:22 -05:00
STYLE.md HRAM style 2018-08-26 17:52:19 -04:00
vram.asm Lowercase v for VRAM addresses 2017-12-28 13:32:33 +01:00
wram.asm More miscellaneous fixes (see #709) 2020-04-17 10:52:59 -04:00

Pokémon Crystal Build Status

This is a disassembly of Pokémon Crystal.

It builds the following ROMs:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc sha1: f4cd194bdee0d04ca4eac29e09b8e4e9d818c133
  • Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc sha1: f2f52230b536214ef7c9924f483392993e226cfb
  • Pokemon - Crystal Version (A) [C][!].gbc sha1: a0fc810f1d4e124434f7be2c989ab5b5892ddf36

To set up the repository, see INSTALL.md.

See also

Other disassembly projects: