pokecrystal-board/data/sprite_anims/oam.asm

1176 lines
45 KiB
NASM

MACRO spriteanimoam
; vtile offset, data pointer
db \1
dw \2
ENDM
SpriteAnimOAMData:
; entries correspond to SPRITE_ANIM_OAMSET_* constants (see constants/sprite_anim_constants.asm)
table_width 3, SpriteAnimOAMData
spriteanimoam $00, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_RED_WALK_1
spriteanimoam $04, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_RED_WALK_2
spriteanimoam $4c, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_BUBBLE_1
spriteanimoam $5c, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_BUBBLE_2
spriteanimoam $6c, .OAMData_GSIntroShellder ; SPRITE_ANIM_OAMSET_GS_INTRO_SHELLDER_1
spriteanimoam $6e, .OAMData_GSIntroShellder ; SPRITE_ANIM_OAMSET_GS_INTRO_SHELLDER_2
spriteanimoam $2d, .OAMData_GSIntroMagikarp ; SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_1
spriteanimoam $4d, .OAMData_GSIntroMagikarp ; SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_2
spriteanimoam $60, .OAMData_GSIntroLapras ; SPRITE_ANIM_OAMSET_GS_INTRO_UNUSED_LAPRAS
spriteanimoam $00, .OAMData_GSIntroLapras ; SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_1
spriteanimoam $00, .OAMData_GSIntroLapras ; SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_2
spriteanimoam $06, .OAMData_GSIntroLapras ; SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_3
spriteanimoam $0c, .OAMData_GSIntroNote ; SPRITE_ANIM_OAMSET_GS_INTRO_NOTE
spriteanimoam $0d, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_INVISIBLE_NOTE
spriteanimoam $00, .OAMData_GSIntroJigglypuffPikachu ; SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_1
spriteanimoam $04, .OAMData_GSIntroJigglypuffPikachu ; SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_2
spriteanimoam $08, .OAMData_GSIntroJigglypuffPikachu ; SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_3
spriteanimoam $40, .OAMData_GSIntroJigglypuffPikachu ; SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_1
spriteanimoam $44, .OAMData_GSIntroJigglypuffPikachu ; SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_2
spriteanimoam $48, .OAMData_GSIntroJigglypuffPikachu ; SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_3
spriteanimoam $4c, .OAMData_GSIntroJigglypuffPikachu ; SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_4
spriteanimoam $80, .OAMData_GSIntroPikachuTail ; SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_1
spriteanimoam $85, .OAMData_GSIntroPikachuTail ; SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_2
spriteanimoam $8a, .OAMData_GSIntroPikachuTail ; SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_3
spriteanimoam $00, .OAMData_IntroUnownF2_1 ; SPRITE_ANIM_OAMSET_GS_INTRO_SMALL_FIREBALL
spriteanimoam $01, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_GS_INTRO_MED_FIREBALL
spriteanimoam $09, .OAMData_GSIntroBigFireball ; SPRITE_ANIM_OAMSET_GS_INTRO_BIG_FIREBALL
spriteanimoam $10, .OAMData_GSIntroStarter ; SPRITE_ANIM_OAMSET_GS_INTRO_CHIKORITA
spriteanimoam $29, .OAMData_GSIntroStarter ; SPRITE_ANIM_OAMSET_GS_INTRO_CYNDAQUIL
spriteanimoam $42, .OAMData_GSIntroStarter ; SPRITE_ANIM_OAMSET_GS_INTRO_TOTODILE
spriteanimoam $f8, .OAMData_GSTitleTrail ; SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_1
spriteanimoam $fa, .OAMData_GSTitleTrail ; SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_2
spriteanimoam $00, .OAMData_TextEntryCursor ; SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR
spriteanimoam $00, .OAMData_TextEntryCursorBig ; SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR_BIG
spriteanimoam $00, .OAMData_GSGameFreakLogo ; SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO
spriteanimoam $0f, .OAMData_GSGameFreakLogoStar ; SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_STAR
spriteanimoam $11, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_1
spriteanimoam $12, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_2
spriteanimoam $13, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_3
spriteanimoam $00, .OAMData_SlotsGolem ; SPRITE_ANIM_OAMSET_SLOTS_GOLEM_1
spriteanimoam $08, .OAMData_SlotsGolem ; SPRITE_ANIM_OAMSET_SLOTS_GOLEM_2
spriteanimoam $10, .OAMData_SlotsChansey1 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_1
spriteanimoam $10, .OAMData_SlotsChansey2 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_2
spriteanimoam $10, .OAMData_SlotsChansey3 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_3
spriteanimoam $10, .OAMData_SlotsChansey4 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_4
spriteanimoam $10, .OAMData_SlotsChansey5 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_5
spriteanimoam $3a, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_SLOTS_EGG
spriteanimoam $00, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_STILL_CURSOR
spriteanimoam $00, .OAMData_TradePokeBall1 ; SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1
spriteanimoam $02, .OAMData_MagnetTrainRed ; SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2
spriteanimoam $06, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_TRADE_POOF_1
spriteanimoam $0a, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_TRADE_POOF_2
spriteanimoam $0e, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_TRADE_POOF_3
spriteanimoam $12, .OAMData_TradeTubeBulge ; SPRITE_ANIM_OAMSET_TRADE_TUBE_BULGE_1
spriteanimoam $13, .OAMData_TradeTubeBulge ; SPRITE_ANIM_OAMSET_TRADE_TUBE_BULGE_2
spriteanimoam $00, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_TRADEMON_ICON_1
spriteanimoam $04, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_TRADEMON_ICON_2
spriteanimoam $10, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_TRADEMON_BUBBLE
spriteanimoam $00, .OAMData_MagnetTrainRed ; SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_1
spriteanimoam $04, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_2
spriteanimoam $00, .OAMData_RadioTuningKnob ; SPRITE_ANIM_OAMSET_RADIO_TUNING_KNOB
spriteanimoam $00, .OAMData_PartyMonWithMail1 ; SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_1
spriteanimoam $00, .OAMData_PartyMonWithMail2 ; SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_2
spriteanimoam $00, .OAMData_PartyMonWithItem1 ; SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_1
spriteanimoam $00, .OAMData_PartyMonWithItem2 ; SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_2
spriteanimoam $00, .OAMData_MagnetTrainRed ; SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_1
spriteanimoam $04, .OAMData_MagnetTrainRed ; SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_2
spriteanimoam $00, .OAMData_Unused43_4A ; SPRITE_ANIM_OAMSET_UNUSED_43
spriteanimoam $30, .OAMData_Unused43_4A ; SPRITE_ANIM_OAMSET_UNUSED_44
spriteanimoam $03, .OAMData_Unused43_4A ; SPRITE_ANIM_OAMSET_UNUSED_45
spriteanimoam $33, .OAMData_Unused43_4A ; SPRITE_ANIM_OAMSET_UNUSED_46
spriteanimoam $06, .OAMData_Unused43_4A ; SPRITE_ANIM_OAMSET_UNUSED_47
spriteanimoam $36, .OAMData_Unused43_4A ; SPRITE_ANIM_OAMSET_UNUSED_48
spriteanimoam $09, .OAMData_Unused43_4A ; SPRITE_ANIM_OAMSET_UNUSED_49
spriteanimoam $39, .OAMData_Unused43_4A ; SPRITE_ANIM_OAMSET_UNUSED_4A
spriteanimoam $0c, .OAMData_Unused4B ; SPRITE_ANIM_OAMSET_UNUSED_4B
spriteanimoam $0c, .OAMData_Unused4C ; SPRITE_ANIM_OAMSET_UNUSED_4C
spriteanimoam $3c, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_UNUSED_4D
spriteanimoam $3e, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_UNUSED_4E
spriteanimoam $00, .OAMData_Leaf ; SPRITE_ANIM_OAMSET_LEAF
spriteanimoam $00, .OAMData_Tree ; SPRITE_ANIM_OAMSET_TREE_1
spriteanimoam $00, .OAMData_CutTree2 ; SPRITE_ANIM_OAMSET_CUT_TREE_2
spriteanimoam $00, .OAMData_CutTree3 ; SPRITE_ANIM_OAMSET_CUT_TREE_3
spriteanimoam $00, .OAMData_CutTree4 ; SPRITE_ANIM_OAMSET_CUT_TREE_4
spriteanimoam $00, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_EGG_CRACK
spriteanimoam $01, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_EGG_HATCH
spriteanimoam $00, .OAMData_GSIntroHoOhLugia1 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_1
spriteanimoam $00, .OAMData_GSIntroHoOhLugia2 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_2
spriteanimoam $00, .OAMData_GSIntroHoOhLugia3 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_3
spriteanimoam $00, .OAMData_GSIntroHoOhLugia4 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_4
spriteanimoam $00, .OAMData_GSIntroHoOhLugia5 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_5
spriteanimoam $04, .OAMData_Tree ; SPRITE_ANIM_OAMSET_HEADBUTT_TREE_2
spriteanimoam $00, .OAMData_EZChatCursor1 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_1
spriteanimoam $00, .OAMData_EZChatCursor2 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_2
spriteanimoam $00, .OAMData_EZChatCursor3 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_3
spriteanimoam $00, .OAMData_EZChatCursor4 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_4
spriteanimoam $00, .OAMData_EZChatCursor5 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_5
spriteanimoam $00, .OAMData_EZChatCursor6 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_6
spriteanimoam $00, .OAMData_EZChatCursor7 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_7
spriteanimoam $00, .OAMData_BlueWalk ; SPRITE_ANIM_OAMSET_BLUE_WALK_1
spriteanimoam $04, .OAMData_BlueWalk ; SPRITE_ANIM_OAMSET_BLUE_WALK_2
spriteanimoam $00, .OAMData_MagnetTrainBlue ; SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_1
spriteanimoam $04, .OAMData_MagnetTrainBlue ; SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_2
spriteanimoam $20, .OAMData_MobileTradeCableBulge ; SPRITE_ANIM_OAMSET_MOBILE_TRADE_CABLE_BULGE_1
spriteanimoam $21, .OAMData_MobileTradeCableBulge ; SPRITE_ANIM_OAMSET_MOBILE_TRADE_CABLE_BULGE_2
spriteanimoam $22, .OAMData_MobileTradePing1 ; SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_1
spriteanimoam $23, .OAMData_MobileTradePing2 ; SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_2
spriteanimoam $27, .OAMData_MobileTradePing3 ; SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_3
spriteanimoam $2a, .OAMData_MobileTradeSentPulse ; SPRITE_ANIM_OAMSET_MOBILE_TRADE_SENT_PULSE
spriteanimoam $2a, .OAMData_MobileTradeOTPulse ; SPRITE_ANIM_OAMSET_MOBILE_TRADE_OT_PULSE
spriteanimoam $00, .OAMData_IntroSuicune1 ; SPRITE_ANIM_OAMSET_INTRO_SUICUNE_1
spriteanimoam $08, .OAMData_IntroSuicune2 ; SPRITE_ANIM_OAMSET_INTRO_SUICUNE_2
spriteanimoam $60, .OAMData_IntroSuicune3 ; SPRITE_ANIM_OAMSET_INTRO_SUICUNE_3
spriteanimoam $68, .OAMData_IntroSuicune4 ; SPRITE_ANIM_OAMSET_INTRO_SUICUNE_4
spriteanimoam $00, .OAMData_IntroPichu ; SPRITE_ANIM_OAMSET_INTRO_PICHU_1
spriteanimoam $05, .OAMData_IntroPichu ; SPRITE_ANIM_OAMSET_INTRO_PICHU_2
spriteanimoam $0a, .OAMData_IntroPichu ; SPRITE_ANIM_OAMSET_INTRO_PICHU_3
spriteanimoam $50, .OAMData_IntroWooper ; SPRITE_ANIM_OAMSET_INTRO_WOOPER
spriteanimoam $00, .OAMData_IntroUnown1 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_1
spriteanimoam $01, .OAMData_IntroUnown2 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_2
spriteanimoam $04, .OAMData_IntroUnown3 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_3
spriteanimoam $00, .OAMData_IntroUnownF2_1 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_1
spriteanimoam $01, .OAMData_IntroUnownF2_2 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_2
spriteanimoam $03, .OAMData_IntroUnownF2_3 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_3
spriteanimoam $08, .OAMData_IntroUnownF2_4_5 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_4
spriteanimoam $1c, .OAMData_IntroUnownF2_4_5 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_5
spriteanimoam $80, .OAMData_IntroSuicuneAway ; SPRITE_ANIM_OAMSET_INTRO_SUICUNE_AWAY
spriteanimoam $00, .OAMData_Celebi ; SPRITE_ANIM_OAMSET_CELEBI_1
spriteanimoam $04, .OAMData_Celebi ; SPRITE_ANIM_OAMSET_CELEBI_2
spriteanimoam $d0, .OAMData_GameFreakLogo1_3 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_1
spriteanimoam $d3, .OAMData_GameFreakLogo1_3 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_2
spriteanimoam $d6, .OAMData_GameFreakLogo1_3 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_3
spriteanimoam $6c, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_4
spriteanimoam $68, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_5
spriteanimoam $64, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_6
spriteanimoam $60, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_7
spriteanimoam $0c, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_8
spriteanimoam $08, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_9
spriteanimoam $04, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_10
spriteanimoam $00, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_11
spriteanimoam $00, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_LEVEL_SELECTION_MENU_DOWN_1
spriteanimoam $0c, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_LEVEL_SELECTION_MENU_DOWN_2
spriteanimoam $04, .OAMData_RedWalkUp ; SPRITE_ANIM_OAMSET_LEVEL_SELECTION_MENU_UP_1
spriteanimoam $10, .OAMData_RedWalkUp ; SPRITE_ANIM_OAMSET_LEVEL_SELECTION_MENU_UP_2
spriteanimoam $08, .OAMData_RedWalkLeft ; SPRITE_ANIM_OAMSET_LEVEL_SELECTION_MENU_LEFT_1
spriteanimoam $14, .OAMData_RedWalkLeft ; SPRITE_ANIM_OAMSET_LEVEL_SELECTION_MENU_LEFT_2
spriteanimoam $08, .OAMData_RedWalkRight ; SPRITE_ANIM_OAMSET_LEVEL_SELECTION_MENU_RIGHT_1
spriteanimoam $14, .OAMData_RedWalkRight ; SPRITE_ANIM_OAMSET_LEVEL_SELECTION_MENU_RIGHT_2
spriteanimoam $00, .OAMData_BreakDie1 ; SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_1
spriteanimoam $00, .OAMData_BreakDie2 ; SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_2
spriteanimoam $00, .OAMData_BreakDie3 ; SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_3
spriteanimoam $00, .OAMData_BreakDie4 ; SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_4
spriteanimoam $00, .OAMData_DieNumber ; SPRITE_ANIM_OAMSET_BOARD_MENU_DIE_NUMBER
spriteanimoam $00, .OAMData_HighlightLevel1 ; SPRITE_ANIM_OAMSET_LSM_HIGHLIGHT_LEVEL_1
spriteanimoam $00, .OAMData_HighlightLevel2 ; SPRITE_ANIM_OAMSET_LSM_HIGHLIGHT_LEVEL_2
assert_table_length NUM_SPRITE_ANIM_OAMSETS
.OAMData_1x1_Palette0:
db 1
dbsprite -1, -1, 4, 4, $00, 0
.OAMData_GSIntroShellder:
db 4
dbsprite -1, -1, 0, 0, $00, 0
dbsprite 0, -1, 0, 0, $01, 0
dbsprite -1, 0, 0, 0, $10, 0
dbsprite 0, 0, 0, 0, $11, 0
.OAMData_GSGameFreakLogoStar:
db 4
dbsprite -1, -1, 0, 0, $00, 0
dbsprite 0, -1, 0, 0, $00, 0 | X_FLIP
dbsprite -1, 0, 0, 0, $01, 0
dbsprite 0, 0, 0, 0, $01, 0 | X_FLIP
.OAMData_TradePokeBall1:
db 4
dbsprite -1, -1, 0, 0, $00, 0 | PRIORITY
dbsprite 0, -1, 0, 0, $00, 0 | X_FLIP | PRIORITY
dbsprite -1, 0, 0, 0, $01, 0 | PRIORITY
dbsprite 0, 0, 0, 0, $01, 0 | X_FLIP | PRIORITY
.OAMData_IntroUnownF2_1:
db 4
dbsprite -1, -1, 0, 0, $00, 0
dbsprite 0, -1, 0, 0, $00, 0 | X_FLIP
dbsprite -1, 0, 0, 0, $00, 0 | Y_FLIP
dbsprite 0, 0, 0, 0, $00, 0 | X_FLIP | Y_FLIP
.OAMData_TradeTubeBulge:
db 4
dbsprite -1, -1, 0, 0, $00, 7
dbsprite 0, -1, 0, 0, $00, 7 | X_FLIP
dbsprite -1, 0, 0, 0, $00, 7 | Y_FLIP
dbsprite 0, 0, 0, 0, $00, 7 | X_FLIP | Y_FLIP
.OAMData_TradePoofBubble:
db 16
dbsprite -2, -2, 0, 0, $00, 0
dbsprite -1, -2, 0, 0, $01, 0
dbsprite -2, -1, 0, 0, $02, 0
dbsprite -1, -1, 0, 0, $03, 0
dbsprite 0, -2, 0, 0, $01, 0 | X_FLIP
dbsprite 1, -2, 0, 0, $00, 0 | X_FLIP
dbsprite 0, -1, 0, 0, $03, 0 | X_FLIP
dbsprite 1, -1, 0, 0, $02, 0 | X_FLIP
dbsprite -2, 0, 0, 0, $02, 0 | Y_FLIP
dbsprite -1, 0, 0, 0, $03, 0 | Y_FLIP
dbsprite -2, 1, 0, 0, $00, 0 | Y_FLIP
dbsprite -1, 1, 0, 0, $01, 0 | Y_FLIP
dbsprite 0, 0, 0, 0, $03, 0 | X_FLIP | Y_FLIP
dbsprite 1, 0, 0, 0, $02, 0 | X_FLIP | Y_FLIP
dbsprite 0, 1, 0, 0, $01, 0 | X_FLIP | Y_FLIP
dbsprite 1, 1, 0, 0, $00, 0 | X_FLIP | Y_FLIP
.OAMData_GSIntroBigFireball:
db 36
dbsprite -3, -3, 0, 0, $00, 0
dbsprite -2, -3, 0, 0, $01, 0
dbsprite -1, -3, 0, 0, $02, 0
dbsprite -3, -2, 0, 0, $03, 0
dbsprite -2, -2, 0, 0, $04, 0
dbsprite -1, -2, 0, 0, $05, 0
dbsprite -3, -1, 0, 0, $06, 0
dbsprite -2, -1, 0, 0, $05, 0
dbsprite -1, -1, 0, 0, $05, 0
dbsprite 0, -3, 0, 0, $02, 0 | X_FLIP
dbsprite 1, -3, 0, 0, $01, 0 | X_FLIP
dbsprite 2, -3, 0, 0, $00, 0 | X_FLIP
dbsprite 0, -2, 0, 0, $05, 0 | X_FLIP
dbsprite 1, -2, 0, 0, $04, 0 | X_FLIP
dbsprite 2, -2, 0, 0, $03, 0 | X_FLIP
dbsprite 0, -1, 0, 0, $05, 0 | X_FLIP
dbsprite 1, -1, 0, 0, $05, 0 | X_FLIP
dbsprite 2, -1, 0, 0, $06, 0 | X_FLIP
dbsprite -3, 0, 0, 0, $06, 0 | Y_FLIP
dbsprite -2, 0, 0, 0, $05, 0 | Y_FLIP
dbsprite -1, 0, 0, 0, $05, 0 | Y_FLIP
dbsprite -3, 1, 0, 0, $03, 0 | Y_FLIP
dbsprite -2, 1, 0, 0, $04, 0 | Y_FLIP
dbsprite -1, 1, 0, 0, $05, 0 | Y_FLIP
dbsprite -3, 2, 0, 0, $00, 0 | Y_FLIP
dbsprite -2, 2, 0, 0, $01, 0 | Y_FLIP
dbsprite -1, 2, 0, 0, $02, 0 | Y_FLIP
dbsprite 0, 0, 0, 0, $05, 0 | X_FLIP | Y_FLIP
dbsprite 1, 0, 0, 0, $05, 0 | X_FLIP | Y_FLIP
dbsprite 2, 0, 0, 0, $06, 0 | X_FLIP | Y_FLIP
dbsprite 0, 1, 0, 0, $05, 0 | X_FLIP | Y_FLIP
dbsprite 1, 1, 0, 0, $04, 0 | X_FLIP | Y_FLIP
dbsprite 2, 1, 0, 0, $03, 0 | X_FLIP | Y_FLIP
dbsprite 0, 2, 0, 0, $02, 0 | X_FLIP | Y_FLIP
dbsprite 1, 2, 0, 0, $01, 0 | X_FLIP | Y_FLIP
dbsprite 2, 2, 0, 0, $00, 0 | X_FLIP | Y_FLIP
.OAMData_Unused43_4A:
db 9
dbsprite -2, -2, 4, 4, $00, 0
dbsprite -1, -2, 4, 4, $01, 0
dbsprite 0, -2, 4, 4, $02, 0
dbsprite -2, -1, 4, 4, $10, 0
dbsprite -1, -1, 4, 4, $11, 0
dbsprite 0, -1, 4, 4, $12, 0
dbsprite -2, 0, 4, 4, $20, 0
dbsprite -1, 0, 4, 4, $21, 0
dbsprite 0, 0, 4, 4, $22, 0
.OAMData_GSIntroJigglypuffPikachu:
db 16
dbsprite -2, -2, 0, 0, $00, 0
dbsprite -1, -2, 0, 0, $01, 0
dbsprite 0, -2, 0, 0, $02, 0
dbsprite 1, -2, 0, 0, $03, 0
dbsprite -2, -1, 0, 0, $10, 0
dbsprite -1, -1, 0, 0, $11, 0
dbsprite 0, -1, 0, 0, $12, 0
dbsprite 1, -1, 0, 0, $13, 0
dbsprite -2, 0, 0, 0, $20, 0
dbsprite -1, 0, 0, 0, $21, 0
dbsprite 0, 0, 0, 0, $22, 0
dbsprite 1, 0, 0, 0, $23, 0
dbsprite -2, 1, 0, 0, $30, 0
dbsprite -1, 1, 0, 0, $31, 0
dbsprite 0, 1, 0, 0, $32, 0
dbsprite 1, 1, 0, 0, $33, 0
.OAMData_GSIntroStarter:
db 25
dbsprite -3, -3, 4, 4, $00, 0
dbsprite -3, -2, 4, 4, $01, 0
dbsprite -3, -1, 4, 4, $02, 0
dbsprite -3, 0, 4, 4, $03, 0
dbsprite -3, 1, 4, 4, $04, 0
dbsprite -2, -3, 4, 4, $05, 0
dbsprite -2, -2, 4, 4, $06, 0
dbsprite -2, -1, 4, 4, $07, 0
dbsprite -2, 0, 4, 4, $08, 0
dbsprite -2, 1, 4, 4, $09, 0
dbsprite -1, -3, 4, 4, $0a, 0
dbsprite -1, -2, 4, 4, $0b, 0
dbsprite -1, -1, 4, 4, $0c, 0
dbsprite -1, 0, 4, 4, $0d, 0
dbsprite -1, 1, 4, 4, $0e, 0
dbsprite 0, -3, 4, 4, $0f, 0
dbsprite 0, -2, 4, 4, $10, 0
dbsprite 0, -1, 4, 4, $11, 0
dbsprite 0, 0, 4, 4, $12, 0
dbsprite 0, 1, 4, 4, $13, 0
dbsprite 1, -3, 4, 4, $14, 0
dbsprite 1, -2, 4, 4, $15, 0
dbsprite 1, -1, 4, 4, $16, 0
dbsprite 1, 0, 4, 4, $17, 0
dbsprite 1, 1, 4, 4, $18, 0
.OAMData_RedWalk:
db 4
dbsprite -1, -1, 0, 0, $00, PAL_OW_RED
dbsprite 0, -1, 0, 0, $01, PAL_OW_RED
dbsprite -1, 0, 0, 0, $02, PAL_OW_RED
dbsprite 0, 0, 0, 0, $03, PAL_OW_RED
.OAMData_RedWalkUp:
db 4
dsprite -1, 0, -1, 0, $00, PAL_OW_RED
dsprite -1, 0, 0, 0, $01, PAL_OW_RED
dsprite 0, 0, -1, 0, $02, PAL_OW_RED
dsprite 0, 0, 0, 0, $03, PAL_OW_RED
.OAMData_RedWalkLeft:
db 4
dsprite -1, 0, -1, 0, $00, PAL_OW_RED
dsprite -1, 0, 0, 0, $01, PAL_OW_RED
dsprite 0, 0, -1, 0, $02, PAL_OW_RED
dsprite 0, 0, 0, 0, $03, PAL_OW_RED
.OAMData_RedWalkRight:
db 4
dsprite -1, 0, -1, 0, $00, PAL_OW_RED
dsprite -1, 0, 0, 0, $01, PAL_OW_RED
dsprite 0, 0, -1, 0, $02, PAL_OW_RED
dsprite 0, 0, 0, 0, $03, PAL_OW_RED
.OAMData_MagnetTrainRed:
db 4
dbsprite -1, -1, 0, 0, $00, PAL_OW_RED | PRIORITY
dbsprite 0, -1, 0, 0, $01, PAL_OW_RED | PRIORITY
dbsprite -1, 0, 0, 0, $02, PAL_OW_RED | PRIORITY
dbsprite 0, 0, 0, 0, $03, PAL_OW_RED | PRIORITY
.OAMData_PartyMonWithMail1:
db 4
dbsprite -1, -1, 0, 0, $00, PAL_OW_RED
dbsprite 0, -1, 0, 0, $01, PAL_OW_RED
dbsprite -1, 0, 0, 0, $08, PAL_OW_RED
dbsprite 0, 0, 0, 0, $03, PAL_OW_RED
.OAMData_PartyMonWithMail2:
db 4
dbsprite -1, -1, 0, 0, $04, PAL_OW_RED
dbsprite 0, -1, 0, 0, $05, PAL_OW_RED
dbsprite -1, 0, 0, 0, $08, PAL_OW_RED
dbsprite 0, 0, 0, 0, $07, PAL_OW_RED
.OAMData_PartyMonWithItem1:
db 4
dbsprite -1, -1, 0, 0, $00, PAL_OW_RED
dbsprite 0, -1, 0, 0, $01, PAL_OW_RED
dbsprite -1, 0, 0, 0, $09, PAL_OW_RED
dbsprite 0, 0, 0, 0, $03, PAL_OW_RED
.OAMData_PartyMonWithItem2:
db 4
dbsprite -1, -1, 0, 0, $04, PAL_OW_RED
dbsprite 0, -1, 0, 0, $05, PAL_OW_RED
dbsprite -1, 0, 0, 0, $09, PAL_OW_RED
dbsprite 0, 0, 0, 0, $07, PAL_OW_RED
.OAMData_GSIntroMagikarp:
db 6
dbsprite -2, -1, 4, 0, $00, 1
dbsprite -1, -1, 4, 0, $01, 1
dbsprite 0, -1, 4, 0, $02, 1
dbsprite -2, 0, 4, 0, $10, 1
dbsprite -1, 0, 4, 0, $11, 1
dbsprite 0, 0, 4, 0, $12, 1
.OAMData_GSIntroLapras:
db 29
dbsprite -3, -3, 0, 0, $00, 0
dbsprite -2, -3, 0, 0, $01, 0
dbsprite -1, -3, 0, 0, $02, 0
dbsprite 0, -3, 0, 0, $03, 0
dbsprite -3, -2, 0, 0, $10, 0
dbsprite -2, -2, 0, 0, $11, 0
dbsprite -1, -2, 0, 0, $12, 0
dbsprite 0, -2, 0, 0, $13, 0
dbsprite -3, -1, 0, 0, $20, 0
dbsprite -2, -1, 0, 0, $21, 0
dbsprite -1, -1, 0, 0, $22, 0
dbsprite 0, -1, 0, 0, $23, 0
dbsprite 1, -1, 0, 0, $24, 0
dbsprite -3, 0, 0, 0, $30, 0 | PRIORITY
dbsprite -2, 0, 0, 0, $31, 0 | PRIORITY
dbsprite -1, 0, 0, 0, $32, 0 | PRIORITY
dbsprite 0, 0, 0, 0, $33, 0 | PRIORITY
dbsprite 1, 0, 0, 0, $34, 0 | PRIORITY
dbsprite -3, 1, 0, 0, $40, 0 | PRIORITY
dbsprite -2, 1, 0, 0, $41, 0 | PRIORITY
dbsprite -1, 1, 0, 0, $42, 0 | PRIORITY
dbsprite 0, 1, 0, 0, $43, 0 | PRIORITY
dbsprite 1, 1, 0, 0, $44, 0 | PRIORITY
dbsprite 2, 1, 0, 0, $45, 0 | PRIORITY
dbsprite -2, 2, 0, 0, $51, 0 | PRIORITY
dbsprite -1, 2, 0, 0, $52, 0 | PRIORITY
dbsprite 0, 2, 0, 0, $53, 0 | PRIORITY
dbsprite 1, 2, 0, 0, $54, 0 | PRIORITY
dbsprite 2, 2, 0, 0, $55, 0 | PRIORITY
.OAMData_GSIntroNote:
db 2
dbsprite -1, -1, 4, 0, $00, 0
dbsprite -1, 0, 4, 0, $10, 0
.OAMData_GSIntroPikachuTail:
db 5
dbsprite 3, -2, 0, 0, $00, 0
dbsprite 4, -2, 0, 0, $01, 0
dbsprite 2, -1, 0, 0, $02, 0
dbsprite 3, -1, 0, 0, $03, 0
dbsprite 2, 0, 0, 0, $04, 0
.OAMData_Leaf:
db 1
dbsprite -1, -1, 4, 4, $00, PAL_OW_TREE
.OAMData_Tree:
db 4
dbsprite -1, -1, 0, 0, $00, PAL_OW_TREE
dbsprite 0, -1, 0, 0, $01, PAL_OW_TREE
dbsprite -1, 0, 0, 0, $02, PAL_OW_TREE
dbsprite 0, 0, 0, 0, $03, PAL_OW_TREE
.OAMData_TextEntryCursor:
db 4
dbsprite -1, -1, 7, 7, $00, 0
dbsprite 0, -1, 0, 7, $00, 0 | X_FLIP
dbsprite -1, 0, 7, 0, $00, 0 | Y_FLIP
dbsprite 0, 0, 0, 0, $00, 0 | X_FLIP | Y_FLIP
.OAMData_TextEntryCursorBig:
db 10
dbsprite 0, -1, 0, 7, $00, 0
dbsprite 1, -1, 0, 7, $01, 0
dbsprite 2, -1, 0, 7, $01, 0
dbsprite 3, -1, 0, 7, $01, 0
dbsprite 4, -1, 0, 7, $00, 0 | X_FLIP
dbsprite 0, 0, 0, 0, $00, 0 | Y_FLIP
dbsprite 1, 0, 0, 0, $01, 0 | Y_FLIP
dbsprite 2, 0, 0, 0, $01, 0 | Y_FLIP
dbsprite 3, 0, 0, 0, $01, 0 | Y_FLIP
dbsprite 4, 0, 0, 0, $00, 0 | X_FLIP | Y_FLIP
.OAMData_GSGameFreakLogo:
db 15
dbsprite -2, -3, 4, 4, $00, 1 | OBP_NUM
dbsprite -1, -3, 4, 4, $01, 1 | OBP_NUM
dbsprite 0, -3, 4, 4, $02, 1 | OBP_NUM
dbsprite -2, -2, 4, 4, $03, 1 | OBP_NUM
dbsprite -1, -2, 4, 4, $04, 1 | OBP_NUM
dbsprite 0, -2, 4, 4, $05, 1 | OBP_NUM
dbsprite -2, -1, 4, 4, $06, 1 | OBP_NUM
dbsprite -1, -1, 4, 4, $07, 1 | OBP_NUM
dbsprite 0, -1, 4, 4, $08, 1 | OBP_NUM
dbsprite -2, 0, 4, 4, $09, 1 | OBP_NUM
dbsprite -1, 0, 4, 4, $0a, 1 | OBP_NUM
dbsprite 0, 0, 4, 4, $0b, 1 | OBP_NUM
dbsprite -2, 1, 4, 4, $0c, 1 | OBP_NUM
dbsprite -1, 1, 4, 4, $0d, 1 | OBP_NUM
dbsprite 0, 1, 4, 4, $0e, 1 | OBP_NUM
.OAMData_SlotsGolem:
db 6
dbsprite -2, -2, 4, 4, $00, 5 | OBP_NUM
dbsprite -1, -2, 4, 4, $02, 5 | OBP_NUM
dbsprite 0, -2, 4, 4, $00, 5 | OBP_NUM | X_FLIP
dbsprite -2, 0, 4, 4, $04, 5 | OBP_NUM
dbsprite -1, 0, 4, 4, $06, 5 | OBP_NUM
dbsprite 0, 0, 4, 4, $04, 5 | OBP_NUM | X_FLIP
.OAMData_SlotsChansey1:
db 6
dbsprite -2, -2, 4, 4, $00, 6 | OBP_NUM
dbsprite -1, -2, 4, 4, $02, 6 | OBP_NUM
dbsprite 0, -2, 4, 4, $04, 6 | OBP_NUM
dbsprite -2, 0, 4, 4, $06, 6 | OBP_NUM
dbsprite -1, 0, 4, 4, $08, 6 | OBP_NUM
dbsprite 0, 0, 4, 4, $0a, 6 | OBP_NUM
.OAMData_SlotsChansey2:
db 6
dbsprite -2, -2, 4, 4, $00, 6 | OBP_NUM
dbsprite -1, -2, 4, 4, $02, 6 | OBP_NUM
dbsprite 0, -2, 4, 4, $04, 6 | OBP_NUM
dbsprite -2, 0, 4, 4, $0c, 6 | OBP_NUM
dbsprite -1, 0, 4, 4, $0e, 6 | OBP_NUM
dbsprite 0, 0, 4, 4, $10, 6 | OBP_NUM
.OAMData_SlotsChansey3:
db 6
dbsprite -2, -2, 4, 4, $00, 6 | OBP_NUM
dbsprite -1, -2, 4, 4, $02, 6 | OBP_NUM
dbsprite 0, -2, 4, 4, $04, 6 | OBP_NUM
dbsprite -2, 0, 4, 4, $12, 6 | OBP_NUM
dbsprite -1, 0, 4, 4, $14, 6 | OBP_NUM
dbsprite 0, 0, 4, 4, $16, 6 | OBP_NUM
.OAMData_SlotsChansey4:
db 6
dbsprite -2, -2, 4, 4, $00, 6 | OBP_NUM
dbsprite -1, -2, 4, 4, $02, 6 | OBP_NUM
dbsprite 0, -2, 4, 4, $04, 6 | OBP_NUM
dbsprite -2, 0, 4, 4, $18, 6 | OBP_NUM
dbsprite -1, 0, 4, 4, $1a, 6 | OBP_NUM
dbsprite 0, 0, 4, 4, $1c, 6 | OBP_NUM
.OAMData_SlotsChansey5:
db 6
dbsprite -2, -2, 4, 4, $1e, 6 | OBP_NUM
dbsprite -1, -2, 4, 4, $20, 6 | OBP_NUM
dbsprite 0, -2, 4, 4, $22, 6 | OBP_NUM
dbsprite -2, 0, 4, 4, $24, 6 | OBP_NUM
dbsprite -1, 0, 4, 4, $26, 6 | OBP_NUM
dbsprite 0, 0, 4, 4, $28, 6 | OBP_NUM
.OAMData_RadioTuningKnob:
db 3
dbsprite -1, -2, 4, 4, $00, 0 | OBP_NUM
dbsprite -1, -1, 4, 4, $00, 0 | OBP_NUM
dbsprite -1, 0, 4, 4, $00, 0 | OBP_NUM
.OAMData_Unused4B:
db 6
dbsprite 0, 0, 0, 0, $00, 0
dbsprite 1, 0, 0, 0, $01, 0
dbsprite 2, 0, 0, 0, $01, 0
dbsprite 3, 0, 0, 0, $01, 0
dbsprite 4, 0, 0, 0, $02, 0
dbsprite 5, 0, 0, 0, $03, 0
.OAMData_Unused4C:
db 4
dbsprite 0, 0, 0, 0, $00, 0
dbsprite 1, 0, 0, 0, $01, 0
dbsprite 2, 0, 0, 0, $02, 0
dbsprite 3, 0, 0, 0, $03, 0
.OAMData_CutTree2:
db 4
dbsprite -2, -1, 6, 0, $00, PAL_OW_TREE
dbsprite 0, -1, 2, 0, $01, PAL_OW_TREE
dbsprite -2, 0, 6, 0, $02, PAL_OW_TREE
dbsprite 0, 0, 2, 0, $03, PAL_OW_TREE
.OAMData_CutTree3:
db 4
dbsprite -2, -1, 4, 0, $00, PAL_OW_TREE
dbsprite 0, -1, 4, 0, $01, PAL_OW_TREE
dbsprite -2, 0, 4, 0, $02, PAL_OW_TREE
dbsprite 0, 0, 4, 0, $03, PAL_OW_TREE
.OAMData_CutTree4:
db 4
dbsprite -2, -1, 0, 0, $00, PAL_OW_TREE
dbsprite 1, -1, 0, 0, $01, PAL_OW_TREE
dbsprite -2, 0, 0, 0, $02, PAL_OW_TREE
dbsprite 1, 0, 0, 0, $03, PAL_OW_TREE
.OAMData_BreakDie1:
db 4
dbsprite -1, -1, 0, 0, $00, PAL_OW_MISC
dbsprite 0, -1, 0, 0, $01, PAL_OW_MISC
dbsprite -1, 0, 0, 0, $14, PAL_OW_MISC
dbsprite 0, 0, 0, 0, $15, PAL_OW_MISC
.OAMData_BreakDie2:
db 4
dbsprite -2, -1, 6, 0, $00, PAL_OW_MISC
dbsprite 0, -1, 2, 0, $01, PAL_OW_MISC
dbsprite -2, 0, 6, 0, $14, PAL_OW_MISC
dbsprite 0, 0, 2, 0, $15, PAL_OW_MISC
.OAMData_BreakDie3:
db 4
dbsprite -2, -1, 4, 0, $00, PAL_OW_MISC
dbsprite 0, -1, 4, 0, $01, PAL_OW_MISC
dbsprite -2, 0, 4, 0, $14, PAL_OW_MISC
dbsprite 0, 0, 4, 0, $15, PAL_OW_MISC
.OAMData_BreakDie4:
db 4
dbsprite -2, -1, 0, 0, $00, PAL_OW_MISC
dbsprite 1, -1, 0, 0, $01, PAL_OW_MISC
dbsprite -2, 0, 0, 0, $14, PAL_OW_MISC
dbsprite 1, 0, 0, 0, $15, PAL_OW_MISC
.OAMData_DieNumber:
db 4
dbsprite -1, -1, 0, 0, $00, PAL_OW_MISC
dbsprite 0, -1, 0, 0, $01, PAL_OW_MISC
dbsprite -1, 0, 0, 0, $14, PAL_OW_MISC
dbsprite 0, 0, 0, 0, $15, PAL_OW_MISC
.OAMData_GSIntroHoOhLugia1:
db 19
dbsprite -4, -1, 0, 0, $00, 0
dbsprite -3, -2, 0, 0, $02, 0
dbsprite -3, 0, 0, 0, $04, 0
dbsprite -2, -3, 0, 0, $06, 0
dbsprite -2, -1, 0, 0, $08, 0
dbsprite -2, 1, 0, 0, $0a, 0
dbsprite -1, -3, 0, 0, $0c, 0
dbsprite -1, -1, 0, 0, $0e, 0
dbsprite -1, 1, 0, 0, $10, 0
dbsprite 0, -3, 0, 0, $12, 0
dbsprite 0, -1, 0, 0, $14, 0
dbsprite 0, 1, 0, 0, $16, 0
dbsprite 1, -3, 0, 0, $18, 0
dbsprite 1, -1, 0, 0, $1a, 0
dbsprite 1, 1, 0, 0, $1c, 0
dbsprite 2, -1, 0, 0, $1e, 0
dbsprite 2, 1, 0, 0, $20, 0
dbsprite 3, -2, 0, 0, $22, 0
dbsprite 3, 0, 0, 0, $24, 0
.OAMData_GSIntroHoOhLugia2:
db 16
dbsprite -4, -1, 0, 0, $00, 0
dbsprite -3, -2, 0, 0, $02, 0
dbsprite -3, 0, 0, 0, $04, 0
dbsprite -2, -1, 0, 0, $26, 0
dbsprite -2, 1, 0, 0, $0a, 0
dbsprite -1, -3, 0, 0, $28, 0
dbsprite -1, -1, 0, 0, $2a, 0
dbsprite -1, 1, 0, 0, $10, 0
dbsprite 0, -1, 0, 0, $2c, 0
dbsprite 0, 1, 0, 0, $16, 0
dbsprite 1, -1, 0, 0, $30, 0
dbsprite 1, 1, 0, 0, $1c, 0
dbsprite 2, -1, 0, 0, $1e, 0
dbsprite 2, 1, 0, 0, $20, 0
dbsprite 3, -2, 0, 0, $22, 0
dbsprite 3, 0, 0, 0, $24, 0
.OAMData_GSIntroHoOhLugia3:
db 15
dbsprite -4, -1, 0, 0, $00, 0
dbsprite -3, -2, 0, 0, $02, 0
dbsprite -3, 0, 0, 0, $32, 0
dbsprite -2, -1, 0, 0, $34, 0
dbsprite -2, 1, 0, 0, $36, 0
dbsprite -1, -1, 0, 0, $38, 0
dbsprite -1, 1, 0, 0, $3a, 0
dbsprite 0, -1, 0, 0, $3c, 0
dbsprite 0, 1, 0, 0, $3e, 0
dbsprite 1, -1, 0, 0, $30, 0
dbsprite 1, 1, 0, 0, $1c, 0
dbsprite 2, -1, 0, 0, $1e, 0
dbsprite 2, 1, 0, 0, $20, 0
dbsprite 3, -2, 0, 0, $22, 0
dbsprite 3, 0, 0, 0, $24, 0
.OAMData_GSIntroHoOhLugia4:
db 17
dbsprite -4, -1, 0, 0, $00, 0
dbsprite -3, -2, 0, 0, $02, 0
dbsprite -3, 0, 0, 0, $04, 0
dbsprite -2, -1, 0, 0, $40, 0
dbsprite -2, 1, 0, 0, $42, 0
dbsprite -2, 3, 0, 0, $44, 0
dbsprite -1, -1, 0, 0, $46, 0
dbsprite -1, 1, 0, 0, $48, 0
dbsprite -1, 3, 0, 0, $4a, 0
dbsprite 0, -1, 0, 0, $4c, 0
dbsprite 0, 1, 0, 0, $4e, 0
dbsprite 1, -1, 0, 0, $30, 0
dbsprite 1, 1, 0, 0, $1c, 0
dbsprite 2, -1, 0, 0, $1e, 0
dbsprite 2, 1, 0, 0, $20, 0
dbsprite 3, -2, 0, 0, $22, 0
dbsprite 3, 0, 0, 0, $24, 0
.OAMData_GSIntroHoOhLugia5:
db 17
dbsprite -4, -1, 0, 0, $00, 0
dbsprite -3, -2, 0, 0, $02, 0
dbsprite -3, 0, 0, 0, $04, 0
dbsprite -2, -1, 0, 0, $50, 0
dbsprite -2, 1, 0, 0, $0a, 0
dbsprite -1, -3, 0, 0, $52, 0
dbsprite -1, -1, 0, 0, $54, 0
dbsprite -1, 1, 0, 0, $10, 0
dbsprite 0, -3, 0, 0, $56, 0
dbsprite 0, -1, 0, 0, $2e, 0
dbsprite 0, 1, 0, 0, $16, 0
dbsprite 1, -1, 0, 0, $30, 0
dbsprite 1, 1, 0, 0, $1c, 0
dbsprite 2, -1, 0, 0, $1e, 0
dbsprite 2, 1, 0, 0, $20, 0
dbsprite 3, -2, 0, 0, $22, 0
dbsprite 3, 0, 0, 0, $24, 0
.OAMData_GSTitleTrail:
db 1
dbsprite -1, -1, 4, 4, $00, 1 | OBP_NUM
.OAMData_EZChatCursor1:
db 12
dbsprite 0, 0, 0, 0, $30, 0
dbsprite 1, 0, 0, 0, $31, 0
dbsprite 2, 0, 0, 0, $31, 0
dbsprite 3, 0, 0, 0, $31, 0
dbsprite 4, 0, 0, 0, $31, 0
dbsprite 5, 0, 0, 0, $32, 0
dbsprite 0, 1, 0, 0, $33, 0
dbsprite 1, 1, 0, 0, $34, 0
dbsprite 2, 1, 0, 0, $34, 0
dbsprite 3, 1, 0, 0, $34, 0
dbsprite 4, 1, 0, 0, $34, 0
dbsprite 5, 1, 0, 0, $35, 0
.OAMData_EZChatCursor2:
db 1
dbsprite 0, 0, 0, 0, $ed, 0
.OAMData_EZChatCursor3:
db 4
dbsprite -1, -1, 7, 7, $30, 0
dbsprite 0, -1, 1, 7, $32, 0
dbsprite -1, 0, 7, 1, $33, 0
dbsprite 0, 0, 1, 1, $35, 0
.OAMData_EZChatCursor4:
db 8
dbsprite -1, -1, 7, 7, $30, 0
dbsprite 0, -1, 4, 7, $31, 0
dbsprite 1, -1, 4, 7, $31, 0
dbsprite 2, -1, 1, 7, $32, 0
dbsprite -1, 0, 7, 1, $33, 0
dbsprite 0, 0, 4, 1, $34, 0
dbsprite 1, 0, 4, 1, $34, 0
dbsprite 2, 0, 1, 1, $35, 0
.OAMData_EZChatCursor5:
db 1
dbsprite 0, 0, 0, 0, $34, 0
.OAMData_EZChatCursor6:
db 2
dbsprite 0, 0, 0, 0, $30, 0
dbsprite 0, 1, 0, 0, $33, 0
.OAMData_EZChatCursor7:
db 2
dbsprite 0, 0, 0, 0, $32, 0
dbsprite 0, 1, 0, 0, $35, 0
.OAMData_BlueWalk:
db 4
dbsprite -1, -1, 0, 0, $00, PAL_OW_BLUE
dbsprite 0, -1, 0, 0, $01, PAL_OW_BLUE
dbsprite -1, 0, 0, 0, $02, PAL_OW_BLUE
dbsprite 0, 0, 0, 0, $03, PAL_OW_BLUE
.OAMData_MagnetTrainBlue:
db 4
dbsprite -1, -1, 0, 0, $00, PAL_OW_BLUE | PRIORITY
dbsprite 0, -1, 0, 0, $01, PAL_OW_BLUE | PRIORITY
dbsprite -1, 0, 0, 0, $02, PAL_OW_BLUE | PRIORITY
dbsprite 0, 0, 0, 0, $03, PAL_OW_BLUE | PRIORITY
.OAMData_MobileTradeCableBulge:
db 1
dbsprite -1, -1, 4, 4, $00, 2
.OAMData_MobileTradeSentPulse:
db 4
dbsprite -1, -2, 4, 0, $00, 3
dbsprite -1, -1, 4, 0, $01, 3
dbsprite -1, 0, 4, 0, $02, 3
dbsprite -1, 1, 4, 0, $03, 3
.OAMData_MobileTradeOTPulse:
db 4
dbsprite -1, -2, 4, 0, $03, 4 | Y_FLIP
dbsprite -1, -1, 4, 0, $02, 4 | Y_FLIP
dbsprite -1, 0, 4, 0, $01, 4 | Y_FLIP
dbsprite -1, 1, 4, 0, $00, 4 | Y_FLIP
.OAMData_MobileTradePing1:
db 4
dbsprite -1, -1, 0, 0, $00, 1
dbsprite 0, -1, 0, 0, $00, 1 | X_FLIP
dbsprite -1, 0, 0, 0, $00, 1 | Y_FLIP
dbsprite 0, 0, 0, 0, $00, 1 | X_FLIP | Y_FLIP
.OAMData_MobileTradePing2:
db 8
dbsprite -2, -2, 4, 4, $00, 1
dbsprite -1, -2, 4, 4, $01, 1
dbsprite 0, -2, 4, 4, $00, 1 | X_FLIP
dbsprite -2, -1, 4, 4, $02, 1
dbsprite 0, -1, 4, 4, $02, 1 | X_FLIP
dbsprite -2, 0, 4, 4, $00, 1 | Y_FLIP
dbsprite -1, 0, 4, 4, $01, 1 | Y_FLIP
dbsprite 0, 0, 4, 4, $00, 1 | X_FLIP | Y_FLIP
.OAMData_MobileTradePing3:
db 12
dbsprite -2, -2, 0, 0, $00, 1
dbsprite -1, -2, 0, 0, $01, 1
dbsprite -2, -1, 0, 0, $02, 1
dbsprite 0, -2, 0, 0, $01, 1 | X_FLIP
dbsprite 1, -2, 0, 0, $00, 1 | X_FLIP
dbsprite 1, -1, 0, 0, $02, 1 | X_FLIP
dbsprite -2, 0, 0, 0, $02, 1 | Y_FLIP
dbsprite -2, 1, 0, 0, $00, 1 | Y_FLIP
dbsprite -1, 1, 0, 0, $01, 1 | Y_FLIP
dbsprite 1, 0, 0, 0, $02, 1 | X_FLIP | Y_FLIP
dbsprite 0, 1, 0, 0, $01, 1 | X_FLIP | Y_FLIP
dbsprite 1, 1, 0, 0, $00, 1 | X_FLIP | Y_FLIP
.OAMData_IntroSuicune1:
db 36
dbsprite 1, -3, 0, 0, $05, 0
dbsprite 2, -3, 0, 0, $06, 0
dbsprite 3, -3, 0, 0, $07, 0
dbsprite -3, -2, 0, 0, $11, 0
dbsprite -2, -2, 0, 0, $12, 0
dbsprite -1, -2, 0, 0, $13, 0
dbsprite 0, -2, 0, 0, $14, 0
dbsprite 1, -2, 0, 0, $15, 0
dbsprite 2, -2, 0, 0, $16, 0
dbsprite 3, -2, 0, 0, $17, 0
dbsprite -4, -1, 0, 0, $20, 0
dbsprite -3, -1, 0, 0, $21, 0
dbsprite -2, -1, 0, 0, $22, 0
dbsprite -1, -1, 0, 0, $23, 0
dbsprite 0, -1, 0, 0, $24, 0
dbsprite 1, -1, 0, 0, $25, 0
dbsprite 2, -1, 0, 0, $26, 0
dbsprite 3, -1, 0, 0, $27, 0
dbsprite -4, 0, 0, 0, $30, 0
dbsprite -3, 0, 0, 0, $31, 0
dbsprite -2, 0, 0, 0, $32, 0
dbsprite -1, 0, 0, 0, $33, 0
dbsprite 0, 0, 0, 0, $34, 0
dbsprite 1, 0, 0, 0, $35, 0
dbsprite 2, 0, 0, 0, $36, 0
dbsprite -4, 1, 0, 0, $40, 0
dbsprite -3, 1, 0, 0, $41, 0
dbsprite -2, 1, 0, 0, $42, 0
dbsprite -1, 1, 0, 0, $43, 0
dbsprite 0, 1, 0, 0, $44, 0
dbsprite 1, 1, 0, 0, $45, 0
dbsprite 2, 1, 0, 0, $46, 0
dbsprite 3, 1, 0, 0, $47, 0
dbsprite -4, 2, 0, 0, $50, 0
dbsprite -3, 2, 0, 0, $51, 0
dbsprite 3, 2, 0, 0, $57, 0
.OAMData_IntroSuicune2:
db 28
dbsprite 0, -3, 0, 0, $04, 0
dbsprite 1, -3, 0, 0, $05, 0
dbsprite 2, -3, 0, 0, $06, 0
dbsprite -3, -2, 0, 0, $11, 0
dbsprite -2, -2, 0, 0, $12, 0
dbsprite -1, -2, 0, 0, $13, 0
dbsprite 0, -2, 0, 0, $14, 0
dbsprite 1, -2, 0, 0, $15, 0
dbsprite 2, -2, 0, 0, $16, 0
dbsprite -3, -1, 0, 0, $21, 0
dbsprite -2, -1, 0, 0, $22, 0
dbsprite -1, -1, 0, 0, $23, 0
dbsprite 0, -1, 0, 0, $24, 0
dbsprite 1, -1, 0, 0, $25, 0
dbsprite 2, -1, 0, 0, $26, 0
dbsprite -4, 0, 0, 0, $30, 0
dbsprite -3, 0, 0, 0, $31, 0
dbsprite -2, 0, 0, 0, $32, 0
dbsprite -1, 0, 0, 0, $33, 0
dbsprite 0, 0, 0, 0, $34, 0
dbsprite 1, 0, 0, 0, $35, 0
dbsprite -2, 1, 0, 0, $42, 0
dbsprite -1, 1, 0, 0, $43, 0
dbsprite 0, 1, 0, 0, $44, 0
dbsprite 1, 1, 0, 0, $45, 0
dbsprite -1, 2, 0, 0, $53, 0
dbsprite 0, 2, 0, 0, $54, 0
dbsprite 1, 2, 0, 0, $55, 0
.OAMData_IntroSuicune3:
db 30
dbsprite 0, -3, 0, 0, $04, 0
dbsprite 1, -3, 0, 0, $05, 0
dbsprite -3, -2, 0, 0, $11, 0
dbsprite -2, -2, 0, 0, $12, 0
dbsprite -1, -2, 0, 0, $13, 0
dbsprite 0, -2, 0, 0, $14, 0
dbsprite 1, -2, 0, 0, $15, 0
dbsprite 2, -2, 0, 0, $16, 0
dbsprite 3, -2, 0, 0, $17, 0
dbsprite -4, -1, 0, 0, $20, 0
dbsprite -3, -1, 0, 0, $21, 0
dbsprite -2, -1, 0, 0, $22, 0
dbsprite -1, -1, 0, 0, $23, 0
dbsprite 0, -1, 0, 0, $24, 0
dbsprite 1, -1, 0, 0, $25, 0
dbsprite 2, -1, 0, 0, $26, 0
dbsprite -4, 0, 0, 0, $30, 0
dbsprite -3, 0, 0, 0, $31, 0
dbsprite -2, 0, 0, 0, $32, 0
dbsprite -1, 0, 0, 0, $33, 0
dbsprite 0, 0, 0, 0, $34, 0
dbsprite 1, 0, 0, 0, $35, 0
dbsprite -2, 1, 0, 0, $42, 0
dbsprite -1, 1, 0, 0, $43, 0
dbsprite 0, 1, 0, 0, $44, 0
dbsprite 1, 1, 0, 0, $45, 0
dbsprite -2, 2, 0, 0, $52, 0
dbsprite -1, 2, 0, 0, $53, 0
dbsprite 0, 2, 0, 0, $54, 0
dbsprite 1, 2, 0, 0, $55, 0
.OAMData_IntroSuicune4:
db 31
dbsprite -3, -2, 0, 0, $11, 0
dbsprite -2, -2, 0, 0, $12, 0
dbsprite -1, -2, 0, 0, $13, 0
dbsprite 0, -2, 0, 0, $14, 0
dbsprite 1, -2, 0, 0, $15, 0
dbsprite 2, -2, 0, 0, $16, 0
dbsprite 3, -2, 0, 0, $17, 0
dbsprite -4, -1, 0, 0, $20, 0
dbsprite -3, -1, 0, 0, $21, 0
dbsprite -2, -1, 0, 0, $22, 0
dbsprite -1, -1, 0, 0, $23, 0
dbsprite 0, -1, 0, 0, $24, 0
dbsprite 1, -1, 0, 0, $25, 0
dbsprite 2, -1, 0, 0, $26, 0
dbsprite 3, -1, 0, 0, $27, 0
dbsprite -4, 0, 0, 0, $30, 0
dbsprite -3, 0, 0, 0, $31, 0
dbsprite -2, 0, 0, 0, $32, 0
dbsprite -1, 0, 0, 0, $33, 0
dbsprite 0, 0, 0, 0, $34, 0
dbsprite 1, 0, 0, 0, $35, 0
dbsprite 2, 0, 0, 0, $36, 0
dbsprite -3, 1, 0, 0, $41, 0
dbsprite -2, 1, 0, 0, $42, 0
dbsprite -1, 1, 0, 0, $43, 0
dbsprite 0, 1, 0, 0, $44, 0
dbsprite 1, 1, 0, 0, $45, 0
dbsprite -3, 2, 0, 0, $51, 0
dbsprite -2, 2, 0, 0, $52, 0
dbsprite 0, 2, 0, 0, $54, 0
dbsprite 1, 2, 0, 0, $55, 0
.OAMData_IntroPichu:
db 25
dbsprite -3, -3, 4, 4, $00, 1 | VRAM_BANK_1
dbsprite -2, -3, 4, 4, $01, 1 | VRAM_BANK_1
dbsprite -1, -3, 4, 4, $02, 1 | VRAM_BANK_1
dbsprite 0, -3, 4, 4, $03, 1 | VRAM_BANK_1
dbsprite 1, -3, 4, 4, $04, 1 | VRAM_BANK_1
dbsprite -3, -2, 4, 4, $10, 1 | VRAM_BANK_1
dbsprite -2, -2, 4, 4, $11, 1 | VRAM_BANK_1
dbsprite -1, -2, 4, 4, $12, 1 | VRAM_BANK_1
dbsprite 0, -2, 4, 4, $13, 1 | VRAM_BANK_1
dbsprite 1, -2, 4, 4, $14, 1 | VRAM_BANK_1
dbsprite -3, -1, 4, 4, $20, 1 | VRAM_BANK_1
dbsprite -2, -1, 4, 4, $21, 1 | VRAM_BANK_1
dbsprite -1, -1, 4, 4, $22, 1 | VRAM_BANK_1
dbsprite 0, -1, 4, 4, $23, 1 | VRAM_BANK_1
dbsprite 1, -1, 4, 4, $24, 1 | VRAM_BANK_1
dbsprite -3, 0, 4, 4, $30, 1 | VRAM_BANK_1
dbsprite -2, 0, 4, 4, $31, 1 | VRAM_BANK_1
dbsprite -1, 0, 4, 4, $32, 1 | VRAM_BANK_1
dbsprite 0, 0, 4, 4, $33, 1 | VRAM_BANK_1
dbsprite 1, 0, 4, 4, $34, 1 | VRAM_BANK_1
dbsprite -3, 1, 4, 4, $40, 1 | VRAM_BANK_1
dbsprite -2, 1, 4, 4, $41, 1 | VRAM_BANK_1
dbsprite -1, 1, 4, 4, $42, 1 | VRAM_BANK_1
dbsprite 0, 1, 4, 4, $43, 1 | VRAM_BANK_1
dbsprite 1, 1, 4, 4, $44, 1 | VRAM_BANK_1
.OAMData_IntroWooper:
db 16
dbsprite -3, -2, 4, 0, $00, 2 | VRAM_BANK_1
dbsprite -2, -2, 4, 0, $01, 2 | VRAM_BANK_1
dbsprite -1, -2, 4, 0, $02, 2 | VRAM_BANK_1
dbsprite 0, -2, 4, 0, $03, 2 | VRAM_BANK_1
dbsprite -3, -1, 4, 0, $04, 2 | VRAM_BANK_1
dbsprite -2, -1, 4, 0, $05, 2 | VRAM_BANK_1
dbsprite -1, -1, 4, 0, $06, 2 | VRAM_BANK_1
dbsprite 0, -1, 4, 0, $07, 2 | VRAM_BANK_1
dbsprite -3, 0, 4, 0, $08, 2 | VRAM_BANK_1
dbsprite -2, 0, 4, 0, $09, 2 | VRAM_BANK_1
dbsprite -1, 0, 4, 0, $0a, 2 | VRAM_BANK_1
dbsprite 0, 0, 4, 0, $0b, 2 | VRAM_BANK_1
dbsprite -3, 1, 4, 0, $0c, 2 | VRAM_BANK_1
dbsprite -2, 1, 4, 0, $0d, 2 | VRAM_BANK_1
dbsprite -1, 1, 4, 0, $0e, 2 | VRAM_BANK_1
dbsprite 0, 1, 4, 0, $0f, 2 | VRAM_BANK_1
.OAMData_IntroUnown1:
db 1
dbsprite -1, -1, 4, 4, $00, 0
.OAMData_IntroUnown2:
db 3
dbsprite -1, 0, 0, 0, $00, 0
dbsprite -1, -1, 0, 0, $01, 0
dbsprite 0, -1, 0, 0, $02, 0
.OAMData_IntroUnown3:
db 7
dbsprite -2, 1, 0, 0, $00, 0
dbsprite -2, 0, 0, 0, $01, 0
dbsprite -2, -1, 0, 0, $02, 0
dbsprite -1, -1, 0, 0, $03, 0
dbsprite -1, -2, 0, 0, $04, 0
dbsprite 0, -2, 0, 0, $05, 0
dbsprite 1, -2, 0, 0, $06, 0
.OAMData_IntroUnownF2_2:
db 8
dbsprite -2, -1, 0, 0, $00, 0
dbsprite -1, -1, 0, 0, $01, 0
dbsprite 0, -1, 0, 0, $01, 0 | X_FLIP
dbsprite 1, -1, 0, 0, $00, 0 | X_FLIP
dbsprite -2, 0, 0, 0, $00, 0 | Y_FLIP
dbsprite -1, 0, 0, 0, $01, 0 | Y_FLIP
dbsprite 0, 0, 0, 0, $01, 0 | X_FLIP | Y_FLIP
dbsprite 1, 0, 0, 0, $00, 0 | X_FLIP | Y_FLIP
.OAMData_IntroUnownF2_3:
db 12
dbsprite -1, -3, 0, 0, $00, 0
dbsprite -1, -2, 0, 0, $01, 0
dbsprite -1, -1, 0, 0, $02, 0
dbsprite 0, -3, 0, 0, $00, 0 | X_FLIP
dbsprite 0, -2, 0, 0, $01, 0 | X_FLIP
dbsprite 0, -1, 0, 0, $02, 0 | X_FLIP
dbsprite -1, 0, 0, 0, $02, 0 | Y_FLIP
dbsprite -1, 1, 0, 0, $01, 0 | Y_FLIP
dbsprite -1, 2, 0, 0, $00, 0 | Y_FLIP
dbsprite 0, 0, 0, 0, $02, 0 | X_FLIP | Y_FLIP
dbsprite 0, 1, 0, 0, $01, 0 | X_FLIP | Y_FLIP
dbsprite 0, 2, 0, 0, $00, 0 | X_FLIP | Y_FLIP
.OAMData_IntroUnownF2_4_5:
db 20
dbsprite -2, -3, 0, 4, $00, 0
dbsprite -1, -3, 0, 4, $01, 0
dbsprite 0, -3, 0, 4, $02, 0
dbsprite 1, -3, 0, 4, $03, 0
dbsprite -2, -2, 0, 4, $04, 0
dbsprite -1, -2, 0, 4, $05, 0
dbsprite 0, -2, 0, 4, $06, 0
dbsprite 1, -2, 0, 4, $07, 0
dbsprite -2, -1, 0, 4, $08, 0
dbsprite -1, -1, 0, 4, $09, 0
dbsprite 0, -1, 0, 4, $0a, 0
dbsprite 1, -1, 0, 4, $0b, 0
dbsprite -2, 0, 0, 4, $0c, 0
dbsprite -1, 0, 0, 4, $0d, 0
dbsprite 0, 0, 0, 4, $0e, 0
dbsprite 1, 0, 0, 4, $0f, 0
dbsprite -2, 1, 0, 4, $10, 0
dbsprite -1, 1, 0, 4, $11, 0
dbsprite 0, 1, 0, 4, $12, 0
dbsprite 1, 1, 0, 4, $13, 0
.OAMData_IntroSuicuneAway:
db 20
dbsprite 1, 0, 0, 0, $00, 1 | PRIORITY
dbsprite 2, 1, 0, 0, $00, 1 | PRIORITY
dbsprite 3, 2, 0, 0, $00, 1 | PRIORITY
dbsprite 4, 3, 0, 0, $00, 1 | PRIORITY
dbsprite 5, 4, 0, 0, $00, 1 | PRIORITY
dbsprite 6, 3, 0, 0, $00, 1 | PRIORITY
dbsprite 7, 2, 0, 0, $00, 1 | PRIORITY
dbsprite 8, 1, 0, 0, $00, 1 | PRIORITY
dbsprite 9, 0, 0, 0, $00, 1 | PRIORITY
dbsprite 10, 1, 0, 0, $00, 1 | PRIORITY
dbsprite 11, 2, 0, 0, $00, 1 | PRIORITY
dbsprite 12, 3, 0, 0, $00, 1 | PRIORITY
dbsprite 13, 4, 0, 0, $00, 1 | PRIORITY
dbsprite 14, 3, 0, 0, $00, 1 | PRIORITY
dbsprite 15, 2, 0, 0, $00, 1 | PRIORITY
dbsprite 16, 1, 0, 0, $00, 1 | PRIORITY
dbsprite -15, 0, 0, 0, $00, 1 | PRIORITY
dbsprite -14, 1, 0, 0, $00, 1 | PRIORITY
dbsprite -13, 2, 0, 0, $00, 1 | PRIORITY
dbsprite -12, 3, 0, 0, $00, 1 | PRIORITY
.OAMData_Celebi:
db 4
dbsprite -1, -1, 0, 0, $00, PAL_OW_GREEN
dbsprite 0, -1, 0, 0, $01, PAL_OW_GREEN
dbsprite -1, 0, 0, 0, $02, PAL_OW_GREEN
dbsprite 0, 0, 0, 0, $03, PAL_OW_GREEN
.OAMData_GameFreakLogo1_3:
db 9
dbsprite -2, -2, 4, 0, $00, 1
dbsprite -1, -2, 4, 0, $01, 1
dbsprite 0, -2, 4, 0, $02, 1
dbsprite -2, -1, 4, 0, $10, 1
dbsprite -1, -1, 4, 0, $11, 1
dbsprite 0, -1, 4, 0, $12, 1
dbsprite -2, 0, 4, 0, $20, 1
dbsprite -1, 0, 4, 0, $21, 1
dbsprite 0, 0, 4, 0, $22, 1
.OAMData_GameFreakLogo4_11:
db 24
dbsprite -2, -5, 4, 0, $00, 1
dbsprite -1, -5, 4, 0, $01, 1
dbsprite 0, -5, 4, 0, $02, 1
dbsprite 1, -5, 4, 0, $03, 1
dbsprite -2, -4, 4, 0, $10, 1
dbsprite -1, -4, 4, 0, $11, 1
dbsprite 0, -4, 4, 0, $12, 1
dbsprite 1, -4, 4, 0, $13, 1
dbsprite -2, -3, 4, 0, $20, 1
dbsprite -1, -3, 4, 0, $21, 1
dbsprite 0, -3, 4, 0, $22, 1
dbsprite 1, -3, 4, 0, $23, 1
dbsprite -2, -2, 4, 0, $30, 1
dbsprite -1, -2, 4, 0, $31, 1
dbsprite 0, -2, 4, 0, $32, 1
dbsprite 1, -2, 4, 0, $33, 1
dbsprite -2, -1, 4, 0, $40, 1
dbsprite -1, -1, 4, 0, $41, 1
dbsprite 0, -1, 4, 0, $42, 1
dbsprite 1, -1, 4, 0, $43, 1
dbsprite -2, 0, 4, 0, $50, 1
dbsprite -1, 0, 4, 0, $51, 1
dbsprite 0, 0, 4, 0, $52, 1
dbsprite 1, 0, 4, 0, $53, 1
.OAMData_HighlightLevel1:
db 4
dbsprite -1, -1, 0, 0, 24 + NUM_DIRECTIONS + NUM_LEVEL_STAGES * 2 + NUM_DAYTIMES * 4 + 0, 0
dbsprite 0, -1, 0, 0, 24 + NUM_DIRECTIONS + NUM_LEVEL_STAGES * 2 + NUM_DAYTIMES * 4 + 1, 0
dbsprite -1, 0, 0, 0, 24 + NUM_DIRECTIONS + NUM_LEVEL_STAGES * 2 + NUM_DAYTIMES * 4 + 2, 0
dbsprite 0, 0, 0, 0, 24 + NUM_DIRECTIONS + NUM_LEVEL_STAGES * 2 + NUM_DAYTIMES * 4 + 3, 0
.OAMData_HighlightLevel2:
db 4
dbsprite -1, -1, 0, 0, 24 + NUM_DIRECTIONS + NUM_LEVEL_STAGES * 2 + NUM_DAYTIMES * 4 + 4, 0
dbsprite 0, -1, 0, 0, 24 + NUM_DIRECTIONS + NUM_LEVEL_STAGES * 2 + NUM_DAYTIMES * 4 + 5, 0
dbsprite -1, 0, 0, 0, 24 + NUM_DIRECTIONS + NUM_LEVEL_STAGES * 2 + NUM_DAYTIMES * 4 + 6, 0
dbsprite 0, 0, 0, 0, 24 + NUM_DIRECTIONS + NUM_LEVEL_STAGES * 2 + NUM_DAYTIMES * 4 + 7, 0