pokecrystal-board/maps/RedsHouse2F.asm
Remy Oukaour c05b7f41dd Renaming: (fix #412)
- MapTriggers / maptrigger → SceneScripts / scene_script
- XYTriggers / xy_trigger → CoordEvents / coord_event
- Signposts / signpost → BGEvents / bg_event
- PersonEvents / person_event → ObjectEvents / object_event
2017-12-24 14:33:17 -05:00

46 lines
657 B
NASM

RedsHouse2F_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
RedsHouse2FN64Script:
jumptext RedsHouse2FN64Text
RedsHouse2FPCScript:
jumptext RedsHouse2FPCText
RedsHouse2FN64Text:
text "<PLAYER> played the"
line "N64."
para "Better get going--"
line "no time to lose!"
done
RedsHouse2FPCText:
text "It looks like it"
line "hasn't been used"
cont "in a long time…"
done
RedsHouse2F_MapEventHeader:
; filler
db 0, 0
.Warps:
db 1
warp_def $0, $7, 3, REDS_HOUSE_1F
.CoordEvents:
db 0
.BGEvents:
db 2
bg_event 5, 3, BGEVENT_READ, RedsHouse2FN64Script
bg_event 1, 0, BGEVENT_READ, RedsHouse2FPCScript
.ObjectEvents:
db 0