pokecrystal-board/engine/tilesets/mapgroup_roofs.asm
mid-kid 0d9241889f Organize the engine/ directory, take 3
Renamed `title` to `movies`.
Moved some functions from `engine/routines/` to their fitting
directories, and cleaned up the base `engine/` directory.
Moved `engine/pokemon/tmhm.asm` back to `engine/items/`.

Made a new subdirectory:
* engine/tilesets: Contains all map-related graphics routines.
2018-03-25 16:18:33 +02:00

21 lines
272 B
NASM

LoadMapGroupRoof:: ; 1c000
ld a, [wMapGroup]
ld e, a
ld d, 0
ld hl, MapGroupRoofs
add hl, de
ld a, [hl]
cp -1
ret z
ld hl, Roofs
ld bc, 9 tiles
call AddNTimes
ld de, vTiles2 tile $0a
ld bc, 9 tiles
call CopyBytes
ret
; 1c021
INCLUDE "data/maps/roofs.asm"