Commit Graph

217 Commits

Author SHA1 Message Date
Remy Oukaour
fa98c29fa4 Add more palettes to data/palettes/ 2017-12-15 22:36:33 -05:00
Remy Oukaour
1038ebca5e Move more contiguous related code blocks from main.asm to engine/ and events/ 2017-12-15 20:10:54 -05:00
Remy Oukaour
2cf5cc1dc7 Move more unknown graphics into real subfolders 2017-12-15 17:50:45 -05:00
Remy Oukaour
59fe407812 Copy pokered's organization some more, with further constant and data files 2017-12-15 17:22:52 -05:00
Remy Oukaour
dc76bf804f Move all misc/ and unknown/ files to meaningful directories 2017-12-15 13:21:47 -05:00
Remy Oukaour
ebf3bfb6b2 Move some misc/ files into meaningful directories 2017-12-15 12:53:33 -05:00
Remy Oukaour
e48a401290 Reorganize macros 2017-12-14 00:36:24 -05:00
Remy Oukaour
48e40a7f09 Identify some SPRITE_ANIM_FRAME_IDX_* constants 2017-12-12 02:31:14 -05:00
Remy Oukaour
c3f423e30f Sprite headers and trainer palettes don't have pointer tables, so they don't need individual labels 2017-12-11 23:05:26 -05:00
Remy Oukaour
f1f84743f7 Keep table labels in the same files as their contents. 2017-12-11 22:44:25 -05:00
Remy Oukaour
dc4357b7fa "Pic Pointers" and "Unown Pic Pointers" must start at the same address
Use `|` not `+` to combine bitmasks
2017-12-11 18:39:39 -05:00
Remy Oukaour
2d644f5077 Name some gfx/unknown/ files 2017-12-11 18:04:23 -05:00
Remy Oukaour
e6f6a75330 Move the rest of gfx/misc/ into specific directories 2017-12-11 17:51:04 -05:00
Remy Oukaour
31cce83e9b Move lots of data tables into individual data/ files
(This is not expected to be their final location, but it makes them easier to relocate when necessary, and easier for users to edit until the whole project's file structure is finalized.)
2017-12-11 14:23:18 -05:00
Remy Oukaour
c2ad79c4f2 Add constants for time-of-day boundaries
Split off more misc constants into proper files
2017-12-11 12:20:01 -05:00
Remy Oukaour
c6fefd0fe8 Rename overworld sprite files, consistent with their constants 2017-12-11 00:17:39 -05:00
Remy Oukaour
08b14e593e Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
Remy Oukaour
32ea595c47 Move some gfx/unknown/ files into meaningful directories 2017-12-09 23:37:08 -05:00
Remy Oukaour
31901f73b0 Move some gfx/misc/ files into meaningful directories 2017-12-09 22:57:41 -05:00
Remy Oukaour
5a5df2ab87 More WRAM organization 2017-12-09 14:47:32 -05:00
Remy Oukaour
6a41d4f63e Define more charmap characters and use them in place of hard-coded numbers 2017-12-09 12:57:23 -05:00
mid-kid
359d73ceef Move LoadOverworldFont to main.asm
It doesn't fit correctly in misc/mobile_41.asm.
Also moved the font images out of gfx/unknown and into gfx/font.
2017-11-21 23:53:51 +01:00
pfero
999c804f6f Label some functions in gfx/load_pics.asm
A few projects I looked around in used these same labels for these
functions, and it looks like they describe these functions properly.
Also fixed usage of BANK() in a few places.
2017-11-03 01:12:16 +01:00
yenatch
afe67ba1b4 Remove contents.asm 2017-09-24 03:15:01 -04:00
yenatch
17448c51a5 Merge pull request #389 from yenatch/rgbds-3
rgbds 0.3.3
2017-09-24 01:23:34 -04:00
PikalaxALT
0e470bc785 Fix section linking
Create linker script and float all sections
2017-09-23 23:04:10 -04:00
surskitty
817525a811 Labelling kanji for the days of the week (calendar?) 2017-09-09 23:58:23 -04:00
surskitty
5476e2914b Renaming the image of the GB and the N64. 2017-09-09 23:53:05 -04:00
surskitty
bc61a0ca05 Moving headbutt tree graphic. 2017-09-09 23:43:28 -04:00
yenatch
080704e49f Merge pull request #370 from yenatch/graphics
png everywhere
2017-06-24 17:36:21 -04:00
yenatch
a749057b27 Fix gfx/frames 2017-06-24 16:28:50 -04:00
yenatch
803c5154f4 pngs in gfx/unknown 2017-06-24 16:27:52 -04:00
yenatch
131bda73bc pngs in gfx/misc 2017-06-24 02:50:42 -04:00
yenatch
89cb46a64d pngs in gfx/mobile 2017-06-24 00:53:38 -04:00
yenatch
afc6f8033b forgot to remove 2bpp from gfx/tilesets 2017-06-24 00:50:33 -04:00
yenatch
65809032bf forgot to remove 2bpp from gfx/intro 2017-06-24 00:49:37 -04:00
yenatch
41ae3610f6 pngs in gfx/fx
- gave up on wind.png
- add --remove-yflip
2017-06-24 00:47:55 -04:00
yenatch
f42e731d76 pngs in gfx/battle 2017-06-23 20:00:11 -04:00
yenatch
1f81d1851f pngs in gfx/ 2017-06-23 19:56:24 -04:00
yenatch
a540926345 pngs in gfx/unown_puzzle 2017-06-22 23:53:57 -04:00
yenatch
89093e4670 pngs in gfx/trainers 2017-06-22 23:46:58 -04:00
yenatch
31d9c1fffa pngs in gfx/trade
game_boy.png can be rearranged in a nicer way, but it's a job for another time
2017-06-22 23:45:45 -04:00
yenatch
647f9b4452 pngs in gfx/title 2017-06-21 23:45:01 -04:00
yenatch
967b0898a9 pngs in gfx/tilesets 2017-06-21 00:28:48 -04:00
yenatch
1fee4eb003 pngs in gfx/stats 2017-06-21 00:14:21 -04:00
yenatch
5738567985 pngs in gfx/splash 2017-06-21 00:13:09 -04:00
yenatch
2e0344e63d pngs in gfx/special/celebi 2017-06-21 00:12:01 -04:00
yenatch
99f6249de8 pngs in gfx/pokegear
- flymap_label_border.2bpp was actually 1bpp
2017-06-21 00:11:29 -04:00
yenatch
f10ed64d1a pngs in gfx/pokedex 2017-06-20 23:42:29 -04:00
yenatch
384788f370 pngs in gfx/mail 2017-06-18 00:13:03 -04:00