pokecrystal-board/engine/events/buena_menu.asm
Rangi 32ed487a47 Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
#	audio/engine.asm
#	constants/gfx_constants.asm
#	constants/map_data_constants.asm
#	constants/pokemon_data_constants.asm
#	constants/sprite_constants.asm
#	constants/wram_constants.asm
#	data/maps/data.asm
#	engine/battle/ai/scoring.asm
#	engine/battle/core.asm
#	engine/battle/effect_commands.asm
#	engine/battle/misc.asm
#	engine/battle_anims/getpokeballwobble.asm
#	engine/breeding.asm
#	engine/buy_sell_toss.asm
#	engine/decorations.asm
#	engine/events/battle_tower/battle_tower.asm
#	engine/events/battle_tower/rules.asm
#	engine/events/buena.asm
#	engine/events/bug_contest/contest_2.asm
#	engine/events/daycare.asm
#	engine/events/dratini.asm
#	engine/events/halloffame.asm
#	engine/events/happiness_egg.asm
#	engine/events/kurt.asm
#	engine/events/lucky_number.asm
#	engine/events/magnet_train.asm
#	engine/events/overworld.asm
#	engine/events/pokerus/pokerus.asm
#	engine/events/print_unown.asm
#	engine/events/print_unown_2.asm
#	engine/events/unown_walls.asm
#	engine/item_effects.asm
#	engine/link.asm
#	engine/mon_menu.asm
#	engine/player_object.asm
#	engine/routines/playslowcry.asm
#	engine/scripting.asm
#	engine/search.asm
#	engine/search2.asm
#	engine/specials.asm
#	engine/start_menu.asm
#	engine/timeset.asm
#	home/battle_vars.asm
#	home/map.asm
#	maps/GoldenrodUndergroundSwitchRoomEntrances.asm
#	maps/IlexForest.asm
#	maps/KrissHouse2F.asm
#	maps/Route39Barn.asm
#	mobile/mobile_12_2.asm
#	mobile/mobile_40.asm
#	mobile/mobile_5f.asm
#	wram.asm
2018-02-03 19:42:56 -05:00

59 lines
800 B
NASM

AskRememberPassword: ; 4ae12
call .DoMenu
ld a, $0
jr c, .okay
ld a, $1
.okay
ld [wScriptVar], a
ret
.DoMenu: ; 4ae1f
lb bc, 14, 7
push bc
ld hl, YesNoMenuHeader
call CopyMenuHeader
pop bc
ld a, b
ld [wMenuBorderLeftCoord], a
add $5
ld [wMenuBorderRightCoord], a
ld a, c
ld [wMenuBorderTopCoord], a
add $4
ld [wMenuBorderBottomCoord], a
call PushWindow
call VerticalMenu
push af
ld c, 15
call DelayFrames
call Buena_ExitMenu
pop af
jr c, .refused
ld a, [wMenuCursorY]
cp $2
jr z, .refused
and a
ret
.refused
ld a, $2
ld [wMenuCursorY], a
scf
ret
Buena_ExitMenu: ; 4ae5e
ld a, [hOAMUpdate]
push af
call ExitMenu
call UpdateSprites
xor a
ld [hOAMUpdate], a
call DelayFrame
ld a, $1
ld [hOAMUpdate], a
call ApplyTilemap
pop af
ld [hOAMUpdate], a
ret