yenatch
238f406024
implement rgb macro for palettes
2013-01-13 00:38:48 -05:00
Bryan Bishop
d2fabc3b15
Merge pull request #79 from yenatch/master
...
title screen
2013-01-12 20:56:58 -08:00
yenatch
61a3d14593
disassemble title screen init
2013-01-12 23:55:01 -05:00
Bryan Bishop
52e79bd8bb
Merge pull request #77 from yenatch/master
...
minor label changes
2013-01-11 19:33:25 -08:00
yenatch
ad46a9359b
make some labels saner
2013-01-11 15:08:28 -05:00
Bryan Bishop
6349efabe4
do i really want to endorse mibbit?
2013-01-11 02:35:28 -06:00
Bryan Bishop
647b19942a
fix make/make clean line in INSTALL.md
2013-01-11 02:32:39 -06:00
Bryan Bishop
5a9431172c
README 2.0
2013-01-11 02:28:16 -06:00
Bryan Bishop
76b1e040f1
move readme
2013-01-11 02:28:16 -06:00
Bryan Bishop
ccef29a715
Merge pull request #75 from yenatch/master
...
Battle initialization and battle commenting.
2013-01-10 23:30:13 -08:00
yenatch
7d55a39096
comment LoadEnemyMon and related fns; add RNG fns
2013-01-11 02:18:34 -05:00
Bryan Bishop
01f48a54e8
speed up text conversion in preprocessor
2013-01-10 16:33:14 -06:00
Bryan Bishop
458709fc77
combine multiple calls to sys.stdout.write
2013-01-10 16:25:57 -06:00
Bryan Bishop
849a57c9f1
disable macro error checking by default
2013-01-10 15:58:24 -06:00
Bryan Bishop
fe8476d6bc
make include_file faster in the preprocessor
2013-01-10 15:52:18 -06:00
Bryan Bishop
662f442221
disable '; original line' by default
2013-01-10 15:42:43 -06:00
Bryan Bishop
f558edafff
even faster preprocessor
2013-01-10 15:34:30 -06:00
Bryan Bishop
f2fd544e20
make the preprocessor a little faster
...
This reduced the preprocessing time from 8s to 2.7s.
2013-01-10 15:19:56 -06:00
Bryan Bishop
3f95529102
saner import syntax in preprocessor
2013-01-10 15:07:36 -06:00
Bryan Bishop
a8811247b0
Merge pull request #74 from yenatch/master
...
Thing to build symfiles. Use with bgb or another debugger.
2013-01-10 00:04:02 -08:00
yenatch
e59a7c8d6f
add symfile generation
2013-01-10 03:00:46 -05:00
Bryan Bishop
314c4ff12b
Merge pull request #57 from yenatch/master
...
clean up pic pointers/incbins
2013-01-09 09:47:24 -08:00
Bryan Bishop
e468653640
Merge pull request #71 from iimarckus/shootbreeze
...
bank $72
2013-01-09 09:45:50 -08:00
IIMarckus
29cce49fcb
Pull out some code related to map names / item descriptions.
2013-01-08 22:45:27 -07:00
IIMarckus
65d081334e
Add string pointers and coordinates for town map locations.
2013-01-08 21:33:38 -07:00
yenatch
f4cd4152d7
fix pic incbin formatting
2013-01-07 02:25:01 -05:00
yenatch
8c6669f961
bank 5a is a carbon copy of bank 59
2013-01-07 00:17:56 -05:00
yenatch
a6087b0f93
trainer dvs
2013-01-05 00:33:21 -05:00
yenatch
2cdf7a3688
include all compressed and decompressed graphics
...
* frontpics & animation tiles
* backpics
* trainer pics
* attack animation gfx
* intro gfx
* intro tilemaps
* title gfx
* tilesets
* player backpic
* dude backpic
* pokegear/town map
fixes #33 , #34 and #35
2013-01-04 04:08:13 -06:00
Bryan Bishop
65614f40c9
Merge pull request #53 from yenatch/master
...
Compressed graphics and gfx.py updates.
2013-01-02 09:39:10 -08:00
yenatch
7613a0e601
add original compressed gfx data
2013-01-02 04:41:34 -05:00
yenatch
e91f41dd35
allow other files to import gfx.py
2013-01-02 04:37:45 -05:00
yenatch
91726b3a53
clean up wram (excess partymon structs)
2013-01-01 17:08:26 -05:00
yenatch
3e953ad7b6
make gfx.py more convenient from command line
2013-01-01 16:31:05 -05:00
yenatch
9a64bb1581
remove last incbin in bank 3a
2013-01-01 14:20:15 -05:00
Bryan Bishop
81f2a4b7b5
Merge pull request #52 from yenatch/master
...
Bank 70 texts.
2012-12-31 21:11:21 -08:00
yenatch
afd101ebf8
bank 70 (text)
2012-12-31 23:53:30 -05:00
Bryan Bishop
98c1d9d09d
Merge pull request #51 from yenatch/master
...
Image compression/decompression.
2012-12-31 20:10:43 -08:00
yenatch
a3fe9c00d0
decompress all known gfx
2012-12-31 22:53:40 -05:00
Bryan Bishop
e01f991e7f
pedantic whitespace fix
2012-12-31 01:30:30 -06:00
Bryan Bishop
e9cf4a1c75
pedantic comma format fix
2012-12-31 01:29:30 -06:00
Bryan Bishop
2367cd9c38
Merge remote branch 'remotes/prizza/master'
...
Base stats.
fixes #50 and #45
2012-12-31 01:25:40 -06:00
Bryan Bishop
3ade49faee
pokemon base stats structure + removed junk files
2012-12-31 00:35:19 -05:00
Bryan Bishop
da8b1e06e5
clean up whitespace
2012-12-28 12:37:58 -06:00
Bryan Bishop
0eb28d0e67
update address syntax again
2012-12-26 20:18:12 -06:00
Bryan Bishop
9ed07bd3a9
Merge remote branch 'remotes/yenatch/master'
...
Oops, missed a few commits last time.
2012-12-26 19:15:05 -06:00
Bryan Bishop
3b20ea2916
Merge remote branch 'remotes/yenatch/master'
...
fixes #49
2012-12-23 02:57:21 -06:00
padz
a2b7d31878
add SpecialRoamMons and reformat TypeEffects
2012-12-23 03:42:23 -05:00
padz
eb4db4618f
clean up bank 0; time-sensitive fns; add Predef fn
...
comment redone joypad functions + automated input
comment some uncommented functions
comment known hram addresses
try to clean up CalcMagikarpLength
label known addresses
add time-sensitive functions (rtc, palettes)
add Predef and PredefPointers
2012-12-23 03:21:19 -05:00
Bryan Bishop
5e92861659
Merge pull request #47 from iimarckus/specialphonecall
...
specialphonecall takes a 16‐bit ID.
2012-12-17 20:07:04 -08:00