Commit Graph

  • b333dc5597 remove $1b81 bytes from the end of bank $61 Bryan Bishop 2012-05-23 12:34:43 -0500
  • c71535d76e remove $24be bytes from the end of bank $2c Bryan Bishop 2012-05-23 12:33:40 -0500
  • 3cb4484b38 remove $a6 bytes from the end of bank $2b Bryan Bishop 2012-05-23 12:32:40 -0500
  • 9c6c9668f3 remove $44e bytes from the end of bank $27 Bryan Bishop 2012-05-23 12:31:52 -0500
  • ce93f48565 remove $408 bytes from the end of bank $26 Bryan Bishop 2012-05-23 12:31:20 -0500
  • da6432a505 remove $9d8 bytes from the end of bank $1f Bryan Bishop 2012-05-23 12:30:19 -0500
  • f78a912e78 remove $958 bytes from the end of bank $1e Bryan Bishop 2012-05-23 12:29:47 -0500
  • c239df4c7a remove $d7e bytes from the end of bank $1d Bryan Bishop 2012-05-23 12:29:10 -0500
  • db5c5faeea remove $913 bytes from the end of bank $1c Bryan Bishop 2012-05-23 12:27:56 -0500
  • 98775c73a0 remove $95c bytes from the end of bank $1B Bryan Bishop 2012-05-23 12:26:44 -0500
  • e2cb52e6f5 remove $599 bytes from the end of bank $1A Bryan Bishop 2012-05-23 12:25:51 -0500
  • b340262050 remove $d72 bytes from the end of bank $18 Bryan Bishop 2012-05-23 12:25:03 -0500
  • ea6985d085 remove $f67 bytes from the end of bank $17 Bryan Bishop 2012-05-23 12:23:24 -0500
  • b696574b9c remove $8ee bytes from the end of bank $16 Bryan Bishop 2012-05-23 12:22:21 -0500
  • c4710225b8 remove $cde bytes from the end of bank $15 Bryan Bishop 2012-05-23 12:20:43 -0500
  • 8154968a09 remove 599 bytes bytes from the end of bank $E Bryan Bishop 2012-05-23 12:19:13 -0500
  • 487386cebb battle tower texts Bryan Bishop 2012-05-23 12:00:27 -0500
  • 49ae9305ae minor texts and minor scripts Bryan Bishop 2012-05-23 11:52:20 -0500
  • c323beb8f1 some ruins text Bryan Bishop 2012-05-23 11:45:53 -0500
  • 2c48427c05 some weird movement data for swimmers? Bryan Bishop 2012-05-23 11:35:59 -0500
  • c0885cbba8 clean up some INCBINs near script commands Bryan Bishop 2012-05-23 11:29:25 -0500
  • ac2fdf258c various scripts Bryan Bishop 2012-05-23 11:13:24 -0500
  • 01756965ba remove extra whitespace from preprocessor.py Bryan Bishop 2012-05-23 03:14:15 -0500
  • d9c1c4b0fa texts for battle tower and bill's pc Bryan Bishop 2012-05-23 03:02:38 -0500
  • e13d9de319 some battle tower texts Bryan Bishop 2012-05-23 02:57:58 -0500
  • 432fdd4bdb some battle tower text Bryan Bishop 2012-05-23 02:49:25 -0500
  • 143e176ae1 more texts Bryan Bishop 2012-05-23 02:47:27 -0500
  • af7d19c655 even more pokecom texts Bryan Bishop 2012-05-23 02:39:08 -0500
  • 41c1df8ee5 lots of pokecom text Bryan Bishop 2012-05-23 02:37:43 -0500
  • cfa9e861cc minor formatting fix Bryan Bishop 2012-05-23 02:10:20 -0500
  • 80279ae285 even more texts Bryan Bishop 2012-05-23 02:08:03 -0500
  • 8a13341311 extract more texts Bryan Bishop 2012-05-23 01:38:37 -0500
  • 854d7a0b37 some texts about the mobile room Bryan Bishop 2012-05-23 01:34:58 -0500
  • 7675c76dc6 extract some texts from INCBINs Bryan Bishop 2012-05-23 01:31:50 -0500
  • 6f84ffa25e replace more pointers/labels Bryan Bishop 2012-05-23 00:59:29 -0500
  • 354837753f fix one or two script pointers Bryan Bishop 2012-05-23 00:09:37 -0500
  • d5eae70ce9 Merge pull request #9 from iimarckus/unusedscripttext Bryan Bishop 2012-05-22 21:27:25 -0700
  • 28485bdfa6 Add the unused Silph Scope 2 text. IIMarckus 2012-05-22 22:05:38 -0600
  • 11ed9511cc Add the unused, unreferenced Sweet Honey text. IIMarckus 2012-05-22 21:56:20 -0600
  • 5daac1b63a Add text for the unused “missing daughter” event. IIMarckus 2012-05-22 21:28:02 -0600
  • 262d420a1f Merge pull request #8 from iimarckus/cry16bit Bryan Bishop 2012-05-22 19:49:33 -0700
  • bd1760f3f9 Use Pokémon IDs for the “cry” macro. IIMarckus 2012-05-22 19:57:09 -0600
  • f053262f29 Merge branch 'master' of git://github.com/yenatch/pokecrystal Bryan Bishop 2012-05-22 11:58:16 -0500
  • 4b2d26965e dump-insert the stringtotext targets Bryan Bishop 2012-05-22 11:57:00 -0500
  • 2567957692 use EncodedText for stringtotext params Bryan Bishop 2012-05-22 11:50:25 -0500
  • 837e39aec1 fix local pointers in scripts padz 2012-05-22 12:49:01 -0400
  • cb5eae3e9d check if trainer_names has been set yet before using that key Bryan Bishop 2012-05-22 11:44:42 -0500
  • c16d796c27 add '@' to EncodedText output Bryan Bishop 2012-05-22 11:38:57 -0500
  • 7b965e5d32 add RadioCardText Bryan Bishop 2012-05-22 11:38:40 -0500
  • 31e918246a fix more pointers in scripts Bryan Bishop 2012-05-22 09:46:09 -0500
  • d206fea7dc fix local pointer in UnknownScript_0x5d82f Bryan Bishop 2012-05-22 09:30:25 -0500
  • b6b645d603 fix local pointer in UnknownScript_0x5d800 Bryan Bishop 2012-05-22 09:29:19 -0500
  • e0e6befb3a fix local pointer in UnknownScript_0x5cdd5 Bryan Bishop 2012-05-22 09:28:02 -0500
  • 39378c633c better labels inside TrainerGruntM1WhenTalkScript (slowpoke well) Bryan Bishop 2012-05-22 09:19:59 -0500
  • 2001254b55 UnknownText_0x5a8e8 -> TrainerGruntM29SlowpokeProfitText Bryan Bishop 2012-05-22 09:16:15 -0500
  • 8c9445903f Merge pull request #6 from yenatch/master Bryan Bishop 2012-05-22 07:12:24 -0700
  • 35c7493b75 replace more 1-byte incbins padz 2012-05-21 15:46:59 -0400
  • 5874c136b9 replace some more 1-byte incbins Bryan Bishop 2012-05-21 10:59:55 -0500
  • 9b65ac4a81 replace some more 1-byte incbins Bryan Bishop 2012-05-21 10:56:28 -0500
  • 5a0c352893 replace some more 1-byte incbins Bryan Bishop 2012-05-21 10:48:30 -0500
  • fef00cbc59 add some 'end' commands from 1-byte incbins Bryan Bishop 2012-05-21 10:44:16 -0500
  • 05686167d7 SUPERNERD -> SUPER_NERD in trainer constants Bryan Bishop 2012-05-21 08:39:11 -0500
  • e44916761b oops forgot the maps Bryan Bishop 2012-05-21 02:43:52 -0500
  • 7206331dde my true power Bryan Bishop 2012-05-21 02:37:07 -0500
  • e517b30a14 at least try to keep HoOh in tact in label names Bryan Bishop 2012-05-21 01:38:11 -0500
  • 7641b53a6a fix line continuation syntax error Bryan Bishop 2012-05-21 01:35:45 -0500
  • 9ea35422f8 add trainer id to trainer fragment headers for grunts Bryan Bishop 2012-05-21 01:34:21 -0500
  • 377a212322 improvements to map_name_cleaner Bryan Bishop 2012-05-21 01:31:26 -0500
  • ba72006077 add the labels to the scripts, not to the params pointing to scripts Bryan Bishop 2012-05-20 14:32:19 -0500
  • a34d4621ee better signpost labeling Bryan Bishop 2012-05-20 14:23:13 -0500
  • 61d3b8a6b4 use better label for MapEventHeader Bryan Bishop 2012-05-20 09:56:27 -0500
  • a27a7f2892 reuse pre-existing/pre-inserted MapBlockData objects when possible Bryan Bishop 2012-05-20 09:37:43 -0500
  • 2c73f020a6 make map header labels use better rules Bryan Bishop 2012-05-20 09:32:59 -0500
  • 1286f37a85 don't add TrainerGroupTable to future dumps Bryan Bishop 2012-05-20 04:32:39 -0500
  • 38b9862002 give better labels to TrainerFragment subobjects like texts and scripts Bryan Bishop 2012-05-20 04:29:19 -0500
  • 219c4865e3 create better labels for TrainerFragments Bryan Bishop 2012-05-20 04:11:37 -0500
  • 6a2dc36749 rename cal's header to PKMN Trainer Bryan Bishop 2012-05-20 03:57:12 -0500
  • be8a5d6c6a remove extra spacing in crystal.py Bryan Bishop 2012-05-20 03:39:25 -0500
  • 609e94774c make TrainerFragment.to_asm() use trainer constants Bryan Bishop 2012-05-20 03:33:35 -0500
  • e44de6eedf insert trainer headers into main.asm Bryan Bishop 2012-05-20 03:26:05 -0500
  • 35e6903395 better asm output for TrainerHeader and TrainerGroupHeader Bryan Bishop 2012-05-20 03:20:01 -0500
  • efd43a17b2 improve MoveParam to handle zeroed-out moves Bryan Bishop 2012-05-20 03:15:36 -0500
  • 40000ca816 fix quick syntax error Bryan Bishop 2012-05-20 03:11:22 -0500
  • 569dec4a85 initial MoveParam class Bryan Bishop 2012-05-20 03:10:40 -0500
  • a28311ff90 move_constants.py - store moves for MoveParam Bryan Bishop 2012-05-20 03:10:26 -0500
  • 1fb70a4b4f update TrainerGroupParam and TrainerIdParam to use better constant/number rules Bryan Bishop 2012-05-20 03:02:35 -0500
  • b731d8d1f8 update the constants for BLACKBELT_T and PSYCHIC_T in trainers.py Bryan Bishop 2012-05-20 02:52:51 -0500
  • 16068789ca add trainer group constants Bryan Bishop 2012-05-20 02:52:21 -0500
  • c08a543620 fix duplicate BENNY trainer name Bryan Bishop 2012-05-20 02:50:21 -0500
  • fafb53ebf9 fix RIVAL1 trainer id labeling Bryan Bishop 2012-05-20 02:21:26 -0500
  • 11177b9b7d spit out trainer id constants Bryan Bishop 2012-05-20 02:15:40 -0500
  • 8124e76940 move around the trainers.py import line Bryan Bishop 2012-05-20 00:24:25 -0500
  • 4c45171213 add 'trainer_names' key to each trainer header in trainer_group_names Bryan Bishop 2012-05-20 00:20:31 -0500
  • 6f49b01c4b make better trainer names Bryan Bishop 2012-05-20 00:02:43 -0500
  • 424300a803 add default constants to trainer_group_names Bryan Bishop 2012-05-19 22:35:05 -0500
  • 6d7a20692a use GruntM/GruntF for the trainer group names Bryan Bishop 2012-05-19 22:25:53 -0500
  • 4aa953cc38 setup rules for which trainer groups should use which naming scheme Bryan Bishop 2012-05-19 22:02:11 -0500
  • 7098fccc22 rename some trainer groups Bryan Bishop 2012-05-19 21:50:07 -0500
  • a001c51bd4 fix TrainerGroupTable.get_dependencies() Bryan Bishop 2012-05-19 21:13:57 -0500
  • aed366e59d update trainer group names for the new rules Bryan Bishop 2012-05-19 19:26:29 -0500