2499 Commits

Author SHA1 Message Date
yenatch
5342f8d630 NUM_POKEMON constant
before we were just using CELEBI, but there's no way that's gonna pan out
2013-08-30 22:07:56 -04:00
yenatch
17f25691db Function378b is IsAPokemon 2013-08-30 20:53:42 -04:00
Bryan Bishop
5e70ac56ea remove ItemFragment from preprocessor
It's not required.

see #178
2013-08-30 18:36:14 -05:00
Bryan Bishop
69adf48a54 remove "skippable_macros" from preprocessor
The preprocessor no longer has the concept of skippable_macros and now
always skips any line that starts with "db" or "dw" because neither of
these should be treated as macros.

fixes #178
2013-08-30 18:27:03 -05:00
yenatch
f4572ecd4d use more egg constants in main 2013-08-30 19:14:04 -04:00
yenatch
4983c46a26 use callab/callba macros for known FarCalls 2013-08-30 18:57:31 -04:00
Bryan Bishop
8fe7f4c3a5 HACK: re-instate the ItemFragment macro hack
This is to fix the preprocessor temporarily. Maybe ItemFragment can be
removed completely.
2013-08-30 17:23:43 -05:00
yenatch
7cc320e835 Coins in main.asm 2013-08-30 17:50:46 -04:00
yenatch
674229228f Coins wram label 2013-08-30 17:48:59 -04:00
yenatch
d2ff1d7aaa Merge remote-tracking branch 'kanzure/master' 2013-08-30 16:41:35 -04:00
yenatch
0b36af8da5 Merge pull request #3 from kanzure/proposed-yenatch-master
Proposed merge of kanzure/master into yenatch/master
2013-08-30 13:33:09 -07:00
Bryan Bishop
9152664ca5 Merge pull request #177 from yenatch/split-main
split out a bunch of bank 0 from main.asm
2013-08-30 13:06:57 -07:00
Bryan Bishop
d2333a90c9 Merge branch 'kanzure/master' into yenatch/master 2013-08-30 14:16:50 -05:00
Bryan Bishop
3e5b09b941 Merge pull request #176 from yenatch/interrupts
finally give labels to interrupts
2013-08-30 11:54:08 -07:00
Bryan Bishop
a5f226246e Merge pull request #175 from yenatch/rename-bittables
toss the useless "bittable" convention for event and engine flags
2013-08-30 11:43:23 -07:00
Bryan Bishop
9ce504f528 Merge pull request #174 from yenatch/boxmons
boxmons and related structs
2013-08-30 11:35:49 -07:00
yenatch
b86d0da040 less arbitrary wram clearing in game init 2013-08-30 14:21:26 -04:00
yenatch
3aabca9baa remove a section def in the middle of the player struct 2013-08-30 14:20:01 -04:00
yenatch
79bcda11ad PCItems and game init formatting 2013-08-30 04:57:32 -04:00
yenatch
320142fdda PCItems in wram 2013-08-30 00:07:51 -04:00
yenatch
2f169fd2f9 clean up bank 7e includes 2013-08-29 23:27:57 -04:00
yenatch
fd74b4d379 move battle tower mon handling asm into battle_tower.asm 2013-08-29 23:27:17 -04:00
yenatch
7201ea8f0a move GiveOddEgg into odd_eggs.asm 2013-08-29 23:26:01 -04:00
yenatch
c4a764ce10 use more bank 0 labels in engine/scripting.asm 2013-08-29 23:20:09 -04:00
yenatch
55cd892026 fix/add some missing function labels in bank 0 2013-08-29 23:19:21 -04:00