pokecrystal-board/engine
2024-04-04 21:26:26 +02:00
..
battle Remove mom saving/spending coins (#1); add coins gained from a trainer battle to wCurLevelCoins (#30) 2024-03-18 18:17:35 +01:00
battle_anims Apply from pokecrystal 38667169809b81eb39990b4341f9919332d27248 and 2907d65a478da7774d48333c2a8e4281a169a447 2024-02-11 00:46:37 +01:00
board Use halt more efficiently in 2DMenus, Board Menu, and text printing (#2) (#11) 2024-04-04 12:21:02 +02:00
debug Player management [Commit 2] (#38) 2024-03-09 16:40:21 +01:00
events Adjust darkness palettes 2024-04-04 13:22:37 +02:00
games Clear BGMap before clear level screen to avoid glitch due to SCX=4 [bugfix to f6320585bf] (#35) 2024-01-17 14:25:29 +01:00
gfx Player management [Commit 2] (#38) 2024-03-09 16:40:21 +01:00
items Player management [Commit 2] (#38) 2024-03-09 16:40:21 +01:00
link Use LCD STAT interrupt more efficiently (#2) 2024-03-19 19:49:36 +01:00
math Replace ¥ font character with <COIN> (#7) 2023-09-02 23:17:21 +02:00
menus Add animation for level cleared in level selection menu (#12) 2024-04-04 21:26:26 +02:00
movie Use LCD STAT interrupt more efficiently (#2) 2024-03-19 19:49:36 +01:00
overworld Use LCD STAT interrupt more efficiently (#2) 2024-03-19 19:49:36 +01:00
phone Apply most of pokecrystal PR 1105 2024-02-11 00:16:00 +01:00
pokedex wVramState -> wStateFlags and define flag constants (from pokecrystal f72f078c0e68736adf81f6c45c84f0c1e127a231) 2024-02-11 00:34:46 +01:00
pokegear Player management [Commit 2] (#38) 2024-03-09 16:40:21 +01:00
pokemon Player management [Commit 2] (#38) 2024-03-09 16:40:21 +01:00
printer Apply most of pokecrystal PR 1105 2024-02-11 00:16:00 +01:00
sprite_anims More usage docs 2024-02-26 22:09:32 +01:00
tilesets Apply most of pokecrystal PR 1105 2024-02-11 00:16:00 +01:00
predef.asm Rename some labels 2020-12-23 16:29:30 -05:00
smallflag.asm Comment, remove, or revise many unreferenced labels 2020-10-26 20:29:58 -04:00