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32ed487a47
# Conflicts: # audio/engine.asm # constants/gfx_constants.asm # constants/map_data_constants.asm # constants/pokemon_data_constants.asm # constants/sprite_constants.asm # constants/wram_constants.asm # data/maps/data.asm # engine/battle/ai/scoring.asm # engine/battle/core.asm # engine/battle/effect_commands.asm # engine/battle/misc.asm # engine/battle_anims/getpokeballwobble.asm # engine/breeding.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/events/battle_tower/battle_tower.asm # engine/events/battle_tower/rules.asm # engine/events/buena.asm # engine/events/bug_contest/contest_2.asm # engine/events/daycare.asm # engine/events/dratini.asm # engine/events/halloffame.asm # engine/events/happiness_egg.asm # engine/events/kurt.asm # engine/events/lucky_number.asm # engine/events/magnet_train.asm # engine/events/overworld.asm # engine/events/pokerus/pokerus.asm # engine/events/print_unown.asm # engine/events/print_unown_2.asm # engine/events/unown_walls.asm # engine/item_effects.asm # engine/link.asm # engine/mon_menu.asm # engine/player_object.asm # engine/routines/playslowcry.asm # engine/scripting.asm # engine/search.asm # engine/search2.asm # engine/specials.asm # engine/start_menu.asm # engine/timeset.asm # home/battle_vars.asm # home/map.asm # maps/GoldenrodUndergroundSwitchRoomEntrances.asm # maps/IlexForest.asm # maps/KrissHouse2F.asm # maps/Route39Barn.asm # mobile/mobile_12_2.asm # mobile/mobile_40.asm # mobile/mobile_5f.asm # wram.asm
53 lines
868 B
NASM
53 lines
868 B
NASM
BattleCommand_Mimic: ; 36f46
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; mimic
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call ClearLastMove
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call BattleCommand_MoveDelay
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ld a, [wAttackMissed]
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and a
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jr nz, .fail
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ld hl, wBattleMonMoves
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ld a, [hBattleTurn]
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and a
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jr z, .player_turn
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ld hl, wEnemyMonMoves
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.player_turn
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call CheckHiddenOpponent
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jr nz, .fail
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ld a, BATTLE_VARS_LAST_COUNTER_MOVE_OPP
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call GetBattleVar
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and a
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jr z, .fail
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cp STRUGGLE
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jr z, .fail
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ld b, a
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ld c, NUM_MOVES
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.check_already_knows_move
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ld a, [hli]
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cp b
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jr z, .fail
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dec c
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jr nz, .check_already_knows_move
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dec hl
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.find_mimic
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ld a, [hld]
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cp MIMIC
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jr nz, .find_mimic
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inc hl
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ld a, BATTLE_VARS_LAST_COUNTER_MOVE_OPP
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call GetBattleVar
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ld [hl], a
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ld [wNamedObjectIndexBuffer], a
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ld bc, wBattleMonPP - wBattleMonMoves
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add hl, bc
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ld [hl], 5
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call GetMoveName
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call AnimateCurrentMove
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ld hl, LearnedMoveText
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jp StdBattleTextBox
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.fail
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jp FailMimic
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; 36f9d
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