pokecrystal-board/engine/item_effects.asm
Remy Oukaour a849c3557b More comments
Fix some constants
2018-01-09 15:39:48 -05:00

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_DoItemEffect:: ; e722
ld a, [CurItem]
ld [wd265], a
call GetItemName
call CopyName1
ld a, 1
ld [wItemEffectSucceeded], a
ld a, [CurItem]
dec a
ld hl, ItemEffects
rst JumpTable
ret
; e73c
ItemEffects: ; e73c
; entries correspond to item ids (see constants/item_constants.asm)
dw MasterBall
dw UltraBall
dw Brightpowder
dw GreatBall
dw PokeBall
dw TownMap
dw Bicycle
dw MoonStone
dw Antidote
dw BurnHeal
dw IceHeal
dw Awakening
dw ParlyzHeal
dw FullRestore
dw MaxPotion
dw HyperPotion
dw SuperPotion
dw Potion
dw EscapeRope
dw Repel
dw MaxElixer
dw FireStone
dw Thunderstone
dw WaterStone
dw Item19
dw HPUp
dw Protein
dw Iron
dw Carbos
dw LuckyPunch
dw Calcium
dw RareCandy
dw XAccuracy
dw LeafStone
dw MetalPowder
dw Nugget
dw PokeDoll
dw FullHeal
dw Revive
dw MaxRevive
dw GuardSpec
dw SuperRepel
dw MaxRepel
dw DireHit
dw Item2D
dw FreshWater
dw SodaPop
dw Lemonade
dw XAttack
dw Item32
dw XDefend
dw XSpeed
dw XSpecial
dw CoinCase
dw Itemfinder
dw PokeFlute
dw ExpShare
dw OldRod
dw GoodRod
dw SilverLeaf
dw SuperRod
dw PPUp
dw Ether
dw MaxEther
dw Elixer
dw RedScale
dw Secretpotion
dw SSTicket
dw MysteryEgg
dw ClearBell
dw SilverWing
dw MoomooMilk
dw QuickClaw
dw Psncureberry
dw GoldLeaf
dw SoftSand
dw SharpBeak
dw Przcureberry
dw BurntBerry
dw IceBerry
dw PoisonBarb
dw KingsRock
dw BitterBerry
dw MintBerry
dw RedApricorn
dw Tinymushroom
dw BigMushroom
dw Silverpowder
dw BluApricorn
dw Item5A
dw AmuletCoin
dw YlwApricorn
dw GrnApricorn
dw CleanseTag
dw MysticWater
dw Twistedspoon
dw WhtApricorn
dw Blackbelt
dw BlkApricorn
dw Item64
dw PnkApricorn
dw Blackglasses
dw Slowpoketail
dw PinkBow
dw Stick
dw SmokeBall
dw Nevermeltice
dw Magnet
dw Miracleberry
dw Pearl
dw BigPearl
dw Everstone
dw SpellTag
dw Ragecandybar
dw GsBall
dw BlueCard
dw MiracleSeed
dw ThickClub
dw FocusBand
dw Item78
dw Energypowder
dw EnergyRoot
dw HealPowder
dw RevivalHerb
dw HardStone
dw LuckyEgg
dw CardKey
dw MachinePart
dw EggTicket
dw LostItem
dw Stardust
dw StarPiece
dw BasementKey
dw Pass
dw Item87
dw Item88
dw Item89
dw Charcoal
dw BerryJuice
dw ScopeLens
dw Item8D
dw Item8E
dw MetalCoat
dw DragonFang
dw Item91
dw Leftovers
dw Item93
dw Item94
dw Item95
dw Mysteryberry
dw DragonScale
dw BerserkGene
dw Item99
dw Item9A
dw Item9B
dw SacredAsh
dw HeavyBall
dw FlowerMail
dw LevelBall
dw LureBall
dw FastBall
dw ItemA2
dw LightBall
dw FriendBall
dw MoonBall
dw LoveBall
dw NormalBox
dw GorgeousBox
dw SunStone
dw PolkadotBow
dw ItemAB
dw UpGrade
dw Berry
dw GoldBerry
dw Squirtbottle
dw ItemB0
dw ParkBall
dw RainbowWing
dw ItemB3
; e8a2
MasterBall:
UltraBall:
GreatBall:
PokeBall:
HeavyBall:
LevelBall:
LureBall:
FastBall:
FriendBall:
MoonBall:
LoveBall:
ParkBall: ; e8a2
ld a, [wBattleMode]
dec a
jp nz, UseBallInTrainerBattle
ld a, [PartyCount]
cp PARTY_LENGTH
jr nz, .room_in_party
ld a, BANK(sBoxCount)
call GetSRAMBank
ld a, [sBoxCount]
cp MONS_PER_BOX
call CloseSRAM
jp z, Ball_BoxIsFullMessage
.room_in_party
xor a
ld [wWildMon], a
ld a, [CurItem]
cp PARK_BALL
call nz, ReturnToBattle_UseBall
ld hl, Options
res NO_TEXT_SCROLL, [hl]
ld hl, UsedItemText
call PrintText
ld a, [EnemyMonCatchRate]
ld b, a
ld a, [BattleType]
cp BATTLETYPE_TUTORIAL
jp z, .catch_without_fail
ld a, [CurItem]
cp MASTER_BALL
jp z, .catch_without_fail
ld a, [CurItem]
ld c, a
ld hl, BallMultiplierFunctionTable
.get_multiplier_loop
ld a, [hli]
cp $ff
jr z, .skip_or_return_from_ball_fn
cp c
jr z, .call_ball_function
inc hl
inc hl
jr .get_multiplier_loop
.call_ball_function
ld a, [hli]
ld h, [hl]
ld l, a
ld de, .skip_or_return_from_ball_fn
push de
jp hl
.skip_or_return_from_ball_fn
ld a, [CurItem]
cp LEVEL_BALL
ld a, b
jp z, .skip_hp_calc
ld a, b
ld [hMultiplicand + 2], a
ld hl, EnemyMonHP
ld b, [hl]
inc hl
ld c, [hl]
inc hl
ld d, [hl]
inc hl
ld e, [hl]
sla c
rl b
ld h, d
ld l, e
add hl, de
add hl, de
ld d, h
ld e, l
ld a, d
and a
jr z, .okay_1
srl d
rr e
srl d
rr e
srl b
rr c
srl b
rr c
ld a, c
and a
jr nz, .okay_1
ld c, $1
.okay_1
ld b, e
push bc
ld a, b
sub c
ld [hMultiplier], a
xor a
ld [hDividend + 0], a
ld [hMultiplicand + 0], a
ld [hMultiplicand + 1], a
call Multiply
pop bc
ld a, b
ld [hDivisor], a
ld b, $4
call Divide
ld a, [hQuotient + 2]
and a
jr nz, .statuscheck
ld a, 1
.statuscheck
; This routine is buggy. It was intended that SLP and FRZ provide a higher
; catch rate than BRN/PSN/PAR, which in turn provide a higher catch rate than
; no status effect at all. But instead, it makes BRN/PSN/PAR provide no
; benefit.
; Uncomment the line below to fix this.
ld b, a
ld a, [EnemyMonStatus]
and 1 << FRZ | SLP
ld c, 10
jr nz, .addstatus
; ld a, [EnemyMonStatus]
and a
ld c, 5
jr nz, .addstatus
ld c, 0
.addstatus
ld a, b
add c
jr nc, .max_1
ld a, $ff
.max_1
ld d, a
push de
; BUG: farcall overwrites a,
; and GetItemHeldEffect takes b anyway.
; This is probably the reason
; the HELD_CATCH_CHANCE effect
; is never used.
; Uncomment the line below to fix.
ld a, [BattleMonItem]
; ld b, a
farcall GetItemHeldEffect
ld a, b
cp HELD_CATCH_CHANCE
pop de
ld a, d
jr nz, .skip_hp_calc
add c
jr nc, .skip_hp_calc
ld a, $ff
.skip_hp_calc
ld b, a
ld [Buffer1], a
call Random
cp b
ld a, 0
jr z, .catch_without_fail
jr nc, .fail_to_catch
.catch_without_fail
ld a, [EnemyMonSpecies]
.fail_to_catch
ld [wWildMon], a
ld c, 20
call DelayFrames
ld a, [CurItem]
cp POKE_BALL + 1 ; Assumes Master/Ultra/Great come before
jr c, .not_kurt_ball
ld a, POKE_BALL
.not_kurt_ball
ld [wBattleAnimParam], a
ld de, ANIM_THROW_POKE_BALL
ld a, e
ld [FXAnimID], a
ld a, d
ld [FXAnimID + 1], a
xor a
ld [hBattleTurn], a
ld [Buffer2], a
ld [wNumHits], a
predef PlayBattleAnim
ld a, [wWildMon]
and a
jr nz, .caught
ld a, [Buffer2]
cp $1
ld hl, Text_NoShake
jp z, .shake_and_break_free
cp $2
ld hl, Text_OneShake
jp z, .shake_and_break_free
cp $3
ld hl, Text_TwoShakes
jp z, .shake_and_break_free
cp $4
ld hl, Text_ThreeShakes
jp z, .shake_and_break_free
.caught
ld hl, EnemyMonStatus
ld a, [hli]
push af
inc hl
ld a, [hli]
push af
ld a, [hl]
push af
push hl
ld hl, EnemyMonItem
ld a, [hl]
push af
push hl
ld hl, EnemySubStatus5
ld a, [hl]
push af
set SUBSTATUS_TRANSFORMED, [hl]
; This code is buggy. Any wild Pokémon that has Transformed will be
; caught as a Ditto, even if it was something else like Mew.
; To fix, do not set [TempEnemyMonSpecies] to DITTO.
bit SUBSTATUS_TRANSFORMED, a
jr nz, .ditto
jr .not_ditto
.ditto
ld a, DITTO
ld [TempEnemyMonSpecies], a
jr .load_data
.not_ditto
set SUBSTATUS_TRANSFORMED, [hl]
ld hl, wEnemyBackupDVs
ld a, [EnemyMonDVs]
ld [hli], a
ld a, [EnemyMonDVs + 1]
ld [hl], a
.load_data
ld a, [TempEnemyMonSpecies]
ld [CurPartySpecies], a
ld a, [EnemyMonLevel]
ld [CurPartyLevel], a
farcall LoadEnemyMon
pop af
ld [EnemySubStatus5], a
pop hl
pop af
ld [hl], a
pop hl
pop af
ld [hld], a
pop af
ld [hld], a
dec hl
pop af
ld [hl], a
ld hl, EnemySubStatus5
bit SUBSTATUS_TRANSFORMED, [hl]
jr nz, .Transformed
ld hl, wWildMonMoves
ld de, EnemyMonMoves
ld bc, NUM_MOVES
call CopyBytes
ld hl, wWildMonPP
ld de, EnemyMonPP
ld bc, NUM_MOVES
call CopyBytes
.Transformed:
ld a, [EnemyMonSpecies]
ld [wWildMon], a
ld [CurPartySpecies], a
ld [wd265], a
ld a, [BattleType]
cp BATTLETYPE_TUTORIAL
jp z, .FinishTutorial
farcall TrainerRankings_WildMonsCaught
ld hl, Text_GotchaMonWasCaught
call PrintText
call ClearSprites
ld a, [wd265]
dec a
call CheckCaughtMon
ld a, c
push af
ld a, [wd265]
dec a
call SetSeenAndCaughtMon
pop af
and a
jr nz, .skip_pokedex
call CheckReceivedDex
jr z, .skip_pokedex
ld hl, Text_AddedToPokedex
call PrintText
call ClearSprites
ld a, [EnemyMonSpecies]
ld [wd265], a
predef NewPokedexEntry
.skip_pokedex
ld a, [BattleType]
cp BATTLETYPE_CONTEST
jp z, .catch_bug_contest_mon
cp BATTLETYPE_CELEBI
jr nz, .not_celebi
ld hl, wBattleResult
set 6, [hl]
.not_celebi
ld a, [PartyCount]
cp PARTY_LENGTH
jr z, .SendToPC
xor a ; PARTYMON
ld [MonType], a
call ClearSprites
predef TryAddMonToParty
farcall SetCaughtData
ld a, [CurItem]
cp FRIEND_BALL
jr nz, .SkipPartyMonFriendBall
ld a, [PartyCount]
dec a
ld hl, PartyMon1Happiness
ld bc, PARTYMON_STRUCT_LENGTH
call AddNTimes
ld a, FRIEND_BALL_HAPPINESS
ld [hl], a
.SkipPartyMonFriendBall:
ld hl, Text_AskNicknameNewlyCaughtMon
call PrintText
ld a, [CurPartySpecies]
ld [wd265], a
call GetPokemonName
call YesNoBox
jp c, .return_from_capture
ld a, [PartyCount]
dec a
ld [CurPartyMon], a
ld hl, PartyMonNicknames
ld bc, PKMN_NAME_LENGTH
call AddNTimes
ld d, h
ld e, l
push de
xor a ; PARTYMON
ld [MonType], a
ld b, 0
farcall NamingScreen
call RotateThreePalettesRight
call LoadStandardFont
pop hl
ld de, StringBuffer1
call InitName
jp .return_from_capture
.SendToPC:
call ClearSprites
predef SentPkmnIntoBox
farcall SetBoxMonCaughtData
ld a, BANK(sBoxCount)
call GetSRAMBank
ld a, [sBoxCount]
cp MONS_PER_BOX
jr nz, .BoxNotFullYet
ld hl, wBattleResult
set 7, [hl]
.BoxNotFullYet:
ld a, [CurItem]
cp FRIEND_BALL
jr nz, .SkipBoxMonFriendBall
; The captured mon is now first in the box
ld a, FRIEND_BALL_HAPPINESS
ld [sBoxMon1Happiness], a
.SkipBoxMonFriendBall:
call CloseSRAM
ld hl, Text_AskNicknameNewlyCaughtMon
call PrintText
ld a, [CurPartySpecies]
ld [wd265], a
call GetPokemonName
call YesNoBox
jr c, .SkipBoxMonNickname
xor a
ld [CurPartyMon], a
ld a, BOXMON
ld [MonType], a
ld de, wMonOrItemNameBuffer
ld b, $0
farcall NamingScreen
ld a, BANK(sBoxMonNicknames)
call GetSRAMBank
ld hl, wMonOrItemNameBuffer
ld de, sBoxMonNicknames
ld bc, PKMN_NAME_LENGTH
call CopyBytes
ld hl, sBoxMonNicknames
ld de, StringBuffer1
call InitName
call CloseSRAM
.SkipBoxMonNickname:
ld a, BANK(sBoxMonNicknames)
call GetSRAMBank
ld hl, sBoxMonNicknames
ld de, wMonOrItemNameBuffer
ld bc, PKMN_NAME_LENGTH
call CopyBytes
call CloseSRAM
ld hl, Text_SentToBillsPC
call PrintText
call RotateThreePalettesRight
call LoadStandardFont
jr .return_from_capture
.catch_bug_contest_mon
farcall BugContest_SetCaughtContestMon
jr .return_from_capture
.FinishTutorial:
ld hl, Text_GotchaMonWasCaught
.shake_and_break_free
call PrintText
call ClearSprites
.return_from_capture
ld a, [BattleType]
cp BATTLETYPE_TUTORIAL
ret z
cp BATTLETYPE_DEBUG
ret z
cp BATTLETYPE_CONTEST
jr z, .used_park_ball
ld a, [wWildMon]
and a
jr z, .toss
call ClearBGPalettes
call ClearTileMap
.toss
ld hl, NumItems
inc a
ld [wItemQuantityChangeBuffer], a
jp TossItem
.used_park_ball
ld hl, wParkBallsRemaining
dec [hl]
ret
; ec0a
BallMultiplierFunctionTable:
; table of routines that increase or decrease the catch rate based on
; which ball is used in a certain situation.
dbw ULTRA_BALL, UltraBallMultiplier
dbw GREAT_BALL, GreatBallMultiplier
dbw SAFARI_BALL, SafariBallMultiplier ; Safari Ball, leftover from RBY
dbw HEAVY_BALL, HeavyBallMultiplier
dbw LEVEL_BALL, LevelBallMultiplier
dbw LURE_BALL, LureBallMultiplier
dbw FAST_BALL, FastBallMultiplier
dbw MOON_BALL, MoonBallMultiplier
dbw LOVE_BALL, LoveBallMultiplier
dbw PARK_BALL, ParkBallMultiplier
db $ff
UltraBallMultiplier:
; multiply catch rate by 2
sla b
ret nc
ld b, $ff
ret
SafariBallMultiplier:
GreatBallMultiplier:
ParkBallMultiplier:
; multiply catch rate by 1.5
ld a, b
srl a
add b
ld b, a
ret nc
ld b, $ff
ret
GetPokedexEntryBank:
push hl
push de
ld a, [EnemyMonSpecies]
rlca
rlca
and 3
ld hl, .PokedexEntryBanks
ld d, 0
ld e, a
add hl, de
ld a, [hl]
pop de
pop hl
ret
.PokedexEntryBanks:
GLOBAL PokedexEntries1
GLOBAL PokedexEntries2
GLOBAL PokedexEntries3
GLOBAL PokedexEntries4
db BANK(PokedexEntries1)
db BANK(PokedexEntries2)
db BANK(PokedexEntries3)
db BANK(PokedexEntries4)
HeavyBallMultiplier:
; subtract 20 from catch rate if weight < 102.4 kg
; else add 0 to catch rate if weight < 204.8 kg
; else add 20 to catch rate if weight < 307.2 kg
; else add 30 to catch rate if weight < 409.6 kg
; else add 40 to catch rate (never happens)
ld a, [EnemyMonSpecies]
ld hl, PokedexDataPointerTable
dec a
ld e, a
ld d, 0
add hl, de
add hl, de
ld a, BANK(PokedexDataPointerTable)
call GetFarHalfword
.SkipText:
call GetPokedexEntryBank
call GetFarByte
inc hl
cp "@"
jr nz, .SkipText
call GetPokedexEntryBank
push bc
inc hl
inc hl
call GetFarHalfword
srl h
rr l
ld b, h
ld c, l
rept 4
srl b
rr c
endr
call .subbc
srl b
rr c
call .subbc
ld a, h
pop bc
jr .compare
.subbc
; subtract bc from hl
push bc
ld a, b
cpl
ld b, a
ld a, c
cpl
ld c, a
inc bc
add hl, bc
pop bc
ret
.compare
ld c, a
cp HIGH(1024) ; 102.4 kg
jr c, .lightmon
ld hl, .WeightsTable
.lookup
ld a, c
cp [hl]
jr c, .heavymon
inc hl
inc hl
jr .lookup
.heavymon
inc hl
ld a, b
add [hl]
ld b, a
ret nc
ld b, $ff
ret
.lightmon
ld a, b
sub 20
ld b, a
ret nc
ld b, $1
ret
.WeightsTable:
; weight factor, boost
db HIGH(2048), 0
db HIGH(3072), 20
db HIGH(4096), 30
db HIGH(65280), 40
LureBallMultiplier:
; multiply catch rate by 3 if this is a fishing rod battle
ld a, [BattleType]
cp BATTLETYPE_FISH
ret nz
ld a, b
add a
jr c, .max
add b
jr nc, .done
.max
ld a, $ff
.done
ld b, a
ret
MoonBallMultiplier:
; This function is buggy.
; Intent: multiply catch rate by 4 if mon evolves with moon stone
; Reality: no boost
GLOBAL EvosAttacks
GLOBAL EvosAttacksPointers
push bc
ld a, [TempEnemyMonSpecies]
dec a
ld c, a
ld b, 0
ld hl, EvosAttacksPointers
add hl, bc
add hl, bc
ld a, BANK(EvosAttacksPointers)
call GetFarHalfword
pop bc
push bc
ld a, BANK(EvosAttacks)
call GetFarByte
cp EVOLVE_ITEM
pop bc
ret nz
inc hl
inc hl
inc hl
; Moon Stone's constant from Pokémon Red is used.
; No Pokémon evolve with Burn Heal,
; so Moon Balls always have a catch rate of 1×.
push bc
ld a, BANK(EvosAttacks)
call GetFarByte
cp MOON_STONE_RED ; BURN_HEAL
pop bc
ret nz
sla b
jr c, .max
sla b
jr nc, .done
.max
ld b, $ff
.done
ret
LoveBallMultiplier:
; This function is buggy.
; Intent: multiply catch rate by 8 if mons are of same species, different sex
; Reality: multiply catch rate by 8 if mons are of same species, same sex
; does species match?
ld a, [TempEnemyMonSpecies]
ld c, a
ld a, [TempBattleMonSpecies]
cp c
ret nz
; check player mon species
push bc
ld a, [TempBattleMonSpecies]
ld [CurPartySpecies], a
xor a ; PARTYMON
ld [MonType], a
ld a, [CurBattleMon]
ld [CurPartyMon], a
farcall GetGender
jr c, .done1 ; no effect on genderless
ld d, 0 ; male
jr nz, .playermale
inc d ; female
.playermale
; check wild mon species
push de
ld a, [TempEnemyMonSpecies]
ld [CurPartySpecies], a
ld a, WILDMON
ld [MonType], a
farcall GetGender
jr c, .done2 ; no effect on genderless
ld d, 0 ; male
jr nz, .wildmale
inc d ; female
.wildmale
ld a, d
pop de
cp d
pop bc
ret nz ; for the intended effect, this should be "ret z"
sla b
jr c, .max
sla b
jr c, .max
sla b
ret nc
.max
ld b, $ff
ret
.done2
pop de
.done1
pop bc
ret
FastBallMultiplier:
; This function is buggy.
; Intent: multiply catch rate by 4 if enemy mon is in one of the three
; FleeMons tables.
; Reality: multiply catch rate by 4 if enemy mon is one of the first three in
; the first FleeMons table.
ld a, [TempEnemyMonSpecies]
ld c, a
ld hl, FleeMons
ld d, 3
.loop
ld a, BANK(FleeMons)
call GetFarByte
inc hl
cp -1
jr z, .next
cp c
jr nz, .next ; for the intended effect, this should be "jr nz, .loop"
sla b
jr c, .max
sla b
ret nc
.max
ld b, $ff
ret
.next
dec d
jr nz, .loop
ret
LevelBallMultiplier:
; multiply catch rate by 8 if player mon level / 4 > enemy mon level
; multiply catch rate by 4 if player mon level / 2 > enemy mon level
; multiply catch rate by 2 if player mon level > enemy mon level
ld a, [BattleMonLevel]
ld c, a
ld a, [EnemyMonLevel]
cp c
ret nc ; if player is lower level, we're done here
sla b
jr c, .max
srl c
cp c
ret nc ; if player/2 is lower level, we're done here
sla b
jr c, .max
srl c
cp c
ret nc ; if player/4 is lower level, we're done here
sla b
ret nc
.max
ld b, $ff
ret
; These two texts were carried over from gen 1.
; They are not used in gen 2, and are dummied out.
Text_RBY_CatchMarowak: ; 0xedab
; It dodged the thrown BALL! This #MON can't be caught!
text_jump UnknownText_0x1c5a5a
db "@"
; 0xedb0
Text_RBY_NoShake: ; 0xedb0
; You missed the #MON!
text_jump UnknownText_0x1c5a90
db "@"
; 0xedb5
Text_NoShake: ; 0xedb5
; Oh no! The #MON broke free!
text_jump UnknownText_0x1c5aa6
db "@"
; 0xedba
Text_OneShake: ; 0xedba
; Aww! It appeared to be caught!
text_jump UnknownText_0x1c5ac3
db "@"
; 0xedbf
Text_TwoShakes: ; 0xedbf
; Aargh! Almost had it!
text_jump UnknownText_0x1c5ae3
db "@"
; 0xedc4
Text_ThreeShakes: ; 0xedc4
; Shoot! It was so close too!
text_jump UnknownText_0x1c5afa
db "@"
; 0xedc9
Text_GotchaMonWasCaught: ; 0xedc9
; Gotcha! @ was caught!@ @
text_jump UnknownText_0x1c5b17
start_asm
call WaitSFX
push bc
ld de, MUSIC_NONE
call PlayMusic
call DelayFrame
ld de, MUSIC_CAPTURE
call PlayMusic
pop bc
ld hl, TextJump_Waitbutton
ret
; ede6
TextJump_Waitbutton: ; 0xede6
; @
text_jump Text_Waitbutton_2
db "@"
; 0xedeb
Text_SentToBillsPC: ; 0xedeb
; was sent to BILL's PC.
text_jump UnknownText_0x1c5b38
db "@"
; 0xedf0
Text_AddedToPokedex: ; 0xedf0
; 's data was newly added to the #DEX.@ @
text_jump UnknownText_0x1c5b53
db "@"
; 0xedf5
Text_AskNicknameNewlyCaughtMon: ; 0xedf5
; Give a nickname to @ ?
text_jump UnknownText_0x1c5b7f
db "@"
; 0xedfa
ReturnToBattle_UseBall: ; edfa (3:6dfa)
farcall _ReturnToBattle_UseBall
ret
TownMap: ; ee01
farcall PokegearMap
ret
; ee08
Bicycle: ; ee08
farcall BikeFunction
ret
; ee0f
MoonStone:
FireStone:
Thunderstone:
WaterStone:
LeafStone:
SunStone: ; ee0f
ld b, PARTYMENUACTION_EVO_STONE
call UseItem_SelectMon
jp c, .DecidedNotToUse
ld a, MON_ITEM
call GetPartyParamLocation
ld a, [hl]
cp EVERSTONE
jr z, .NoEffect
ld a, $1
ld [wForceEvolution], a
farcall EvolvePokemon
ld a, [wMonTriedToEvolve]
and a
jr z, .NoEffect
jp UseDisposableItem
.NoEffect:
call WontHaveAnyEffectMessage
.DecidedNotToUse:
xor a
ld [wItemEffectSucceeded], a
ret
; ee3d
HPUp:
Protein:
Iron:
Carbos:
Calcium: ; ee3d
ld b, PARTYMENUACTION_HEALING_ITEM
call UseItem_SelectMon
jp c, RareCandy_StatBooster_ExitMenu
call RareCandy_StatBooster_GetParameters
call GetStatExpRelativePointer
ld a, MON_STAT_EXP
call GetPartyParamLocation
add hl, bc
ld a, [hl]
cp 100
jr nc, NoEffectMessage
add 10
ld [hl], a
call UpdateStatsAfterItem
call GetStatExpRelativePointer
ld hl, StatStrings
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
ld de, StringBuffer2
ld bc, ITEM_NAME_LENGTH
call CopyBytes
call Play_SFX_FULL_HEAL
ld hl, Text_StatRose
call PrintText
ld c, HAPPINESS_USEDITEM
farcall ChangeHappiness
jp UseDisposableItem
NoEffectMessage: ; ee83
ld hl, WontHaveAnyEffectText
call PrintText
jp ClearPalettes
; ee8c
UpdateStatsAfterItem: ; ee8c
ld a, MON_MAXHP
call GetPartyParamLocation
ld d, h
ld e, l
ld a, MON_STAT_EXP - 1
call GetPartyParamLocation
ld b, $1
predef_jump CalcPkmnStats
; ee9f
RareCandy_StatBooster_ExitMenu: ; ee9f
xor a
ld [wItemEffectSucceeded], a
jp ClearPalettes
; eea6
Text_StatRose: ; 0xeea6
; 's @ rose.
text_jump UnknownText_0x1c5b9a
db "@"
; 0xeeab
StatStrings: ; eeab
dw .health
dw .attack
dw .defense
dw .speed
dw .special
.health db "HEALTH@"
.attack db "ATTACK@"
.defense db "DEFENSE@"
.speed db "SPEED@"
.special db "SPECIAL@"
; eed9
GetStatExpRelativePointer: ; eed9
ld a, [CurItem]
ld hl, Table_eeeb
.next
cp [hl]
inc hl
jr z, .got_it
inc hl
jr .next
.got_it
ld a, [hl]
ld c, a
ld b, 0
ret
; eeeb
Table_eeeb: ; eeeb
db HP_UP, MON_HP_EXP - MON_STAT_EXP
db PROTEIN, MON_ATK_EXP - MON_STAT_EXP
db IRON, MON_DEF_EXP - MON_STAT_EXP
db CARBOS, MON_SPD_EXP - MON_STAT_EXP
db CALCIUM, MON_SPC_EXP - MON_STAT_EXP
; eef5
RareCandy_StatBooster_GetParameters: ; eef5
ld a, [CurPartySpecies]
ld [CurSpecies], a
ld [wd265], a
ld a, MON_LEVEL
call GetPartyParamLocation
ld a, [hl]
ld [CurPartyLevel], a
call GetBaseData
ld a, [CurPartyMon]
ld hl, PartyMonNicknames
call GetNick
ret
; 0xef14
RareCandy: ; ef14
ld b, PARTYMENUACTION_HEALING_ITEM
call UseItem_SelectMon
jp c, RareCandy_StatBooster_ExitMenu
call RareCandy_StatBooster_GetParameters
ld a, MON_LEVEL
call GetPartyParamLocation
ld a, [hl]
cp MAX_LEVEL
jp nc, NoEffectMessage
inc a
ld [hl], a
ld [CurPartyLevel], a
push de
ld d, a
farcall CalcExpAtLevel
pop de
ld a, MON_EXP
call GetPartyParamLocation
ld a, [hMultiplicand]
ld [hli], a
ld a, [hMultiplicand + 1]
ld [hli], a
ld a, [hMultiplicand + 2]
ld [hl], a
ld a, MON_MAXHP
call GetPartyParamLocation
ld a, [hli]
ld b, a
ld c, [hl]
push bc
call UpdateStatsAfterItem
ld a, MON_MAXHP + 1
call GetPartyParamLocation
pop bc
ld a, [hld]
sub c
ld c, a
ld a, [hl]
sbc b
ld b, a
dec hl
ld a, [hl]
add c
ld [hld], a
ld a, [hl]
adc b
ld [hl], a
farcall LevelUpHappinessMod
ld a, PARTYMENUTEXT_LEVEL_UP
call ItemActionText
xor a ; PARTYMON
ld [MonType], a
predef CopyPkmnToTempMon
hlcoord 9, 0
ld b, 10
ld c, 9
call TextBox
hlcoord 11, 1
ld bc, 4
predef PrintTempMonStats
call WaitPressAorB_BlinkCursor
xor a ; PARTYMON
ld [MonType], a
ld a, [CurPartySpecies]
ld [wd265], a
predef LearnLevelMoves
xor a
ld [wForceEvolution], a
farcall EvolvePokemon
jp UseDisposableItem
; efad
HealPowder: ; efad
ld b, PARTYMENUACTION_HEALING_ITEM
call UseItem_SelectMon
jp c, StatusHealer_ExitMenu
call UseStatusHealer
cp $0
jr nz, .asm_efc9
ld c, HAPPINESS_BITTERPOWDER
farcall ChangeHappiness
call LooksBitterMessage
ld a, $0
.asm_efc9
jp StatusHealer_Jumptable
; efcc
Antidote:
BurnHeal:
IceHeal:
Awakening:
ParlyzHeal:
FullHeal:
Psncureberry:
Przcureberry:
BurntBerry:
IceBerry:
MintBerry:
Miracleberry: ; efcc
ld b, PARTYMENUACTION_HEALING_ITEM
call UseItem_SelectMon
jp c, StatusHealer_ExitMenu
FullyHealStatus: ; efd4
call UseStatusHealer
jp StatusHealer_Jumptable
; efda
UseStatusHealer: ; efda (3:6fda)
call IsMonFainted
ld a, $1
ret z
call GetItemHealingAction
ld a, MON_STATUS
call GetPartyParamLocation
ld a, [hl]
and c
jr nz, .good
call IsItemUsedOnConfusedMon
ld a, $1
ret nc
ld b, PARTYMENUTEXT_HEAL_CONFUSION
.good
xor a
ld [hl], a
ld a, b
ld [PartyMenuActionText], a
call HealStatus
call Play_SFX_FULL_HEAL
call ItemActionTextWaitButton
call UseDisposableItem
ld a, $0
ret
IsItemUsedOnConfusedMon: ; f009 (3:7009)
call IsItemUsedOnBattleMon
jr nc, .nope
ld a, [PlayerSubStatus3]
bit SUBSTATUS_CONFUSED, a
jr z, .nope
ld a, c
cp $ff
jr nz, .nope
scf
ret
.nope
and a
ret
BattlemonRestoreHealth: ; f01e (3:701e)
call IsItemUsedOnBattleMon
ret nc
ld a, MON_HP
call GetPartyParamLocation
ld a, [hli]
ld [BattleMonHP], a
ld a, [hld]
ld [BattleMonHP + 1], a
ret
HealStatus: ; f030 (3:7030)
call IsItemUsedOnBattleMon
ret nc
xor a
ld [BattleMonStatus], a
ld hl, PlayerSubStatus5
res SUBSTATUS_TOXIC, [hl]
ld hl, PlayerSubStatus1
res SUBSTATUS_NIGHTMARE, [hl]
call GetItemHealingAction
ld a, c
cp %11111111
jr nz, .not_full_heal
ld hl, PlayerSubStatus3
res SUBSTATUS_CONFUSED, [hl]
.not_full_heal
push bc
farcall CalcPlayerStats
pop bc
ret
GetItemHealingAction: ; f058 (3:7058)
push hl
ld a, [CurItem]
ld hl, .healingactions
ld bc, 3
.next
cp [hl]
jr z, .found_it
add hl, bc
jr .next
.found_it
inc hl
ld b, [hl]
inc hl
ld a, [hl]
ld c, a
cp %11111111
pop hl
ret
; f071 (3:7071)
.healingactions ; f071
; item, party menu action text, status
db ANTIDOTE, PARTYMENUTEXT_HEAL_PSN, 1 << PSN
db BURN_HEAL, PARTYMENUTEXT_HEAL_BRN, 1 << BRN
db ICE_HEAL, PARTYMENUTEXT_HEAL_FRZ, 1 << FRZ
db AWAKENING, PARTYMENUTEXT_HEAL_SLP, SLP
db PARLYZ_HEAL, PARTYMENUTEXT_HEAL_PAR, 1 << PAR
db FULL_HEAL, PARTYMENUTEXT_HEAL_ALL, %11111111
db FULL_RESTORE, PARTYMENUTEXT_HEAL_ALL, %11111111
db HEAL_POWDER, PARTYMENUTEXT_HEAL_ALL, %11111111
db PSNCUREBERRY, PARTYMENUTEXT_HEAL_PSN, 1 << PSN
db PRZCUREBERRY, PARTYMENUTEXT_HEAL_PAR, 1 << PAR
db BURNT_BERRY, PARTYMENUTEXT_HEAL_FRZ, 1 << FRZ
db ICE_BERRY, PARTYMENUTEXT_HEAL_BRN, 1 << BRN
db MINT_BERRY, PARTYMENUTEXT_HEAL_SLP, SLP
db MIRACLEBERRY, PARTYMENUTEXT_HEAL_ALL, %11111111
db -1, 0, 0
; f09e
StatusHealer_Jumptable: ; f09e (3:709e)
ld hl, .dw
rst JumpTable
ret
.dw ; f0a3 (3:70a3)
dw StatusHealer_ClearPalettes
dw StatusHealer_NoEffect
dw StatusHealer_ExitMenu
RevivalHerb: ; f0a9
ld b, PARTYMENUACTION_HEALING_ITEM
call UseItem_SelectMon
jp c, StatusHealer_ExitMenu
call RevivePokemon
cp 0
jr nz, .asm_f0c5
ld c, HAPPINESS_REVIVALHERB
farcall ChangeHappiness
call LooksBitterMessage
ld a, 0
.asm_f0c5
jp StatusHealer_Jumptable
; f0c8
Revive:
MaxRevive: ; f0c8
ld b, PARTYMENUACTION_HEALING_ITEM
call UseItem_SelectMon
jp c, StatusHealer_ExitMenu
call RevivePokemon
jp StatusHealer_Jumptable
; f0d6
RevivePokemon: ; f0d6
call IsMonFainted
ld a, 1
ret nz
ld a, [wBattleMode]
and a
jr z, .skip_to_revive
ld a, [CurPartyMon]
ld c, a
ld d, 0
ld hl, wBattleParticipantsIncludingFainted
ld b, CHECK_FLAG
predef FlagPredef
ld a, c
and a
jr z, .skip_to_revive
ld a, [CurPartyMon]
ld c, a
ld hl, wBattleParticipantsNotFainted
ld b, SET_FLAG
predef FlagPredef
.skip_to_revive
xor a
ld [Danger], a
ld a, [CurItem]
cp REVIVE
jr z, .revive_half_hp
call ReviveFullHP
jr .finish_revive
.revive_half_hp
call ReviveHalfHP
.finish_revive
call HealHP_SFX_GFX
ld a, PARTYMENUTEXT_REVIVE
ld [PartyMenuActionText], a
call ItemActionTextWaitButton
call UseDisposableItem
ld a, 0
ret
; f128
FullRestore: ; f128
ld b, PARTYMENUACTION_HEALING_ITEM
call UseItem_SelectMon
jp c, StatusHealer_ExitMenu
call IsMonFainted
jp z, StatusHealer_NoEffect
call IsMonAtFullHealth
jr c, .NotAtFullHealth
jp FullyHealStatus
.NotAtFullHealth:
call .FullRestore
jp StatusHealer_Jumptable
; f144
.FullRestore: ; f144
xor a
ld [Danger], a
call ReviveFullHP
ld a, MON_STATUS
call GetPartyParamLocation
xor a
ld [hli], a
ld [hl], a
call HealStatus
call BattlemonRestoreHealth
call HealHP_SFX_GFX
ld a, PARTYMENUTEXT_HEAL_HP
ld [PartyMenuActionText], a
call ItemActionTextWaitButton
call UseDisposableItem
ld a, 0
ret
; f16a
BitterBerry: ; f16a
ld hl, PlayerSubStatus3
bit SUBSTATUS_CONFUSED, [hl]
ld a, 1
jr z, .done
res SUBSTATUS_CONFUSED, [hl]
xor a
ld [hBattleTurn], a
call UseItemText
ld hl, ConfusedNoMoreText
call StdBattleTextBox
ld a, 0
.done
jp StatusHealer_Jumptable
; f186
MaxPotion:
HyperPotion:
SuperPotion:
Potion:
FreshWater:
SodaPop:
Lemonade:
MoomooMilk:
Ragecandybar:
BerryJuice:
Berry:
GoldBerry: ; f186
call ItemRestoreHP
jp StatusHealer_Jumptable
; f18c
Energypowder: ; f18c
ld c, HAPPINESS_BITTERPOWDER
jr EnergypowderEnergyRootCommon
; f190
EnergyRoot: ; f190
ld c, HAPPINESS_ENERGYROOT
; f192
EnergypowderEnergyRootCommon: ; f192
push bc
call ItemRestoreHP
pop bc
cp 0
jr nz, .skip_happiness
farcall ChangeHappiness
call LooksBitterMessage
ld a, 0
.skip_happiness
jp StatusHealer_Jumptable
; f1a9
ItemRestoreHP: ; f1a9 (3:71a9)
ld b, PARTYMENUACTION_HEALING_ITEM
call UseItem_SelectMon
ld a, 2
ret c
call IsMonFainted
ld a, 1
ret z
call IsMonAtFullHealth
ld a, 1
ret nc
xor a
ld [Danger], a
call GetHealingItemAmount
call RestoreHealth
call BattlemonRestoreHealth
call HealHP_SFX_GFX
ld a, PARTYMENUTEXT_HEAL_HP
ld [PartyMenuActionText], a
call ItemActionTextWaitButton
call UseDisposableItem
ld a, 0
ret
HealHP_SFX_GFX: ; f1db (3:71db)
push de
ld de, SFX_POTION
call WaitPlaySFX
pop de
ld a, [CurPartyMon]
hlcoord 11, 0
ld bc, SCREEN_WIDTH * 2
call AddNTimes
ld a, $2
ld [wWhichHPBar], a
predef_jump AnimateHPBar
UseItem_SelectMon: ; f1f9 (3:71f9)
call .SelectMon
ret c
ld a, [CurPartySpecies]
cp EGG
jr nz, .not_egg
call CantUseOnEggMessage
scf
ret
.not_egg
and a
ret
.SelectMon: ; f20b (3:720b)
ld a, b
ld [PartyMenuActionText], a
push hl
push de
push bc
call ClearBGPalettes
call ChoosePkmnToUseItemOn
pop bc
pop de
pop hl
ret
ChoosePkmnToUseItemOn: ; f21c (3:721c)
farcall LoadPartyMenuGFX
farcall InitPartyMenuWithCancel
farcall InitPartyMenuGFX
farcall WritePartyMenuTilemap
farcall PrintPartyMenuText
call WaitBGMap
call SetPalettes
call DelayFrame
farcall PartyMenuSelect
ret
ItemActionText: ; f24a (3:724a)
ld [PartyMenuActionText], a
ld a, [CurPartySpecies]
push af
ld a, [CurPartyMon]
push af
push hl
push de
push bc
farcall WritePartyMenuTilemap
farcall PrintPartyMenuActionText
call WaitBGMap
call SetPalettes
call DelayFrame
pop bc
pop de
pop hl
pop af
ld [CurPartyMon], a
pop af
ld [CurPartySpecies], a
ret
ItemActionTextWaitButton: ; f279 (3:7279)
xor a
ld [hBGMapMode], a
hlcoord 0, 0
ld bc, TileMapEnd - TileMap
ld a, " "
call ByteFill
ld a, [PartyMenuActionText]
call ItemActionText
ld a, $1
ld [hBGMapMode], a
ld c, 50
call DelayFrames
jp WaitPressAorB_BlinkCursor
StatusHealer_NoEffect: ; f299 (3:7299)
call WontHaveAnyEffectMessage
jr StatusHealer_ClearPalettes
StatusHealer_ExitMenu: ; f29e (3:729e)
xor a
ld [wItemEffectSucceeded], a
StatusHealer_ClearPalettes: ; f2a2 (3:72a2)
call ClearPalettes
ret
IsItemUsedOnBattleMon: ; f2a6 (3:72a6)
ld a, [wBattleMode]
and a
ret z
ld a, [CurPartyMon]
push hl
ld hl, CurBattleMon
cp [hl]
pop hl
jr nz, .nope
scf
ret
.nope
xor a
ret
ReviveHalfHP: ; f2ba (3:72ba)
call LoadHPFromBuffer1
srl d
rr e
jr ContinueRevive
ReviveFullHP: ; f2c3 (3:72c3)
call LoadHPFromBuffer1
ContinueRevive: ; f2c6 (3:72c6)
ld a, MON_HP
call GetPartyParamLocation
ld [hl], d
inc hl
ld [hl], e
jp LoadCurHPIntoBuffer5
RestoreHealth: ; f2d1 (3:72d1)
ld a, MON_HP + 1
call GetPartyParamLocation
ld a, [hl]
add e
ld [hld], a
ld a, [hl]
adc d
ld [hl], a
jr c, .full_hp
call LoadCurHPIntoBuffer5
ld a, MON_HP + 1
call GetPartyParamLocation
ld d, h
ld e, l
ld a, MON_MAXHP + 1
call GetPartyParamLocation
ld a, [de]
sub [hl]
dec de
dec hl
ld a, [de]
sbc [hl]
jr c, .finish
.full_hp
call ReviveFullHP
.finish
ret
RemoveHP: ; f2f9 (3:72f9)
ld a, MON_HP + 1
call GetPartyParamLocation
ld a, [hl]
sub e
ld [hld], a
ld a, [hl]
sbc d
ld [hl], a
jr nc, .okay
xor a
ld [hld], a
ld [hl], a
.okay
call LoadCurHPIntoBuffer5
ret
IsMonFainted: ; f30d (3:730d)
push de
call LoadMaxHPToBuffer1
call LoadCurHPToBuffer3
call LoadHPFromBuffer3
ld a, d
or e
pop de
ret
IsMonAtFullHealth: ; f31b (3:731b)
call LoadHPFromBuffer3
ld h, d
ld l, e
call LoadHPFromBuffer1
ld a, l
sub e
ld a, h
sbc d
ret
LoadCurHPIntoBuffer5: ; f328 (3:7328)
ld a, MON_HP
call GetPartyParamLocation
ld a, [hli]
ld [Buffer6], a
ld a, [hl]
ld [Buffer5], a
ret
; f336 (3:7336)
LoadHPIntoBuffer5: ; f336
ld a, d
ld [Buffer6], a
ld a, e
ld [Buffer5], a
ret
; f33f
LoadHPFromBuffer5: ; f33f
ld a, [Buffer6]
ld d, a
ld a, [Buffer5]
ld e, a
ret
; f348
LoadCurHPToBuffer3: ; f348 (3:7348)
ld a, MON_HP
call GetPartyParamLocation
ld a, [hli]
ld [Buffer4], a
ld a, [hl]
ld [Buffer3], a
ret
LoadHPFromBuffer3: ; f356 (3:7356)
ld a, [Buffer4]
ld d, a
ld a, [Buffer3]
ld e, a
ret
LoadMaxHPToBuffer1: ; f35f (3:735f)
push hl
ld a, MON_MAXHP
call GetPartyParamLocation
ld a, [hli]
ld [Buffer2], a
ld a, [hl]
ld [Buffer1], a
pop hl
ret
LoadHPFromBuffer1: ; f36f (3:736f)
ld a, [Buffer2]
ld d, a
ld a, [Buffer1]
ld e, a
ret
GetOneFifthMaxHP: ; f378 (3:7378)
push bc
ld a, MON_MAXHP
call GetPartyParamLocation
ld a, [hli]
ld [hDividend + 0], a
ld a, [hl]
ld [hDividend + 1], a
ld a, 5
ld [hDivisor], a
ld b, 2
call Divide
ld a, [hQuotient + 1]
ld d, a
ld a, [hQuotient + 2]
ld e, a
pop bc
ret
GetHealingItemAmount: ; f395 (3:7395)
push hl
ld a, [CurItem]
ld hl, .Healing
ld d, a
.next
ld a, [hli]
cp -1
jr z, .NotFound
cp d
jr z, .done
inc hl
inc hl
jr .next
.NotFound:
scf
.done
ld e, [hl]
inc hl
ld d, [hl]
pop hl
ret
; f3af (3:73af)
.Healing: ; f3af
dbw FRESH_WATER, 50
dbw SODA_POP, 60
dbw LEMONADE, 80
dbw HYPER_POTION, 200
dbw SUPER_POTION, 50
dbw POTION, 20
dbw MAX_POTION, MAX_STAT_VALUE
dbw FULL_RESTORE, MAX_STAT_VALUE
dbw MOOMOO_MILK, 100
dbw BERRY, 10
dbw GOLD_BERRY, 30
dbw ENERGYPOWDER, 50
dbw ENERGY_ROOT, 200
dbw RAGECANDYBAR, 20
dbw BERRY_JUICE, 20
dbw -1, 0
; f3df
Softboiled_MilkDrinkFunction: ; f3df (3:73df)
; Softboiled/Milk Drink in the field
ld a, [wPartyMenuCursor]
dec a
ld b, a
call .SelectMilkDrinkRecipient ; select pokemon
jr c, .skip
ld a, b
ld [CurPartyMon], a
call IsMonFainted
call GetOneFifthMaxHP
call RemoveHP
push bc
call HealHP_SFX_GFX
pop bc
call GetOneFifthMaxHP
ld a, c
ld [CurPartyMon], a
call IsMonFainted
call RestoreHealth
call HealHP_SFX_GFX
ld a, PARTYMENUTEXT_HEAL_HP
call ItemActionText
call JoyWaitAorB
.skip
ld a, b
inc a
ld [wPartyMenuCursor], a
ret
.SelectMilkDrinkRecipient: ; f419 (3:7419)
.loop
push bc
ld a, PARTYMENUACTION_HEALING_ITEM
ld [PartyMenuActionText], a
call ChoosePkmnToUseItemOn
pop bc
jr c, .set_carry
ld a, [wPartyMenuCursor]
dec a
ld c, a
ld a, b
cp c
jr z, .cant_use ; chose the same mon as user
ld a, c
ld [CurPartyMon], a
call IsMonFainted
jr z, .cant_use
call IsMonAtFullHealth
jr nc, .cant_use
xor a
ret
.set_carry
scf
ret
.cant_use
push bc
ld hl, .Text_CantBeUsed
call MenuTextBoxBackup
pop bc
jr .loop
; f44a (3:744a)
.Text_CantBeUsed: ; 0xf44a
; That can't be used on this #MON.
text_jump UnknownText_0x1c5bac
db "@"
; 0xf44f
EscapeRope: ; f44f
xor a
ld [wItemEffectSucceeded], a
farcall EscapeRopeFunction
ld a, [wItemEffectSucceeded]
cp 1
call z, UseDisposableItem
ret
; f462
SuperRepel: ; f462
ld b, 200
jr UseRepel
; f466
MaxRepel: ; f466
ld b, 250
jr UseRepel
; f466
Repel: ; f46a
ld b, 100
; f46c
UseRepel: ; f46c
ld a, [wRepelEffect]
and a
ld hl, TextJump_RepelUsedEarlierIsStillInEffect
jp nz, PrintText
ld a, b
ld [wRepelEffect], a
jp UseItemText
TextJump_RepelUsedEarlierIsStillInEffect: ; 0xf47d
; The REPEL used earlier is still in effect.
text_jump Text_RepelUsedEarlierIsStillInEffect
db "@"
; 0xf482
XAccuracy: ; f482
ld hl, PlayerSubStatus4
bit SUBSTATUS_X_ACCURACY, [hl]
jp nz, WontHaveAnyEffect_NotUsedMessage
set SUBSTATUS_X_ACCURACY, [hl]
jp UseItemText
; f48f
PokeDoll: ; f48f
ld a, [wBattleMode]
dec a
jr nz, .asm_f4a6
inc a
ld [wForcedSwitch], a
ld a, [wBattleResult]
and 3 << 6
or $2
ld [wBattleResult], a
jp UseItemText
.asm_f4a6
xor a
ld [wItemEffectSucceeded], a
ret
; f4ab
GuardSpec: ; f4ab
ld hl, PlayerSubStatus4
bit SUBSTATUS_MIST, [hl]
jp nz, WontHaveAnyEffect_NotUsedMessage
set SUBSTATUS_MIST, [hl]
jp UseItemText
; f4b8
DireHit: ; f4b8
ld hl, PlayerSubStatus4
bit SUBSTATUS_FOCUS_ENERGY, [hl]
jp nz, WontHaveAnyEffect_NotUsedMessage
set SUBSTATUS_FOCUS_ENERGY, [hl]
jp UseItemText
; f4c5
XAttack:
XDefend:
XSpeed:
XSpecial: ; f4c5
call UseItemText
ld a, [CurItem]
ld hl, .x_item_table
.loop
cp [hl]
jr z, .got_it
inc hl
inc hl
jr .loop
.got_it
inc hl
ld b, [hl]
xor a
ld [hBattleTurn], a
ld [AttackMissed], a
ld [EffectFailed], a
farcall CheckIfStatCanBeRaised
call WaitSFX
farcall BattleCommand_StatUpMessage
farcall BattleCommand_StatUpFailText
ld a, [CurBattleMon]
ld [CurPartyMon], a
ld c, HAPPINESS_USEDXITEM
farcall ChangeHappiness
ret
; f504
.x_item_table ; f504
db X_ATTACK, ATTACK
db X_DEFEND, DEFENSE
db X_SPEED, SPEED
db X_SPECIAL, SP_ATTACK
; f50c
PokeFlute: ; f50c
ld a, [wBattleMode]
and a
jr nz, .dummy
.dummy
xor a
ld [wd002], a
ld b, $ff ^ SLP
ld hl, PartyMon1Status
call .CureSleep
ld a, [wBattleMode]
cp WILD_BATTLE
jr z, .skip_otrainer
ld hl, OTPartyMon1Status
call .CureSleep
.skip_otrainer
ld hl, BattleMonStatus
ld a, [hl]
and b
ld [hl], a
ld hl, EnemyMonStatus
ld a, [hl]
and b
ld [hl], a
ld a, [wd002]
and a
ld hl, .CatchyTune
jp z, PrintText
ld hl, .PlayedTheFlute
call PrintText
ld a, [Danger]
and 1 << DANGER_ON_F
jr nz, .dummy2
.dummy2
ld hl, .AllSleepingMonWokeUp
jp PrintText
.CureSleep:
ld de, PARTYMON_STRUCT_LENGTH
ld c, PARTY_LENGTH
.loop
ld a, [hl]
push af
and SLP
jr z, .not_asleep
ld a, 1
ld [wd002], a
.not_asleep
pop af
and b
ld [hl], a
add hl, de
dec c
jr nz, .loop
ret
; f56c
.CatchyTune: ; 0xf56c
; Played the # FLUTE. Now, that's a catchy tune!
text_jump UnknownText_0x1c5bf9
db "@"
; 0xf571
.AllSleepingMonWokeUp: ; 0xf571
; All sleeping #MON woke up.
text_jump UnknownText_0x1c5c28
db "@"
; 0xf576
.PlayedTheFlute: ; 0xf576
; played the # FLUTE.@ @
text_jump UnknownText_0x1c5c44
start_asm
ld a, [wBattleMode]
and a
jr nz, .battle
push de
ld de, SFX_POKEFLUTE
call WaitPlaySFX
call WaitSFX
pop de
.battle
jp PokeFluteTerminatorCharacter
; f58f
BlueCard: ; f58f
ld hl, .bluecardtext
jp MenuTextBoxWaitButton
.bluecardtext
text_jump UnknownText_0x1c5c5e
db "@"
; f59a
CoinCase: ; f59a
ld hl, .coincasetext
jp MenuTextBoxWaitButton
.coincasetext
text_jump UnknownText_0x1c5c7b
db "@"
; f5a5
OldRod: ; f5a5
ld e, $0
jr UseRod
; f5a9
GoodRod: ; f5a9
ld e, $1
jr UseRod
; f5ad
SuperRod: ; f5ad
ld e, $2
jr UseRod
; f5b1
UseRod: ; f5b1
farcall FishFunction
ret
; f5b8
Itemfinder: ; f5b8
farcall ItemFinder
ret
; f5bf
MaxElixer:
PPUp:
Ether:
MaxEther:
Elixer:
Mysteryberry: ; f5bf
ld a, [CurItem]
ld [wd002], a
.loop
; Party Screen opens to choose on which Pkmn to use the Item
ld b, PARTYMENUACTION_HEALING_ITEM
call UseItem_SelectMon
jp c, PPRestoreItem_Cancel
.loop2
ld a, [wd002]
cp MAX_ELIXER
jp z, Elixer_RestorePPofAllMoves
cp ELIXER
jp z, Elixer_RestorePPofAllMoves
ld hl, TextJump_RaiseThePPOfWhichMove
ld a, [wd002]
cp PP_UP
jr z, .ppup
ld hl, TextJump_RestoreThePPOfWhichMove
.ppup
call PrintText
ld a, [CurMoveNum]
push af
xor a
ld [CurMoveNum], a
ld a, $2
ld [wMoveSelectionMenuType], a
farcall MoveSelectionScreen
pop bc
ld a, b
ld [CurMoveNum], a
jr nz, .loop
ld hl, PartyMon1Moves
ld bc, PARTYMON_STRUCT_LENGTH
call GetMthMoveOfNthPartymon
push hl
ld a, [hl]
ld [wd265], a
call GetMoveName
call CopyName1
pop hl
ld a, [wd002]
cp PP_UP
jp nz, Not_PP_Up
ld a, [hl]
cp SKETCH
jr z, .CantUsePPUpOnSketch
ld bc, MON_PP - MON_MOVES
add hl, bc
ld a, [hl]
cp 3 << 6 ; have 3 PP Ups already been used?
jr c, .do_ppup
.CantUsePPUpOnSketch:
.pp_is_maxed_out
ld hl, TextJump_PPIsMaxedOut
call PrintText
jr .loop2
.do_ppup
ld a, [hl]
add 1 << 6 ; increase PP Up count by 1
ld [hl], a
ld a, $1
ld [wd265], a
call ApplyPPUp
call Play_SFX_FULL_HEAL
ld hl, TextJump_PPsIncreased
call PrintText
FinishPPRestore: ; f64c
call ClearPalettes
jp UseDisposableItem
; f652
BattleRestorePP: ; f652
ld a, [wBattleMode]
and a
jr z, .not_in_battle
ld a, [CurPartyMon]
ld b, a
ld a, [CurBattleMon]
cp b
jr nz, .not_in_battle
ld a, [PlayerSubStatus5]
bit SUBSTATUS_TRANSFORMED, a
jr nz, .not_in_battle
call .UpdateBattleMonPP
.not_in_battle
call Play_SFX_FULL_HEAL
ld hl, UnknownText_0xf739
call PrintText
jr FinishPPRestore
.UpdateBattleMonPP:
ld a, [CurPartyMon]
ld hl, PartyMon1Moves
ld bc, PARTYMON_STRUCT_LENGTH
call AddNTimes
ld de, BattleMonMoves
ld b, NUM_MOVES
.loop
ld a, [de]
and a
jr z, .done
cp [hl]
jr nz, .next
push hl
push de
push bc
rept NUM_MOVES + 2 ; BattleMonPP - BattleMonMoves
inc de
endr
ld bc, MON_PP - MON_MOVES
add hl, bc
ld a, [hl]
ld [de], a
pop bc
pop de
pop hl
.next
inc hl
inc de
dec b
jr nz, .loop
.done
ret
; f6a7
Not_PP_Up: ; f6a7
call RestorePP
jr nz, BattleRestorePP
jp PPRestoreItem_NoEffect
; f6af
Elixer_RestorePPofAllMoves: ; f6af
xor a
ld hl, wMenuCursorY
ld [hli], a
ld [hl], a
ld b, NUM_MOVES
.moveLoop
push bc
ld hl, PartyMon1Moves
ld bc, PARTYMON_STRUCT_LENGTH
call GetMthMoveOfNthPartymon
ld a, [hl]
and a
jr z, .next
call RestorePP
jr z, .next
ld hl, wMenuCursorX
inc [hl]
.next
ld hl, wMenuCursorY
inc [hl]
pop bc
dec b
jr nz, .moveLoop
ld a, [wMenuCursorX]
and a
jp nz, BattleRestorePP
PPRestoreItem_NoEffect: ; f6dd
call WontHaveAnyEffectMessage
PPRestoreItem_Cancel: ; f6e0
call ClearPalettes
xor a
ld [wItemEffectSucceeded], a
ret
; f6e8
RestorePP: ; f6e8
xor a ; PARTYMON
ld [MonType], a
call GetMaxPPOfMove
ld hl, PartyMon1PP
ld bc, PARTYMON_STRUCT_LENGTH
call GetMthMoveOfNthPartymon
ld a, [wd265]
ld b, a
ld a, [hl]
and (1 << 6) - 1
cp b
jr nc, .dont_restore
ld a, [wd002]
cp MAX_ELIXER
jr z, .restore_all
cp MAX_ETHER
jr z, .restore_all
ld c, 5
cp MYSTERYBERRY
jr z, .restore_some
ld c, 10
.restore_some
ld a, [hl]
and (1 << 6) - 1
add c
cp b
jr nc, .restore_all
ld b, a
.restore_all
ld a, [hl]
and 3 << 6
or b
ld [hl], a
ret
.dont_restore
xor a
ret
; f725
TextJump_RaiseThePPOfWhichMove: ; 0xf725
; Raise the PP of which move?
text_jump Text_RaiseThePPOfWhichMove
db "@"
; 0xf72a
TextJump_RestoreThePPOfWhichMove: ; 0xf72a
; Restore the PP of which move?
text_jump Text_RestoreThePPOfWhichMove
db "@"
; 0xf72f
TextJump_PPIsMaxedOut: ; 0xf72f
; 's PP is maxed out.
text_jump Text_PPIsMaxedOut
db "@"
; 0xf734
TextJump_PPsIncreased: ; 0xf734
; 's PP increased.
text_jump Text_PPsIncreased
db "@"
; 0xf739
UnknownText_0xf739: ; 0xf739
; PP was restored.
text_jump UnknownText_0x1c5cf1
db "@"
; 0xf73e
Squirtbottle: ; f73e
farcall _Squirtbottle
ret
; f745
CardKey: ; f745
farcall _CardKey
ret
; f74c
BasementKey: ; f74c
farcall _BasementKey
ret
; f753
SacredAsh: ; f753
farcall _SacredAsh
ld a, [wItemEffectSucceeded]
cp $1
ret nz
call UseDisposableItem
ret
; f763
NormalBox: ; f763
ld c, DECOFLAG_SILVER_TROPHY_DOLL
jr OpenBox
; f767
GorgeousBox: ; f767
ld c, DECOFLAG_GOLD_TROPHY_DOLL
OpenBox: ; f769
farcall SetSpecificDecorationFlag
ld hl, .text
call PrintText
jp UseDisposableItem
; f778
.text ; 0xf778
; There was a trophy inside!
text_jump UnknownText_0x1c5d03
db "@"
; 0xf77d
Brightpowder:
Item19:
LuckyPunch:
MetalPowder:
Nugget:
Item2D:
Item32:
ExpShare:
SilverLeaf:
RedScale:
Secretpotion:
SSTicket:
MysteryEgg:
ClearBell:
SilverWing:
QuickClaw:
GoldLeaf:
SoftSand:
SharpBeak:
PoisonBarb:
KingsRock:
RedApricorn:
Tinymushroom:
BigMushroom:
Silverpowder:
BluApricorn:
Item5A:
AmuletCoin:
YlwApricorn:
GrnApricorn:
CleanseTag:
MysticWater:
Twistedspoon:
WhtApricorn:
Blackbelt:
BlkApricorn:
Item64:
PnkApricorn:
Blackglasses:
Slowpoketail:
PinkBow:
Stick:
SmokeBall:
Nevermeltice:
Magnet:
Pearl:
BigPearl:
Everstone:
SpellTag:
GsBall:
MiracleSeed:
ThickClub:
FocusBand:
Item78:
HardStone:
LuckyEgg:
MachinePart:
EggTicket:
LostItem:
Stardust:
StarPiece:
Pass:
Item87:
Item88:
Item89:
Charcoal:
ScopeLens:
Item8D:
Item8E:
MetalCoat:
DragonFang:
Item91:
Leftovers:
Item93:
Item94:
Item95:
DragonScale:
BerserkGene:
Item99:
Item9A:
Item9B:
FlowerMail:
ItemA2:
LightBall:
PolkadotBow:
ItemAB:
UpGrade:
ItemB0:
RainbowWing:
ItemB3:
TeruSama: ; f77d
jp IsntTheTimeMessage
; f780
Play_SFX_FULL_HEAL: ; f780
push de
ld de, SFX_FULL_HEAL
call WaitPlaySFX
pop de
ret
; f789
UseItemText: ; f789
ld hl, UsedItemText
call PrintText
call Play_SFX_FULL_HEAL
call WaitPressAorB_BlinkCursor
UseDisposableItem: ; f795
ld hl, NumItems
ld a, 1
ld [wItemQuantityChangeBuffer], a
jp TossItem
; f7a0
UseBallInTrainerBattle: ; f7a0
call ReturnToBattle_UseBall
ld de, ANIM_THROW_POKE_BALL
ld a, e
ld [FXAnimID], a
ld a, d
ld [FXAnimID + 1], a
xor a
ld [wBattleAnimParam], a
ld [hBattleTurn], a
ld [wNumHits], a
predef PlayBattleAnim
ld hl, BlockedTheBallText
call PrintText
ld hl, DontBeAThiefText
call PrintText
jr UseDisposableItem
; f7ca
WontHaveAnyEffect_NotUsedMessage: ; f7ca
ld hl, WontHaveAnyEffectText
call PrintText
; Item wasn't used.
ld a, $2
ld [wItemEffectSucceeded], a
ret
; f7d6
LooksBitterMessage: ; f7d6
ld hl, LooksBitterText
jp PrintText
; f7dc
Ball_BoxIsFullMessage: ; f7dc
ld hl, Ball_BoxIsFullText
call PrintText
; Item wasn't used.
ld a, $2
ld [wItemEffectSucceeded], a
ret
; f7e8
CantUseOnEggMessage: ; f7e8
ld hl, CantUseOnEggText
jr CantUseItemMessage
IsntTheTimeMessage: ; f7ed
ld hl, IsntTheTimeText
jr CantUseItemMessage
WontHaveAnyEffectMessage: ; f7f2
ld hl, WontHaveAnyEffectText
jr CantUseItemMessage
BelongsToSomeoneElseMessage: ; f7f7
ld hl, BelongsToSomeoneElseText
jr CantUseItemMessage
CyclingIsntAllowedMessage: ; f7fc
ld hl, CyclingIsntAllowedText
jr CantUseItemMessage
CantGetOnYourBikeMessage: ; f801
ld hl, CantGetOnYourBikeText
CantUseItemMessage: ; f804
; Item couldn't be used.
xor a
ld [wItemEffectSucceeded], a
jp PrintText
; f80b
LooksBitterText: ; 0xf80b
; It looks bitter…
text_jump UnknownText_0x1c5d3e
db "@"
; 0xf810
CantUseOnEggText: ; 0xf810
; That can't be used on an EGG.
text_jump UnknownText_0x1c5d50
db "@"
; 0xf815
IsntTheTimeText: ; 0xf815
; OAK: ! This isn't the time to use that!
text_jump UnknownText_0x1c5d6e
db "@"
; 0xf81a
BelongsToSomeoneElseText: ; 0xf81a
; That belongs to someone else!
text_jump UnknownText_0x1c5d97
db "@"
; 0xf81f
WontHaveAnyEffectText: ; 0xf81f
; It won't have any effect.
text_jump UnknownText_0x1c5db6
db "@"
; 0xf824
BlockedTheBallText: ; 0xf824
; The trainer blocked the BALL!
text_jump UnknownText_0x1c5dd0
db "@"
; 0xf829
DontBeAThiefText: ; 0xf829
; Don't be a thief!
text_jump UnknownText_0x1c5def
db "@"
; 0xf82e
CyclingIsntAllowedText: ; 0xf82e
; Cycling isn't allowed here.
text_jump UnknownText_0x1c5e01
db "@"
; 0xf833
CantGetOnYourBikeText: ; 0xf833
; Can't get on your @ now.
text_jump UnknownText_0x1c5e1d
db "@"
; 0xf838
Ball_BoxIsFullText: ; 0xf838
; The #MON BOX is full. That can't be used now.
text_jump UnknownText_0x1c5e3a
db "@"
; 0xf83d
UsedItemText: ; 0xf83d
; used the@ .
text_jump UnknownText_0x1c5e68
db "@"
; 0xf842
GotOnTheItemText: ; 0xf842
; got on the@ .
text_jump UnknownText_0x1c5e7b
db "@"
; 0xf847
GotOffTheItemText: ; 0xf847
; got off@ the @ .
text_jump UnknownText_0x1c5e90
db "@"
; 0xf84c
ApplyPPUp: ; f84c
ld a, MON_MOVES
call GetPartyParamLocation
push hl
ld de, Buffer1
predef FillPP
pop hl
ld bc, MON_PP - MON_MOVES
add hl, bc
ld de, Buffer1
ld b, 0
.loop
inc b
ld a, b
cp NUM_MOVES + 1
ret z
ld a, [wd265]
dec a
jr nz, .use
ld a, [wMenuCursorY]
inc a
cp b
jr nz, .skip
.use
ld a, [hl]
and 3 << 6
ld a, [de] ; wasted cycle
call nz, ComputeMaxPP
.skip
inc hl
inc de
jr .loop
; f881
ComputeMaxPP: ; f881
push bc
; Divide the base PP by 5.
ld a, [de]
ld [hDividend + 3], a
xor a
ld [hDividend], a
ld [hDividend + 1], a
ld [hDividend + 2], a
ld a, 5
ld [hDivisor], a
ld b, 4
call Divide
; Get the number of PP, which are bits 6 and 7 of the PP value stored in RAM.
ld a, [hl]
ld b, a
swap a
and $f
srl a
srl a
ld c, a
; If this value is 0, we are done
and a
jr z, .NoPPUp
.loop
; Normally, a move with 40 PP would have 64 PP with three PP Ups.
; Since this would overflow into bit 6, we prevent that from happening
; by decreasing the extra amount of PP each PP Up provides, resulting
; in a maximum of 61.
ld a, [hQuotient + 2]
cp $8
jr c, .okay
ld a, $7
.okay
add b
ld b, a
ld a, [wd265]
dec a
jr z, .NoPPUp
dec c
jr nz, .loop
.NoPPUp:
ld [hl], b
pop bc
ret
; f8b9
RestoreAllPP: ; f8b9
ld a, MON_PP
call GetPartyParamLocation
push hl
ld a, MON_MOVES
call GetPartyParamLocation
pop de
xor a ; PARTYMON
ld [wMenuCursorY], a
ld [MonType], a
ld c, NUM_MOVES
.loop
ld a, [hli]
and a
ret z
push hl
push de
push bc
call GetMaxPPOfMove
pop bc
pop de
ld a, [de]
and 3 << 6
ld b, a
ld a, [wd265]
add b
ld [de], a
inc de
ld hl, wMenuCursorY
inc [hl]
pop hl
dec c
jr nz, .loop
ret
; f8ec
GetMaxPPOfMove: ; f8ec
ld a, [StringBuffer1 + 0]
push af
ld a, [StringBuffer1 + 1]
push af
ld a, [MonType]
and a
ld hl, PartyMon1Moves
ld bc, PARTYMON_STRUCT_LENGTH
jr z, .got_partymon ; PARTYMON
ld hl, OTPartyMon1Moves
dec a
jr z, .got_partymon ; OTPARTYMON
ld hl, TempMonMoves
dec a
jr z, .got_nonpartymon ; BOXMON
ld hl, TempMonMoves ; Wasted cycles
dec a
jr z, .got_nonpartymon ; TEMPMON
ld hl, BattleMonMoves ; WILDMON
.got_nonpartymon ; BOXMON, TEMPMON, WILDMON
call GetMthMoveOfCurrentMon
jr .gotdatmove
.got_partymon ; PARTYMON, OTPARTYMON
call GetMthMoveOfNthPartymon
.gotdatmove
ld a, [hl]
dec a
push hl
ld hl, Moves + MOVE_PP
ld bc, MOVE_LENGTH
call AddNTimes
ld a, BANK(Moves)
call GetFarByte
ld b, a
ld de, StringBuffer1
ld [de], a
pop hl
push bc
ld bc, MON_PP - MON_MOVES
ld a, [MonType]
cp WILDMON
jr nz, .notwild
ld bc, EnemyMonPP - EnemyMonMoves
.notwild
add hl, bc
ld a, [hl]
and 3 << 6
pop bc
or b
ld hl, StringBuffer1 + 1
ld [hl], a
xor a
ld [wd265], a
ld a, b ; this gets lost anyway
call ComputeMaxPP
ld a, [hl]
and (1 << 6) - 1
ld [wd265], a
pop af
ld [StringBuffer1 + 1], a
pop af
ld [StringBuffer1 + 0], a
ret
; f963
GetMthMoveOfNthPartymon: ; f963
ld a, [CurPartyMon]
call AddNTimes
GetMthMoveOfCurrentMon: ; f969
ld a, [wMenuCursorY]
ld c, a
ld b, 0
add hl, bc
ret
; f971