pokecrystal-board/event
2015-11-23 00:21:21 -05:00
..
basement_key.asm More splits; map setup labels 2015-11-11 23:38:57 -05:00
battle_tower.asm Replace party struct relative values with EQUS constants 2015-11-04 11:31:00 -05:00
buena.asm engine/decorations.asm 2015-11-17 16:12:27 -05:00
bug_contest_2.asm Further split bank 4 2015-11-11 16:15:06 -05:00
bug_contest_judging.asm Further split bank 4 2015-11-11 16:15:06 -05:00
card_key.asm More splits; map setup labels 2015-11-11 23:38:57 -05:00
celebi.asm engine/compose_mail.asm; ldpixel 2015-11-18 13:01:55 -05:00
daycare.asm Split up some more banks in main.asm 2015-11-16 21:46:36 -05:00
dratini.asm Move MON_* parentheses to the EQUS declaration 2015-11-07 13:05:58 -05:00
elevator.asm engine/decorations.asm 2015-11-17 16:12:27 -05:00
field_moves.asm bgcoord 2015-11-20 11:47:52 -05:00
forced_movement.asm Fix some movement macro/function names 2015-11-15 21:28:15 -05:00
halloffame.asm bgcoord 2015-11-20 11:47:52 -05:00
itemball.asm Further split bank 4 2015-11-11 16:15:06 -05:00
itemfinder.asm Further split bank 4 2015-11-11 16:15:06 -05:00
kurt.asm engine/decorations.asm 2015-11-17 16:12:27 -05:00
magikarp.asm Replace party struct relative values with EQUS constants 2015-11-04 11:31:00 -05:00
magnet_train.asm bgcoord 2015-11-20 11:47:52 -05:00
mom_phone.asm main.asm is now under 30k lines 2015-11-19 18:09:11 -05:00
mom.asm sprite engine; tileset constants 2015-11-13 00:49:27 -05:00
move_deleter.asm Further split bank 4 2015-11-11 16:15:06 -05:00
name_rater.asm Replace party struct relative values with EQUS constants 2015-11-04 11:31:00 -05:00
photo.asm trade animation 2015-11-23 00:21:21 -05:00
poisonstep.asm More splits; map setup labels 2015-11-11 23:38:57 -05:00
poke_seer.asm Replace party struct relative values with EQUS constants 2015-11-04 11:31:00 -05:00
sacred_ash.asm bgcoord 2015-11-20 11:47:52 -05:00
squirtbottle.asm More splits; map setup labels 2015-11-11 23:38:57 -05:00
sweet_scent.asm More splits; map setup labels 2015-11-11 23:38:57 -05:00
unown.asm enum macros/move_anim.asm, resolve battle/anims.asm function labels 2015-11-10 16:53:37 -05:00
whiteout.asm Annotate battle tower text bug 2015-11-20 15:15:32 -05:00